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  1. kloneman

    Ask simple questions here! [READ ORIGINAL POST before posting]

    Is there any way to get showdown to ignore the IV calculations when choosing a Hidden Power Type? For example if I choose Hidden Power Bug, I want all six IVs to stay at 31 and ignore the calculation code. I tried editing the function "getHiddenPower" in sim/dex.ts, but this didn't seem to do...
  2. kloneman

    Ask simple questions here! [READ ORIGINAL POST before posting]

    Ah, I thought that would be the case. Thanks for your help!
  3. kloneman

    Ask simple questions here! [READ ORIGINAL POST before posting]

    Hi, i'm trying to create my own Pokemon Showdown server so I can create a battle simulator that has a meta that is the same as an online pokemon game I play. I'm new to editing the Showdown source code, but I've been working with Node.js and javascript for years. I thought i'd start off simple...
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