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  1. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    This is not entirely true, while I agree that stall teams with Dugtrio were really annoying to deal with and probably the main reason why Dugtrio got banned, in high elo (1700+) balance teams with Dugtrio + Charizard Y were even more dominant than stall teams. To clarify this, charizard Y was...
  2. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I do agree that slowtwins are a false problem, people just seem scared of balance being finally viable in high elo. Balance was a playstyle often outclassed by bulky offense and stall (or even HO), it was highly viable only when arena trap dugtrio was allowed for few months, dugtrio + charizard...
  3. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    A lot of players right now are probably young so perhaps many of them don't remember when magnezon was closer to be op with hp fire (before that megas were even introduced). Ban slowtwins and magmastorm/sandtomb and maybe the metagame will be truly balanced when we will have 6 toxapex vs 6...
  4. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I agree that diglett and trapinch should be unbanned and then suspected, banning the ability is not the right choice. This reminds me when the move baton pass has been completely banned, the poor shedinja became quite useless (it had a niche in stall teams as baton pass pivot before).
  5. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    If games with slowtwins take an eternity, a game with toxapex (with teleport or future sight banned) will take at least 2 eternities again. The slowtwins with future sight and teleport are a necessary evil, you can pressure toxapex way easier, remove future sight or teleport and toxapex will...
  6. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    The simplest and most effective thing to do is to keep it the way it is without banning fs/teleport/regenerator/slowtwins, just keep the op breakers banned (and perhaps ban zamazenta too). The metagame post cinderace/magearna ban was really fun, plus slowking is finally viable in ou, if you ban...
  7. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I want run gourgeist in OU, please ban dragapult. Seriously.. I don't get these ban arguments against rillaboom, indeed it's such an healthy mon for the tier (other mons are far more broken), HO is much better with it and he keeps in check a lot of setup mons. Heavy duty boots, rillaboom and...
  8. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Lol people complaining about boots when entry hazard infested the tiers for 6 pkmn generations :(
  9. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Even Choice band made pivoting moves way too good, indeed darmanitan pheromosa and genesect (and to a lesser extent urshifu) were so strong mostly because huge attack granted by band + pivoting move in the form of uturn (pheromosa and genesect had more sets than darmanitan but still their band +...
  10. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    The discussion about banning HDB instead of the single pokemon is ridiculous, then ban also specs/band because dracovish/pheromosa/urshifu/genesect/darmanitan were all overpowered equipped with one of these two items.
  11. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Who uses hone claws / skill swap /entrainment anyway.
  12. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    QD Pheromosa is by far its most threatening sey right now, even if it's not its most common set. Supposed physically defensive checks are destroyed by +1 focus blast or coverage, and after a kill it can accumulate sp attack boosts (modest nature is what makes this QD set so potent) and...
  13. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Kyurem-b was stupidly op for the OU tier, only melmetal was a "supposed" check (with numerous flaws), thing is that both icicle spear and fusion bolt weren't contact moves so phys def gyro-ball ferrothorn was a check only on paper, while magearna was mediocre due to zygarde's existence. Glad...
  14. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Why is it completely stuffed by spd heatran when heatran is hitted neutrally by power gem and mostly important by power herb meteor beam which is still its best set in my opinion, it resists to magma storm and is immune to toxic. Spd heatran is still a decent answer because it is stupidly bulky...
  15. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Zydog is so much worse than zygarde snake lol, bulk is so much underrated here, the bulk is one of the biggest reasons why most megas are better than their normal counterparts for example. Zydog is also fairly weak for a pokemon with paper bulk, we are not talking about a pheromosa's clone...
  16. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Roftl, we all are agree that Melmelat wall kyurem-b with that set, It's not a secret, in my post I wrote that Kyurem destroys most of the teams "without" melmetal, but even vs melmetal you cannot be safe vs kyurem because more sets started popping out and other teammates can take care of...
  17. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Yes, I forgot that with screens up (which are extremely easy to set up thanks to regieleki/koko) kyurem black is a nightmare even more, I agree that Zygarde needs para hax to overwhelm the opponent , while Kyurem can just win with a bit of support with its raw bulk and power. Ridiculous mon and...
  18. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Kyurem-black started using roost + dd and if you mis-predict this beast destroy you 6-0. This set is particularly overwhelming vs HO or bulky offense without melmetal, it forces unhealthy 50-50s because if you make a wrong move or switch it can accumulate multiple DDs with its bulk + roost and...
  19. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I absolutely forgot about hippowdown as blaziken's check, indeed it is a fantastic check, it resists pretty comfortably to a +2 flare blitz and revenge kill blaziken, hippodown is also a great wall in general. I doesn't agree about unaware clefable though, adamant LO flare blitz still 2HKO it...
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