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  1. Matchup Chart

    Spur of the moment. Well, I think i'd pretty much count as the closest thing to an authority on BatCap, so I've given it a shot. I highly suspect this to be somewhat different to what a lot of other people think, but that's kind of the point... Discuss, debate, argue, CapBattle, simply say a...
  2. Wakeup times: Looking for other's thoughts

    This is something I once told Toons about, and that he attempted to fix... But i think they've returned. Sheer wakeup time variance. Enough to throw off oki games and really ruin an attempt at mixup. In particular, there's one skill which exaggerates the issue to an extreme... Seismic Toss...
  3. Small Fry - Krilowatt discussion

    The World's Most Lethal Shrimp? Interesting combo. It has room for optimization, though. In fact, with said optimization, of all the people to have one... Krilowatt has a Touch of Death against Syclant. j.C (Late, as in VERY late... last 1-2 frames before you hit the ground) 3B Zap Cannon...
  4. Forest Fire - Pyroak thread

    Updraft! Close, but not quite. That's a 5b yer seeing, not a 5a. That's how I get the E-ball out ASAP so that the Solarbeam (or Flamethrower) actually combos. But, in true fashion, i've made the combo defunct with an old classic. One I thought you had already removed, like you did with...
  5. A Bone to Pick -- Skulloton discussion

    Breaking bones! TGM here to offer my own comments on the potential Skull has. I've been tinkering around with him for a while (All of you on the IRC know how that always turns out!), and lemme tell you his sheer combo ability is insane. I've just found a combo that will, if executed in full...
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