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  1. Metagame Force of the Fallen

    Here is an eruption/water shuriken spam team that I have been using and doing pretty well with (high 1300s on ladder). I worried that dedicated special walls and hazards would be rough since I have effectively no physical power and no removal, but between 1 levitate, 2 HDB users, and a mostly...
  2. Inheritance Inheritance (Survey Up and Sample Submissions open!)

    I just made it to the 1400s with a mostly standard team, which I will now have to rethink after the bans (Mag and dragapult were central components). I did have two things to add: Garchomp @ Red Card Ability: Sturdy Tera Type: Dragon EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature -...
  3. AAA Almost Any Ability

    I don't really have any interesting thoughts about the state of the meta or anything, I just wanted to show off a set that I've been really enjoying and it helped me break 1500 on the ladder. It is really strong, but not perfect and hopefully not as centralizing as unburden Kommo. Kommo-o @...
  4. Metagame Cross Evolution

    Longtime lurker first time poster. I've been having a lot of fun in this meta and I thought I'd share a team that is doing well for me (low 1400s on the ladder). The basic idea is to set up hazards and chip away until you've killed a counter for scyther or electabuzz, then go ham. If they don't...
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