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  1. Marioaddict

    CAP 12 CAP 1 - Final Product

    Awesome! Just curious: since this is a gen 5 cap, does that mean the sprite will be animated at some point? Or will that just be ignored?
  2. Marioaddict

    CAP 12 CAP1 - Part 13 - (Sprite Poll 1)

    DarthVader317 DougJustDoug suntt123
  3. Marioaddict

    CAP 12 CAP1 - Part 5b - (Ability Poll 1)

    Cursed Body Regenerator Intimidate
  4. Marioaddict

    CAP 12 CAP1 - Part 5a - (Ability Discussion)

    I'm not too good with what's good or bad here in competitive-pokemon-land, but I'd like to suggest a few abilities. Scrappy: as a part fighting type pokemon, i can imagine that several people will think to switch to a ghost type against this pokemon. Scrappy can help with dealing with these...
  5. Marioaddict

    CAP 12 CAP 1 - Art Submissions

    Yay, it's working now!!! oh, and I tried to make it less "human-like". Not sure if I succeeded, but... here
  6. Marioaddict

    CAP 12 CAP 1 - Art Submissions

    Funny. That didn't seem to stop Tornadus, Thundurus, or Landorus. It didn't seem to stop practically all (other!) fighting type pokemon. Why should that stop me?
  7. Marioaddict

    CAP 12 CAP 1 - Art Submissions

    Whatever, since I can't get the "insert picture" button to work correctly, I have a pretty much finished version of my art here: http://marioaddict.deviantart.com/art/Complete-200489307 Just one note: the brown on it's head isn't hair. It's more like a helmet... thing. I got the idea of an...
  8. Marioaddict

    CAP 12 CAP 1 - Part 2 -(Main Type Poll)

    Ghost Steel Flying Grass
  9. Marioaddict

    CAP 12 CAP 1 - Part 2 -(Main Type Discussion)

    I agree with the thought of steel typing. It has many resistances, making your opponent likely to switch out, and 3 weaknesses, making it easy to predict what they will send in. ghost type works in much the same way: it pretty much WILL force out a fighting type pokemon, and the opponent (from...
  10. Marioaddict

    REMADE HG hoenn based NU team

    yes, I did in fact mean attacker. Sorry for the confusion there. Also, sorry about the incorrect labeling. I figured it was a majority thing for which tier it was in. All that aside, thanks for the advice!
  11. Marioaddict

    REMADE HG hoenn based NU team

    Note: no pics, apologies. Mawile @ Leftovers Ability: Intimidate EVs: 252 Atk / 252 Def / 4 Spe Nature: Impish Moves: -Iron Defense -Iron Head -Ice Punch -Crunch Mawile is my opener. I send her out first, bringing intimidate into play. After that, i put her away until the opponent sends out...
  12. Marioaddict

    Want to write for The Smog? (Yes, you do!)

    Pictures, you say? well, I don't consider myself a great artist (heck, I barely consider myself a good artist!), but I do have a pokemon comic series. I have about 3 pages posted on my deviantart profile: http://marioaddict.deviantart.com/ If you're interested, please PM me.
  13. Marioaddict

    HG Hoenn-Based UU team

    NOTE: i made a lot of these pokemon before i knew what EVs were, and thus didn't pay attention to which EVs they got, so instead i'm going to post their level and stats NOTE2: no pics, sorry. Mawile @ Leftovers Ability: Intimidate Stats: -Level: 56 -Health: 129 -Attack: 111 -Defense: 138...
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