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  1. Metagame SV OU Metagame Discussion v4

    Happy new year to everyone, Quick thoughts on the meta, think it's pretty balanced as is, personally i view the current meta with kyurem, g.fire, moon out, pecharunt in, to be a very healthy one, with nothing overbearing from there on, and with solid mons currently overshadowed being freed...
  2. Metagame SV OU Metagame Discussion v4

    To be more precise as it pertains to what i meant, i was talking about the meta after dlc2, not ou's previous iterations. And it goes without saying that it would be a mess if a large number of bans hadn't already taken place. We are well past the point that only box legendary mons are banned...
  3. Metagame SV OU Metagame Discussion v4

    Annoying yes,for sure, but not broken or uncompetitive imo. It'll have great role compression as an alternative physical wall that can pivot (reminiscent of glowking, as far as defensive poison pivots go, but on the physical side). Plus, its annoying aspects might become more visible for ho...
  4. Metagame SV OU Metagame Discussion v4

    Key word here is somewhat
  5. Metagame SV OU Metagame Discussion v4

    Meta is in a very good place rn. All playstyles, from ho to bo to balance to fat balance to stall are viable to a bigger or lesser extent.personally, i think balance is king rn, in terms of consistency. Reliable spin from tusk thanks to temper flare is great for the meta and i' ve seen a lot...
  6. Metagame SV OU Metagame Discussion v4

    There is a great question in the research thread, regarding terapagos-stellar's rapid spin,which, if correct, adds a dimension few i think have thus far considered.remember, after tera stellar, terapagos gets a 2x boost to all its normal type moves, so rapid spin should be at least 100bp after...
  7. Metagame SV OU Metagame Discussion v4

    Great tusk got temper flare,too And as has been mentioned before, the overall metagame might get more hostile for dengo, between dark types (darkrai, meow, weavile, roaring moon, gambit) n' stuff like gouging fire etc
  8. Research Scarlet & Violet Battle Mechanics Research

    Tera stellar terapagos using these moves: Double edge:240 bp (2x) Earth power: 108 bp (1.2x) Tera blast:100bp (120 bp the first time it uses the move, assuming that terablast stellar works the same when terapagos-stellar uses it as any other stellar-tera'd mon) Tera starstorm:144 bp(120*1.2) In...
  9. Metagame SV OU Metagame Discussion v4

    Terapagos-stellar doesn't get stab on all its moves. In full:2x boost to normal type moves (e.g.double edge), 1.2x boost to all other moves (tera starstorm including).the boost is permanent. Tera starstorm is neutral against targets, se against tera'd mons. Normal type remains for terapagos, as...
  10. Metagame SV OU Metagame Discussion v4

    The exact attributes of tera stellar are as follows (credits to the battle mechanics thread):Tera stellar: 1.2x boost to non-stab moves, 2x boost to stab moves, only once per type per battle (aka, after the first use of a move of each type, non stab moves get no boosts n' stab moves get the...
  11. Resource SV OU Simple Questions, Simple Answers Thread

    Tera stellar: 1.2x boost to non-stab moves, 2x boost to stab moves, only once per type per battle (aka, after the first use of a move of each type, non stab moves get no boosts n' stab moves get the regular 1.5x boost). Base type of stellar tera'd mon, for defensive purposes, doesn't change...
  12. Metagame SV OU Metagame Discussion v3

    I have already made more than one posts regarding fire ogerpon,stating my opinion, so that's not gonna be a back n forth. If u think my opinion regarding this mon is invalid, u could check the opinion of top-tier players like vert and lily, on this very thread, or keep urs unchanged as ure...
  13. Metagame SV OU Metagame Discussion v3

    I give u the lack of many defensive counters. But there are so many mons with the same characteristics as fire ogerpon (lack of many sphashable answers) that if we went by that logic, with the right set, breloom,brute bonnet in sun, og ursaluna as well as bm ursaluna, mixed hoopa-u, walking...
  14. Metagame SV OU Metagame Discussion v3

    Fire ogerpon has 2 very sturdy pre-tera defensive answers, in phys def moltres (with brave bird/hurrucane) and phys def tauros-paldea-fire (with resttalk or wish support from mola). Those two are of course useful beyond checking fire ogerpon (moltres for val and enam and tauros for spreading...
  15. Metagame SV OU Metagame Discussion v3

    What's the defensive counterplay to sd breloom with loaded dice bullet seed,tera fire tera blast, and rock tomb? What's the defensive counter play to +1 protosynthesis brute bonnet with loaded dice bullet seed, tera fire tera blast and crunch? What's the defensive counterplay to mixed hoopa-u...
  16. Metagame SV OU Metagame Discussion v3

    A yet-to-be-revealed dipplin evolution is coming in dlc2. It is exactly what happened with ursaring, where ursaluna wasn't in base SV (it joined the dex with the HOME release),yet ursaring could use eviolite from the get-go, despite ursaluna technically not existing yet in SV
  17. Metagame SV OU Metagame Discussion v3

    Not to mention access to recover and high power attacking moves, such as draco meteor, grass knot and leaf storm. Also, if it's running sticky hold, it 100% keeps the great bulk eviolite affords it and functions as a knock off absorber at the same time (something pretty valuable when knock off...
  18. Metagame SV OU Metagame Discussion v3

    Possible bax counters/checks: dondozo,iron defense corviknight, tera fairy garganacl with either curse or iron defense, tera fairy in general, air balloon kingambit,air balloon gholdengo,azumarill,alolan ninetales (which gets a boost from snow to its def, resists or is immune to its stabs, isn't...
  19. Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Correct, but remember 35% to a non healing mon is all it needs,considering blissey fits on fatter builds, that play a longer game. It doesn't need to ohko.also,i was refering to offensive ghosts,ala dragapult, and obviously not physically based ones, like ceruledge. Even gholdengo, without...
  20. Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I disagree on this one. A set with heal bell, seismic toss, shadow ball, softboiled is great all round. Seismic toss is consistent damage (more than many other walls can achieve), shadow ball is a means to nail most ghost types (bar h-zoroark), considering blissey, unlike chansey, has a...
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