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  1. DartTamarin519

    Metagame SV OU Metagame Discussion v4

    Wasn't the original tblast-ban argument about it being too cheesy/fishy and not adding enough to the meta game to make up for its cheeky nature?
  2. DartTamarin519

    Metagame SV OU Metagame Discussion v4

    How come Body Press doesn't calculate Eviolite bulk? I've never heard of that. Huh. It may be a calculator error, have you checked in game?
  3. DartTamarin519

    Metagame SV OU Metagame Discussion v4

    Wouldn't Knock Off Ogerpon cripple Duraludon's bulk, or is it bulky enough to not need Eviolite? I feel that Knock+U-Turn Ogerpon would beat it long term with hazards, but I suppose you could build around that. Body Press seems like an interesting idea, with that much defense. Did you run any...
  4. DartTamarin519

    Metagame SV OU Metagame Discussion v4

    That seems quite subjective, some people rather the slower play styles. Those bulkier Pokémon are easier to handle in the team builder than some of the offensive mons in the tier. It's not game over, because bulkier teams are more viable.
  5. DartTamarin519

    Metagame SV OU Metagame Discussion v4

    I heard someone used Mandibuzz in a double/triple dark core a while back, is that still a strong way to run Buzz?
  6. DartTamarin519

    Resource SV OU Simple Questions, Simple Answers Thread

    https://www.smogon.com/forums/threads/evil-clefable-team-by-attribute-tournament-showcase.3764526/#post-10551211 That's the link to the RMT for the team. It has the sets and their reasons. Edit: It's a comment on that thread I guess.
  7. DartTamarin519

    Metagame SV UU Metagame Discussion - The Indigo Disk

    I was looking through the usage stats of UUPL Week 1 and noticed Torn-T had 50% usage (tied first place), but an 18% win rate. I was curious how something like that would happen. I don't actively play UU, just check in every so often to see if it looks more fun than OU or OMs.
  8. DartTamarin519

    Metagame SV OU Metagame Discussion v4

    The argument against that is other spinblockers. Both Sinistcha and Pecharunt are proficient spinblockers. Pecharunt especially. Banning Ghold definitely opens up other options, but it really isn't cut and dry. I'd definitely be onboard with banning Gholdengo, but it doesn't immediately fix...
  9. DartTamarin519

    Metagame SV OU Metagame Discussion v4

    I've seen a bunch of comments on Ting-Lu write-ins. It honestly surprised me when it topped the write-in section. Most comments on it are along the lines of why ban such a good spdef glue. Personally Ting-Lu has come up when I think through band that could help the meta game, but it never is...
  10. DartTamarin519

    np: SV OU Suspect Process, Round 16 - Zero To Hero

    This comment is hard for me to understand, but I'm thinking you mean Jet Punch. A Palafin locked into Wave Crash definitely feels its own speed tier. Adamant Palafin is outspeed by most Great Tusk. And Palafin locked into Jet Punch is much easier to handle for bulkier teams. Palafin in...
  11. DartTamarin519

    np: SV OU Suspect Process, Round 16 - Zero To Hero

    Doesn't Walking Wake do the same thing, but without knocking itself out to recoil and helmet chip? Jet Punch would be the more concerning calcs, because that is what differentiates it from other extreme breakers.
  12. DartTamarin519

    Metagame SV OU Metagame Discussion v4

    A suspect is not a guaranteed unban. And Palafin has been talked about for quite some time. No need to villainize the council or anyone else, it just greatly reduces quality here. Even if the council makes a decision that doesn't follow your criteria for appropriate it doesn't mean they are...
  13. DartTamarin519

    Metagame SV OU Metagame Discussion v4

    Before the 2nd DLC, I believe, entry hazards seemed to be a large point of concern. The Gliscor ban and conversation around Gholdengo and Spikes/Heavy-Duty Boots seemed to be one of the biggest topics at that time and leading up to it. I was wondering how the hazard metagame is considered...
  14. DartTamarin519

    Thanks!

    Thanks!
  15. DartTamarin519

    https://pokepast.es/fde5f3c4e59430f4 Is this Swampert supposed to be AV + Rocks?

    https://pokepast.es/fde5f3c4e59430f4 Is this Swampert supposed to be AV + Rocks?
  16. DartTamarin519

    Resource SV OU Simple Questions, Simple Answers Thread

    In this replay Beserk never activated on Moltres-G. Does anyone know why?
  17. DartTamarin519

    Metagame SV OU Metagame Discussion v4

    Too bad a FUN meta game is just an opinion. I prefer bulkier builds(not stall I don't have time for that), and having 'mons with very little defensive counter play is straining on my personal enjoyment. I'm on team anti-breaker.
  18. DartTamarin519

    SV OU SD Sash Reversal Cinderace (Ft. Sub DD Elec Kyurem) Offense - Peaked #6 ~2000

    And I thought SD Ace was a funny haha. I was using this team and went 0-5 in my first games. I will note I'm a 1500-ish player and wasn't in the zone. But I felt Lando and Hatt would let some offensive threat in, like Ogerpon, and I didn't have anything to do about it. Is there a way to deal...
  19. DartTamarin519

    Project SV OU Teambuilding Lab (Open)

    I was looking at Swords Dance Cinderace recently. It seems awkward, but no one would expect it. Ogerpon-Wellspring seems like a nice teammate to threaten defensive waters, but there maybe a better way. SD Cinderace may just be trash, but who knows? Not me, not yet.
  20. DartTamarin519

    Metagame SV OU Metagame Discussion v4

    I was thinking about an All-out-Attacker Weavile. (I think that's what AoA means). I don't click Swords Dance that often playing with it, since it seems chased out very quickly. My plays mean almost nothing, but it could be an interesting Mon. Similar to AoA Zamazenta, which is really fun to...
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