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  1. Quaquaval Core

    Quaquaval @ Focus Sash Ability: Moxie Tera Type: Water EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Upper Hand - Aqua Step - Aqua Jet - Ice Spinner is here as a core, did some play testing here and there and felt like upperhand and ice spinner never gets to shine. Looking for move to...
  2. SV DOU Iron Valiant Core (gen 9 doubles)

    also more update on the playstyle currently switched pincurchin's discharge for electroweb for speed control, im also planning to switch hex on gholdengo to some other moves. Any suggestion? Beside those problem Im currently rising on the lower ladders comfortably.
  3. SV DOU Iron Valiant Core (gen 9 doubles)

    after more play tests I've come to a realization that i lack ground type pokemon or move to fight against the electric types. Any suitable ground type mons/move for the electric type?
  4. SV DOU Iron Valiant Core (gen 9 doubles)

    please keep in mind that im genuinely new to team building Iron Valiant @ Fairy Feather Ability: Quark Drive Shiny: Yes Tera Type: Fairy EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Swords Dance - Encore - Knock Off - Spirit Break The core of the team, usually paired with...
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