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  1. Other ORAS Metagame Discussion

    1) Do not talk about whether or not something should be banned outside of designated Suspect Test discussions I believe this is the rule that your are referring to. Unless my grasp of the English language is incomplete, this does not include suggesting something to be suspected. If the person...
  2. Other ORAS Metagame Discussion

    With all due respect. The title of the thread says "ORAS Metagame Discussion" and the opening mentions nothing about not suggesting that something may be or not be suspected. Now while making those suggestion might lead to the thread getting derailed, as it has been, I don't see a problem with...
  3. Pokémon Greninja

    On the discussion of hyper beam use, I find it useful if the team fits it more than it fits the pokemon. What I mean is if the team really needs something dead that the hyper beam user otherwise would not normally be able to kill or if the team can cover for that 1 useless turn after hyper beam...
  4. Battle Mechanics Research

    2 questions. 1)Would knock off be at 97.5% power if used on a sub of a poke who has an item that can be knocked off? 2)Does weakness policy activate if you are behind a substitute and the sub takes damage?
  5. Hyper-Offense Quasi-Rain Team

    I'll second V0x's recommendation for Tornadus instead of Thundurus because tossing out a prankster Tailwind(in place of hp ice) right before death is rather useful to slow behemoths such as Dragonite and Scizor. It can also save you late game in certain situations against ridiculously fast...
  6. OU offense - no drag, no mag?

    If you still have Breloom problems, try sleep talk instead of say pursuit. Works wonders, I remember using it in Gen4. Ah, good times! Drove my opponents absolutely crazy when sleep talk picked either CC or Megahorn and suddenly they are down 1 poke. With the new sleep mechanics you could even...
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