Search results for query: *

  1. Effects on shared RNG state in pokemon simulators

    As a programmer on http://megamek.sourceforge.net/ I had to field plenty of questions about Java's random number generator. Basically what I discovered was as follows: Since the Java.util classes use a modulus operation instead of any sort of multiplication operation, any problems in the...
  2. Battle Tower Movesets

    I just made it past battle 49 with the following: Gyrados@Choice Band Adamant, 255 Atk, 255 Speed, too lazy to put 6 in HP - Waterfall - Ice Fang - Earthquake - Stone Edge Latios@Life Orb Modest, 252 SpAtk, 252 Speed, 6 HP - Ice Beam - Thunderbolt - Draco Meteor - Psychic...
Back
Top