Hey, I am Bruhaverde, otherwise known as Gravy Mike, on the Pokémon Showdown servers. Over the past year or so, I've been in and out of involving myself in the metagame side of Pokémon and I just recently decided to get back into it. I formulated a team -- the one I will present to you -- and have done fairly well with it thus far, reaching a rank of about 1500 in a couple of hours. The only thing is, I need the brains of the metagame community to help me fill in the cracks my team has, so if you wouldn't mind reading or skimming through this thread and posting some comments, it would be much appreciated! First things first, here is my team:
> The Team <
For me, these suckers get the job done fairly well!
Key word being "fairly." But that's where you guys come in!
Here's more information on how my team functions:
In-Depth Analysis
Landorus-T (M) @ Leftovers
Trait: Intimidate
EVs: 200 HP / 64 Atk / 244 Def
Adamant Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
This Pokémon makes a decent lead for my team. With a good amount of natural Speed, Landorus-T hardly fails in putting up Stealth Rocks, the staple to any metagame battle. His EdgeQuake combination provides good coverage against multiple types of leads, such as Tyranitar, Ninjask, and Ninetales, but also provides other popular leads such as Politoed and Abomasnow an advantage over him. U-turn is excellent in keeping momentum throughout the game and making a mid-term switch to a more effective member of my team. I chose a bulkier nature on Landorus-T because his offensive capabilities as is are pretty impressive, and added bulk helps with fending off even the strongest of physical sweepers like Salamence and Scizor.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 236 HP / 176 SDef / 96 Spd
Jolly Nature
- Body Slam
- Wish
- Iron Head
- U-turn
This sucker comes in handy with stalling and even denting a few serious offensive threats. I'm a big of fan of Jirachi's ever-famous ParaFlinch combination especially with an added Speed bonus through EVs and a Jolly nature. It quickly cripples speedy Pokémon, bringing them down past Jirachi's Speed, and edges my opponent towards a ragequit as I get some nice flinch-hax in there. Wish proves helpful in late-game situations where one of my predominant sweepers is critically injured, and U-turn makes it easier to pass that Wish along while also causing quite a bit of damage to unsuspecting Celebis and Espeons. A Specially-Defensive EV set on Jirachi allows him to last longer against strong Special sweepers and into the all-important, late-game period of a battle.
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- U-turn
- Bullet Punch
- Superpower
- Pursuit
As highly overused as he may be these days, I LOVE Scizor. His massive Attack stat grouped with Technician and priority moves gives him a surefire reason for being a part of the OU tier. His moves provide excellent coverage to most Pokémon that frequent the OU tier. U-turn is a great STAB move and is excellent for scouting. Bullet Punch with its boosted priority and power packs quite a punch (pun) on all neutrally-affected Pokémon, and is his move-of-choice. Superpower whittles down Blissey walls and Pursuit locks Pokémon like Alakazam, Lati@s, and Gengar in battle in fear of being OHKOed on an attempted withdrawal.
Keldeo @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Secret Sword
- Surf
- Hidden Power [Electric]
- Icy Wind
With the fairly-recent legal addition of Keldeo into the metagame side of Pokémon, he has created quite the buzz in battling. As for the set, I think this set is pretty tight butthole (Workaholics fans, anyone?). Secret Sword is phenomenal for STAB and for taking down Blisseys and Tyranitars in the blink of an eye. Surf is the obvious choice for Water STAB, considering Hydro Pump's unreliable accuracy, and the fact that Surf can still pack a punch on neutrally-affected Pokémon. Now here is where the controversy comes in: Most people employ HP Ice on Keldeo. But I figure, the more coverage the better, hence HP Electric. It quickly eliminates Starmies and Cloysters, while also heavily damaging Skarmorys and Walreins. And for Ice moves, I prefer Icy Wind because of its added Speed-lowering effect. It significantly slows down sweeping Dragons and hits Celebi right where it hurts.
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Calm Mind
- Roost
- Dragon Pulse
- Hidden Power [Fire]
Being a fan of the third generation Dragon twins, I've grown to love the sister of the duo. With a large Special Defence stat, Latias can tank many hits without any EV investments on that stat, and it's even greatened by a heightened Hitpoints investment. Latias's presence usually causes my opponent to switch in to something else, allowing me to get off at least one Calm Mind, which still brings her Special Attack and Defence to crazy levels. Dragon Pulse is pretty obvious, providing STAB for other Dragons and just any other non-bulky Pokémon. I chose HP Fire to provide coverage against Ferrothorn and Forretress, and so far it is proving quite well. Roost is helpful when someone tries to pull a fast one and poison poor old Latias; it keeps Latias in the game despite a status-ailment. Latias is one of my favorite sweepers on my team, but could use some help, too.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Scald
- Ice Beam
- Rapid Spin
- Recover
Unlike many people, I use my Starmie to spin away my opponent's entry hazards. With its Speed, Starmie almost always attacks first and spins away those hazards like they were never there. I personally love Scald as Starmie's STAB move of choice as it cripples physical sweepers and still does quite a bit of damage, especially to opposing Heatrans and Tyranitars. Ice Beam works wonders for eliminating Dragons like Garchomp, Salamence and Dragonite. And Recover helps with stalling as well as any Starmie can. Despite a significant investment in Hitpoints, Starmie is still pretty frail and falls fairly quickly against threats like Magnezone.
Well that's it for the team! I'll include a major threat list soon, but the major bulk of this thread took long enough so I'll leave it for another time soon. So please, consider my weaknesses and don't be shy in letting me know what needs to be fixed. Thank you, Smogon community!
> The Team <






For me, these suckers get the job done fairly well!
Key word being "fairly." But that's where you guys come in!
Here's more information on how my team functions:
In-Depth Analysis

Landorus-T (M) @ Leftovers
Trait: Intimidate
EVs: 200 HP / 64 Atk / 244 Def
Adamant Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
This Pokémon makes a decent lead for my team. With a good amount of natural Speed, Landorus-T hardly fails in putting up Stealth Rocks, the staple to any metagame battle. His EdgeQuake combination provides good coverage against multiple types of leads, such as Tyranitar, Ninjask, and Ninetales, but also provides other popular leads such as Politoed and Abomasnow an advantage over him. U-turn is excellent in keeping momentum throughout the game and making a mid-term switch to a more effective member of my team. I chose a bulkier nature on Landorus-T because his offensive capabilities as is are pretty impressive, and added bulk helps with fending off even the strongest of physical sweepers like Salamence and Scizor.

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 236 HP / 176 SDef / 96 Spd
Jolly Nature
- Body Slam
- Wish
- Iron Head
- U-turn
This sucker comes in handy with stalling and even denting a few serious offensive threats. I'm a big of fan of Jirachi's ever-famous ParaFlinch combination especially with an added Speed bonus through EVs and a Jolly nature. It quickly cripples speedy Pokémon, bringing them down past Jirachi's Speed, and edges my opponent towards a ragequit as I get some nice flinch-hax in there. Wish proves helpful in late-game situations where one of my predominant sweepers is critically injured, and U-turn makes it easier to pass that Wish along while also causing quite a bit of damage to unsuspecting Celebis and Espeons. A Specially-Defensive EV set on Jirachi allows him to last longer against strong Special sweepers and into the all-important, late-game period of a battle.

Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- U-turn
- Bullet Punch
- Superpower
- Pursuit
As highly overused as he may be these days, I LOVE Scizor. His massive Attack stat grouped with Technician and priority moves gives him a surefire reason for being a part of the OU tier. His moves provide excellent coverage to most Pokémon that frequent the OU tier. U-turn is a great STAB move and is excellent for scouting. Bullet Punch with its boosted priority and power packs quite a punch (pun) on all neutrally-affected Pokémon, and is his move-of-choice. Superpower whittles down Blissey walls and Pursuit locks Pokémon like Alakazam, Lati@s, and Gengar in battle in fear of being OHKOed on an attempted withdrawal.

Keldeo @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Secret Sword
- Surf
- Hidden Power [Electric]
- Icy Wind
With the fairly-recent legal addition of Keldeo into the metagame side of Pokémon, he has created quite the buzz in battling. As for the set, I think this set is pretty tight butthole (Workaholics fans, anyone?). Secret Sword is phenomenal for STAB and for taking down Blisseys and Tyranitars in the blink of an eye. Surf is the obvious choice for Water STAB, considering Hydro Pump's unreliable accuracy, and the fact that Surf can still pack a punch on neutrally-affected Pokémon. Now here is where the controversy comes in: Most people employ HP Ice on Keldeo. But I figure, the more coverage the better, hence HP Electric. It quickly eliminates Starmies and Cloysters, while also heavily damaging Skarmorys and Walreins. And for Ice moves, I prefer Icy Wind because of its added Speed-lowering effect. It significantly slows down sweeping Dragons and hits Celebi right where it hurts.

Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Calm Mind
- Roost
- Dragon Pulse
- Hidden Power [Fire]
Being a fan of the third generation Dragon twins, I've grown to love the sister of the duo. With a large Special Defence stat, Latias can tank many hits without any EV investments on that stat, and it's even greatened by a heightened Hitpoints investment. Latias's presence usually causes my opponent to switch in to something else, allowing me to get off at least one Calm Mind, which still brings her Special Attack and Defence to crazy levels. Dragon Pulse is pretty obvious, providing STAB for other Dragons and just any other non-bulky Pokémon. I chose HP Fire to provide coverage against Ferrothorn and Forretress, and so far it is proving quite well. Roost is helpful when someone tries to pull a fast one and poison poor old Latias; it keeps Latias in the game despite a status-ailment. Latias is one of my favorite sweepers on my team, but could use some help, too.

Starmie @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Scald
- Ice Beam
- Rapid Spin
- Recover
Unlike many people, I use my Starmie to spin away my opponent's entry hazards. With its Speed, Starmie almost always attacks first and spins away those hazards like they were never there. I personally love Scald as Starmie's STAB move of choice as it cripples physical sweepers and still does quite a bit of damage, especially to opposing Heatrans and Tyranitars. Ice Beam works wonders for eliminating Dragons like Garchomp, Salamence and Dragonite. And Recover helps with stalling as well as any Starmie can. Despite a significant investment in Hitpoints, Starmie is still pretty frail and falls fairly quickly against threats like Magnezone.
Well that's it for the team! I'll include a major threat list soon, but the major bulk of this thread took long enough so I'll leave it for another time soon. So please, consider my weaknesses and don't be shy in letting me know what needs to be fixed. Thank you, Smogon community!