1234 V2

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THE TEAM


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Hippowdon (F) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/168 Def/88 SDef
Impish nature (+Def, -SAtk)
- Earthquake
- Slack Off
- Stealth Rock
- Roar


My lead pogeymon. I love this guy. Most physical moves can't OHKO him. He takes out some common leads like Infernape, Jirachi, Metagross and Weavile. I hate using leads without SandStream. First turn I use SR and then I roar things away with roar.
Earthquake is STAB and Slack off is to heal.


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Feraligatr (M) @ Leftovers
Ability: Torrent
EVs: 28 HP/252 Atk/228 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Ice Punch
- Earthquake
- Waterfall


My favorite pokemon. He can be a late game sweeper or he can open a huge advantage for me mid game. He's my team's main physical sweeper. He has great coverage. DDance lets Feraligatr sweep teams. Ice Punch is for Gliscor, Hippowdon, Dragons and other threats. Earthquake takes out Heatran and other threats that are weak to them.


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Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Superpower
- Pursuit
- Bullet Punch


The Revenge Killer of the team. He can switch into some things and kill them. Bullet Punch + Technician + Choice Band is crazy. U-Turn is there for when I predict right, SuperPower takes out some steels and Blissey. Pursuit goes for those things that switch out and Bullet Punch is obvious. It's STAB and goes well with Technician.


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Infernape (M) @ Expert Belt
Ability: Blaze
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Grass Knot
- Vacuum Wave
- Flamethrower
- Nasty Plot


My special sweeper. He sweeps things like crazy. He can either be useful late or mid game. Nasty Plot almost guarentees an OHKO every time. Vacuum Wave takes out Heatran, Tyranitar and some other threats with or without after a Nasty Plot. Flamethrower OHKO's Skarmary, Bronzong and other threats. Grass Knot can take out Hippowdon, Rhyperior and bulky waters.


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Salamence (M) @ Leftovers
Ability: Intimidate
EVs: 84 Atk/216 SAtk/208 Spd
Timid nature (+Spd, -Atk)
- Draco Meteor
- Fire Blast
- Earthquake
- Outrage


What can I say? A Salamence that can sweep. He can sweep teams dues to him being a mixed sweeper. He lets Feraligatr or Infernape sweep. Outrage is STAB and physical. Earthquake is for coverage. Fire Blast is for certain steels. Draco Meteor is STAB can cause in major dent into my enemy.


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Starmie @ Leftovers
Ability: Natural Cure
EVs: 136 HP/152 Def/220 Spd
Timid nature (+Spd, -Atk)
- Rapid Spin
- Thunderbolt
- Surf
- Recover

My rapid spinner. He can take some hits and can wall Infernape and is a good counter to Gyarados. He can switch into certain scenarios. Thunderbolt is used for waters and flying pokes. Recover is there so Starmie can heal. Surf is STAB and takes out some bulky ground types. Rapid spin is obvious because it takes away SR's and spikes.



TRYING:
Electivire
Gyarados
 
Like I said in the other RMT you made, Starmie will normally OHKO/2HKO 5 members of this team without dying. The only thing stopping a Starmie sweep is your Scizor so be very careful that Scizor is still kept in play.

Are you sure you need two water types? Maybe replace Feraligatr for another physical sweeper.
 
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