Perfect Circle
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So what's the point in even playing Pokemon? Well there's two reasons. The first is to have fun. The second is to DOMINATE!!! I guess you can say I'm a bit of a hipster in the sense that I HATE using some pokes that you see almost everywhere. I refuse to use Landorus, Latios/Latias, and Rotom-W even if they could make my team more competitive. So I try to have fun dominating with my favorite Pokemon. This team was made by me using my favorite Pokemon in its beginning. Azumarill and Mega Manectric grew on me over time as I continued competitive battling.
The name "Perfect Circle" basically comes from the fact it's a relatively balanced team with 2 tanks, 2 attackers, 1 utility poke, and 1 complete wall with 2 potential sweepers all built into one!
The Team

Hydreigon @ Life Orb
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 Def
Modest Nature
- Draco Meteor
- Dark Pulse
- Flash Cannon
- Hidden Power Grass
ROLE: Complete Tank
Good ole' Hydreigon. This poke's monster special attack and super diverse movepool allows me to poke holes through tons of stuff. 98 Speed just isn't enough to worry about giving it any interest in speed. Watching things like Breloom and Talonflame get OHKO'd after eating a hit is always cool. "Oh it's life orb Hydreigon? I'll switch in and hit it." It's not uncommon to OHKO things like Talonflame and Excadrill consecutively. Life orb ensures maximum attack. Dark Pulse hits most neutral. Draco crushes anything that doesn't resist it or isn't Chansey. Flash Cannon is amazing against Sylveon and Clefable, especially if I predict a switch in. I've considered the moves taunt, roost, and earth power but this seems like the best mix. HP Grass wrecks Seismitoad and Swampert leads.

Manectric @ Manectite
Ability: Lightning Rod / Intimidate
EVs: 252 Spe / 252 SpA / 4 HP
Timid Nature
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power Ice
ROLE: Fast Special Attacker
This is the mega of the team. Not only is he great at the beginning because of volt switch, he can also sweep teams late game. Oftentimes if I see a volt switcher I'll leave him unmega'd just so he can soak up the move via Lightning Bolt. Volt Switch is for tempo while Bolt hits harder and leaves him in. Flamethrower takes care of steel types with ease and Ice is for Garchomp and Landorus. Any dedicated special wall is no big deal because of Volt Switch.

Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Def / 4 Atk
Impish Nature
- Brave Bird
- Bulk Up
- Will O' Wisp
- Roost
ROLE: Physical Wall/Sweeper
Talonflame eats any physical move with complete ease that isn't stone edge. Often whenever someone switches into a Stone Edger (mostly Landorus and Garchomp) they run into a will o wisp. Then I can either switch into my Taunt Gliscor and watch them burn out while Gliscor defogs the rocks. Speed is a silly investment because I get Brave Bird AND Roost +1 priority all while giving it some bulk. Roost +1 prio feels like cheating, especially when it lets me resist ice instead of letting it hit neutral. Bulk Up is preferred over Swords Dance because of foul play.

Reuniclus @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 SpD / 4 SpA
Calm Nature
- Psyshock
- Energy Ball
- Calm Mind
- Recover
ROLE: Special Wall/Sweeper/Status Absorber
Reuniclus eats Dracos for breakfast, lunch and dinner. It can also wall choice specs Keldeo and Volcanion on a clean switch, and can wall the ladder completely if they're life orb'd. Calm Mind lets me set up and with Psyshock hitting physically frail pokemon I can always cover Specially frail pokemon with Energy Ball. Energy Ball does feel a bit weird but I'm not sure what else to put here. I've tinkered with Focus Blast a bit but its bad accuracy and limited usefulness is kind of meh. Mega Sableye also walls it completely with focus blast.

Gliscor @ Rocky Helmet
Ability: Sand Veil
EVs: 252 HP / 200 SpD / 56 Def
Careful Nature
- Earthquake
- Taunt
- Roost
- Defog
ROLE: Anti-Hazard
The awesome vampire scorpion bat... thing.... Wait a minute, no poison heal?!?!?! Yes, no poison heal and hear me out. With Talonflame being so vital to the team, I need a defogger. You CAN'T have Gliscor's hidden ability poison heal if you're running defog. Gliscor is a perfect counter to Garchomp, Excadrill, Heatran, and even Landorus after a Talonflame wisp. Earthquake crushes Heatran, something that Skarmory can't do. Taunt says hey hit me and eat this Rocky Helmet damage. Roost is for healing. Defog is the most important aspect of this poke. I can't find a rapid spinner or defogger that fills the gap here other than this weird rocky helmet Gliscor. Hate away. Hopefully in sun and moon I can get poison heal AND defog.

Azumarill @ Assault Vest
Ability: Huge Power
EVs: 252 HP / 248 Atk / 8 Spe
Adament Nature
- Aqua Jet
- Play Rough
- Knock Off
- Superpower
ROLE: Special Tank
This little cutie fills a special role in this team. It knocks off Eviolites that can wall my whole entire team and can punch holes through switching in attackers with the nasty huge power ability. It also draws electric attacks so I can switch into my unmega'd Manectric to soak it up for a stat boost. I'm not considering waterfall because aqua jet accomplishes the same thing and there's no flinch chances with 0 speed investment. The random 8 speed is to outspeed 0 or 4 EV speed Azumarills. I'm not even considering a choice band set because until you've piloted this team you won't realize how important it is to follow up with an aqua jet or predict a knock off.
Threats

Kyurem-B
This stupid thing wrecks my whole team if it's a life orb. If it's locked into a move it's not so bad but a life orb switch in pretty much insures one of my pokes is getting sacrificed.

Mega Charizard Y
If this thing comes in and I don't have Mega Manectric in something is probably going to die. I can't switch into Reuniclus although it can handle it on a clean switch. Azumarill gets toasted by solar beam as well.




Rain Teams
Any rain team that looks anything like this is a total and complete pain to deal with. Swift Swim Kabutops is a nightmare and so is Quagsire if they switch out of Reuni's energy ball. When Hydreigon goes down and Reuni's energy ball is revealed it gets messy quick.
That pretty sums up the team. I'm willing to take any criticism harsh or nice in order to give me an edge. The only counter criticism I'll address up front is the rocky helmet Gliscor w/ defog as it works very, very well in what it's supposed to do.
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