XY OU [1680 Peaked] Tailwind Mk2, Aegis is dead and gone edition.

Hello, My last RMT was centered around Tailwind and while this isn't really a new team, it has significantly different team-mates now that the most common user of protect (like) moves is gone Aegis.

Yes this is yet ANOTHER Herracross team on RMT.

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Landorus-T (Raikou) @ Assault Vest
Ability: Pressure
Shiny: Yes
EVs: 252 SpA / 32 SpD / 224 Spe
Timid Nature
- Shadow Ball
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
-One of my many VoltTurn users of the team, Usually my lead in most cases unless the opponent's lead is just to obvious.
-HP ice for those pesky Glascor/Landos.
- Assault Vest for added bulk to it's already impressive sp.D stats. (I would like to know if the choiced set is any better)
-224 Speed EVs for out speeding Thunderus, and 32 in Sp.D for added bulk .


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Gojira (Tyranitar) @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SpA
Gentle Nature
- Pursuit
- Earthquake
- Rock Slide
- Ice Beam​

-Normal Tyranitar AV set. (not sure if this makes raikou redundant or not)
-Pursuit for the Lati twins and others weak to it.
- Icebeam for the Landorus/Gliscor switch-ins.
-Can't be bothered with stone edge's accuracy.


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Top Priority (Talonflame) @ Sharp Beak
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
-THE bravest of Birds Talonflame. Self explanatory but I'll run though it in order not to have this post locked.
-Jolly Nature to out speed other Talonflames
-SharpBeak to play mindgames with the opponent whether or not I am choiced
- No even HP because with Tyranitar I think it's unnecessary due to sand being up.
- Tailwind for making Herracross an absolute monster.


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Kikori (Heracross) @ Heracronite
Ability: Moxie
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Pin Missile
- Bullet Seed
- Rock Blast
- Close Combat​

-I no longer use Earthquake but instead use Bullet Seed. (thanks Aegis)
- 216 Speed Evs to ensure I out speed a +1 Mega Gyrados (not sure if I would need to have anymore due to other threats)
-40 HP for added bulk cause what else would I put it into?
- Adamant because Herracross needs more attack am I right?


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BuzzKill (Mandibuzz) (F) @ Red Card
Ability: Overcoat
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
IVs: 0 Atk
- Foul Play
- Roost
- Taunt
- Defog​

-Red card to shuffle any match ups I am not fond of, or any set ups I couldn't avoid elsewise.
- 0 atk EVs because of Foul Play
- Taunt to stop the likes of stall
- Defog to get rid of hazzards
- 252 Def Since Raikou and T-Tar can tank sp. hits I made Mandi my Def wall.


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Kwaii~ (Jirachi) @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 132 Def / 124 Spe
Jolly Nature
- Iron Head
- U-turn
- Healing Wish
- Trick​

- Had a weakness to Azumaril and basically EVERYTHING my old Aegislah use to counter so I picked Jirachi (an underrated threat)
- 124 speed with scarf to outspeed most threats
- Iron head for fairys and the added flinch chance can come in like a god send
- max invested for attack for around 30% damage on most targets (making a good revenge killer and Volturner)
- Trick to....once again destroy stall
- Healingwish to remove burns or damage on any of my other mons (mostly Herracross)




So there it is, My RMT. I would like to hear what you have to say about it, as well as any constructive criticism you may have.

aim
 
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