Hello guys, first of all I want to tell that I'm new in competitive battle (yes, I'm a noob, although I've played every pokemon game), so I need more lessons to make a great competitive team.
In 2 weeks I'll have a tournament that runs VGC rules, and with my little knowledge and skills I tried to build up a good team to participate in.
At first, seeing what I have I thought to use one of my good megas (Kangaskhan, Mawile or Manectric). I wanted to use Blaziken as mega (as one of my favourites, I love to use it, but...it's not a kalos pokemon D:), but seeing that I can't use it I decided to use one as powerfull as it, choosing Kangaskhan
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Shiny: No
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Power-Up Punch
- Sucker Punch
- Return
- Fake Out
The standard set is what I wanted. With scrappy it hits ghost types before mega-evolving, so I can Fake Out ghosts like Gengar and Sableye, 2 of the most annoying ghosts. Power-Up Punch serves as the "Sword Dance" to boost its attack stat, and Sucker Punch as priority move. Return, the STAB and most powerfull attack, kills almost every pokemon on oposing team. The Evs are to boost its attack and speed stat at the limit
The main (and only) weakness of this one is fighting. When I was thinking about a pokemon to kill fighting types, I went straight away to Talonflame, the gale wings digim...attacker.
Talonflame (M) @ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Roost
One of the most powerfull fast killers of the game in my opinion. I prefer the life orb set than the Choice Band cause when I cannot switch I got locked in one attack. Roost is used to give Talonflame the recovery that it needs. EVs given are to maximize it's attack and speed. Nature adamant is prefereable over Jolly cause Talonflame doesn't have a great attack stat.
(BTW, I'm the only one who see this pokemon a great semblance with Birdramon from Digimon Adventure?XD)
Talonflame's strong weakness, rock, can be dealt with Rotom-W, who's typping is great to stop rock types, earth and opponent's Talonflame too.
Rotom-Wash @ Lum Berry
Ability: Levitate
Shiny: No
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
- Volt Switch
- Hydro Pump
- Rest
- Will-O-Wisp
The defensive set is what I want to deal with Talonflame. With Lum Berry and Rest Rotom has the recovery it needs. WoW to stop strong offensive pokemon as Garchomp, and the rest to deal with flying, rock, fire, earth and water type pokemon.
Thinking about another pokemon I like and can be a great help to my team I came with Aegislash
Aegislash (M) @ Weakness Policy
Ability: Stance Change
Shiny: No
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
IVs: 0 Spe
- Shadow Ball
- Sacred Sword
- King's Shield
- Flash Cannon
seeing that I have 2 attackers, I wanted to go with the special set with Aegislash (although this is a mixed one. Great that Aegislash is so versatile). I wanted be so slow that it can attack the last, so the nature and the 0 IV speed was perfect for me.
At first I was going to give it leftovers, but someone suggested me to use Weakness Policy to expoilt more its natural power. With it I could defeat an entire team with only it as the remaining pokemon.
Then I thought about using something to support my team. Someone (again) suggested me to use Amoongus, as a support with Rage Powder to give pokemon like Kangaskhan a bit more of logevity
Amoonguss (F) @ Sitrus Berry
Ability: Regenerator
Shiny: No
EVs: 252 HP / 184 Def / 72 SpD
Sassy Nature
IVs: 0 Spe
- Protect
- Rage Powder
- Giga Drain
- Spore
And now comes the most difficult choice, the last pokemon. At first I thought to use another offensive pokemon as Haxorus, who has Mold Breaker (a great ability to deal with opposing Rotoms, but it proves to be a bit innefective. Then I thought about another annoyer, our favourite imp Sableye as annoyer.
Sableye (M) @ Leftovers
Ability: Prankster
Shiny: No
EVs: 252 HP / 128 Def / 128 SpD
Impish Nature
- Will-O-Wisp
- Recover
- Taunt
- Foul Play
As I said, I'm a noob in competitive playing. In a row of 10 battles, I only won 2. I don't know how to improve my team or what to add or remove. Any suggestions?
Thanks ^^
In 2 weeks I'll have a tournament that runs VGC rules, and with my little knowledge and skills I tried to build up a good team to participate in.
At first, seeing what I have I thought to use one of my good megas (Kangaskhan, Mawile or Manectric). I wanted to use Blaziken as mega (as one of my favourites, I love to use it, but...it's not a kalos pokemon D:), but seeing that I can't use it I decided to use one as powerfull as it, choosing Kangaskhan

Kangaskhan @ Kangaskhanite
Ability: Scrappy
Shiny: No
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Power-Up Punch
- Sucker Punch
- Return
- Fake Out
The standard set is what I wanted. With scrappy it hits ghost types before mega-evolving, so I can Fake Out ghosts like Gengar and Sableye, 2 of the most annoying ghosts. Power-Up Punch serves as the "Sword Dance" to boost its attack stat, and Sucker Punch as priority move. Return, the STAB and most powerfull attack, kills almost every pokemon on oposing team. The Evs are to boost its attack and speed stat at the limit
The main (and only) weakness of this one is fighting. When I was thinking about a pokemon to kill fighting types, I went straight away to Talonflame, the gale wings digim...attacker.

Talonflame (M) @ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Roost
One of the most powerfull fast killers of the game in my opinion. I prefer the life orb set than the Choice Band cause when I cannot switch I got locked in one attack. Roost is used to give Talonflame the recovery that it needs. EVs given are to maximize it's attack and speed. Nature adamant is prefereable over Jolly cause Talonflame doesn't have a great attack stat.
(BTW, I'm the only one who see this pokemon a great semblance with Birdramon from Digimon Adventure?XD)
Talonflame's strong weakness, rock, can be dealt with Rotom-W, who's typping is great to stop rock types, earth and opponent's Talonflame too.

Rotom-Wash @ Lum Berry
Ability: Levitate
Shiny: No
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
- Volt Switch
- Hydro Pump
- Rest
- Will-O-Wisp
The defensive set is what I want to deal with Talonflame. With Lum Berry and Rest Rotom has the recovery it needs. WoW to stop strong offensive pokemon as Garchomp, and the rest to deal with flying, rock, fire, earth and water type pokemon.
Thinking about another pokemon I like and can be a great help to my team I came with Aegislash

Aegislash (M) @ Weakness Policy
Ability: Stance Change
Shiny: No
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
IVs: 0 Spe
- Shadow Ball
- Sacred Sword
- King's Shield
- Flash Cannon
seeing that I have 2 attackers, I wanted to go with the special set with Aegislash (although this is a mixed one. Great that Aegislash is so versatile). I wanted be so slow that it can attack the last, so the nature and the 0 IV speed was perfect for me.
At first I was going to give it leftovers, but someone suggested me to use Weakness Policy to expoilt more its natural power. With it I could defeat an entire team with only it as the remaining pokemon.
Then I thought about using something to support my team. Someone (again) suggested me to use Amoongus, as a support with Rage Powder to give pokemon like Kangaskhan a bit more of logevity

Amoonguss (F) @ Sitrus Berry
Ability: Regenerator
Shiny: No
EVs: 252 HP / 184 Def / 72 SpD
Sassy Nature
IVs: 0 Spe
- Protect
- Rage Powder
- Giga Drain
- Spore
And now comes the most difficult choice, the last pokemon. At first I thought to use another offensive pokemon as Haxorus, who has Mold Breaker (a great ability to deal with opposing Rotoms, but it proves to be a bit innefective. Then I thought about another annoyer, our favourite imp Sableye as annoyer.

Sableye (M) @ Leftovers
Ability: Prankster
Shiny: No
EVs: 252 HP / 128 Def / 128 SpD
Impish Nature
- Will-O-Wisp
- Recover
- Taunt
- Foul Play
As I said, I'm a noob in competitive playing. In a row of 10 battles, I only won 2. I don't know how to improve my team or what to add or remove. Any suggestions?
Thanks ^^