Hi everyone. Welcome to the piratepad comparison potluck. We hope there is a dish for everyone to enjoy.
Actual Dishes presented by
LittEleven
Hellfire Heatrans (3) vs
(5) Trigger-Happy Thwackeys
SV Bo7: Indi01 vs
DripLegend - Spanish Tortilla vs Eggs Benedict
Spanish Tortillas are notoriously easy to overcook / burn, like Indi's teams, there's a lot of tech going into every one of them that may / may not hit. Drip's teams in comparison are way more sobering, and they have a consistency to them that's hard to match. 30-70.
SV Bo5: Slip vs
Vertigo - Miso soup vs French Onion soup
Both had worse outings week 1 so this is redemption week; think Thwackeys have a better SV support system so prefer Verti here even though his motivation is suspect. Both these dishes are incredibly easy to screw up so the worse player will lose. 40-60.
SV Bo5: prunyy vs
xdRudi.exe - Instant Coffee vs Caffe macchiato
Like Rudi way more as a player; prunyy getting finessed in a 100-0 matchup is pretty horrible, especially in a game 5. Slightly on Thwackeys to make sure good pokemon are loaded but I'm sure they will. 25-75.
SS Bo7:
gorilaa vs zo - Beef Bourguignon vs Coq au Vin
Both good SS players who are better at winning their games but use mostly different builds, bolding gorilaa because of a bit of throwing last week on zo's part but think this series will be fairly even. Highlight! 55-45.
SS Bo5:
stravench vs DannyDoritos - Tomato Fondue vs Mac and Cheese
Stravench is unironically really good at SS5, they bring consistently good teams that take advantage of knowledge gaps and prep every week, in comparison not that high on Thwackey's SS5. Funny that we got two DPP players here but I think strav just has way more experience in this tier. 70-30.
SM: Jamez vs
RADU - Udon vs Carbonara
NOT SURE where the knowledge gap argument comes from but RADU brought pretty good teams last week :JOY: think they are more motivated and very favored esp in the wake of Jamez throwing a series to activity last week. 25-75.
ORAS: SwordIsBored vs
SEROO - Kedgeree vs Paella
Sword got unlucky last week, while Seroo's was mostly their fault; still think Seroo will rein it back in for this week esp with RADU as a manager. Both of these squads throw random sets into a pan, Sword's are more reasonable but Seroo cooks better. 40-60.
BW:
Itchy vs LpZ - Fish and Chips vs Tempura
Batter wasn't cooked all the way through last week for LpZ, not a fan of Itchy's sequencing last series but they brought solid teams, consistency is king. 60-40.
Digimon Decks ^_^ presented by
Nuxl
RPS Rhyperiors (5) vs (3) Hyperspace Horrors
SV Bo7: recti vs
RTM
agubond vs galaxy toolbox
agubond is a funny deck where your agumon warp digivolves to level 6 with the support of its cheering tamer tai and cheats the entire line process. its a funny locals deck and popular. Problem its a bit punching up to do well in it. Got support recently I guess but will prob never top more than j locals
galaxy toolbox is a deck where you cheat memory to basically have a bunch of random level 6s that thematically doesnt make sense with the digimon but basically have a bunch of random effects like board wipe, playing stuff from your security, being a boss monster that operates off of not dp but how many digivolution cards you have etc. Won worlds (like wcop? haha) this year but got hit by a small nerf bat and like has awkward current MUs in the meta. Still pretty good tho
SV Bo5:
Urfgurgle vs happysh
chaosmon valdur arm accel vs loogamon
chaosmon valdur arm accel is a deck that basically wants you to create two lv6 stacks to dna digivolve into a one-target board suspender and cheat memory. u do this by making a 6 stack normally then wtf playing your other level 6, activating its effect to like slightly control the board, attack and reduce DP and then become chaosmon. then it swings once for +2, it then has an effect that pops itself but it has partition so both level 6 replays its effects, attacks and trashes security. then you can DNA to chaosmon again for basically a kill if they have 4 security.. the way to get chaosmon is not pretty and the line itself is slightly barf when you look at the lv4s/5s but when it pops off its solid. sadly the best chaosmon deck uses it as a tech option/supports that deck (the bw slot)
loogamon is an OTK deck that seemed super broken on release? you basically find all your pieces then it has basically a fixed OTK combo it hits that just swarms the board and swings at you multiple times for +2, has innate control. bricks easily and if you dont find drifblim you lose. can randomly win by turn 2 or get choked out and never find its combo. pretty gambling and got hit by a banlist so now it has to find other support
SV Bo5:
Miyoko vs King Griffin
dorugorumon vs sukamon
dorugorumon was a deck that was pretty decent last year and its entire gimmick is it has decently high DP as well as de-digivolve 3 (makes enemies go down a dgiviolution stage, legit most broken board control because it's generally piercing immunities). then it has collision which forces your opponent to block as you attack them, which means you kill their weaker digimon directly and get board setup + can go for security. you can even swing with a level 5 and cheat evolutions with your tamer's mind link (gives memory/blocker as well) so that you can block on their turn. it was good and shows occasional forms of greatness now and then. good noob deck farmer but a bit underwhelming against top decks rn.
sukamons gimmick is thst you trash a bunch of cards/try not to die and at some point you can literally turn the enemy's digimon into the poo digimon that's super weak and you destroy it with ease. it goes through a decent amount of forms of protection too. also has fun tech like spawning a bunch of weak digimon to swing at your HP bar and good trash control. sadly, extremely vulnerable to cheese and hax. will die on collision impact and gets outpaced fast nowadays
SS Bo7:
Here Comes Team Charm! vs rumia
bt14 pre-banlist mirage vs gabumon tribal
i played this at a local once and it was so funny LOL basically mirage wants to get a full stack to its level 6 as soon as possible and cheats memory by your opponent obtaining cards (1 memory for every 4 cards they have in hand whenever they draw). it's self functional in that it will bounce back stuff on the field to trigger this however gabumon tends to get memory and card draw from its tamer it sets up earlygame. so i highrolled turn 3 got my lv6 mirage out and my opponent had a gabumon in raising with a bt6 matt played. he was gonna digivolve to his lv6 and push but basically the tamer says whenever you move from raising to battle you draw 1 card.... which activated my effect so i got 2 memory and cheated my turn back at 1 (mem setter to 3). I STOLE HIS TURN LITERALLY BECAUSE HE WAS PLAYING HIS ENGINE LMFAO. then i bounced his gabumon back to hand by going to my lv7 and i had a lv7 and he had no memory and could never raise so he had to hard play gabumon (3 memory cost every time whereas raising is usually free) and it was my turn again.... do you think he won the game?
SS Bo5:
Waylaid vs Nick
gallantmon x antibody vs beelstarmon
gallantmon x waits in raising where it can't be interacted with and then swings at you for 30k blocker and sec attack 1 and has an OTK mode. boring. stack deck. kills you in 2 turns once it's done if you can't do anything about it. every however a bit weak to control and security bombs especially from option based decks
beelstarmon was p good in late 2023 and operated off of great purple options that it could cheaply play by trashing cards such as rival barrage (digimon popper), jack raid (1 memory for each 10 cards in your trash. Literally rewards you for playing the game) and crucify's builder. fell out of the meta hard after its main level 3 and 4 got restricted so it was really unsafe to build. is getting support somehow and is having a slight resurgence, but is probably slower than most stuff rn
SM:
Elo Bandit vs Felucia
imperialdramon blue/green vs devas megazoo
imperialdramon is a top 10ish (ex top 3, ex top 5) iipoblue/green deck that operates on finding your level 4s really fast via a broken tamer called daiken (plays a level 3 for free WHICH SEARCHES OTHER LEVEL 3s and 4s EVERY TURN) and dna digivolving into paildramon who is a board stunner (prevents attacking) and gains a billion memory and has innate protection/stickiness with partition (splits onto 4s when you die... so you can just find another paildramon) and good top end so it's always stayed consistently good for a few years. is a bit boring tho and the top lists are overcooking hard rn
devas megazoo is a megazoo deck where you hard play level 5s with decent effects such as indrimon (galvantula) then have them support level 6s that are meant to digivolve for free to react to your play and control the board like a game 5 octillery and have a boss monster that's eh but still able to win kind of sometimes, though a bit expensive to go for. was pretty solid tier in its prime but atm it's a bit slow and weak to opponents who can straight up not gaf about those digimon or remove your bodies which ease. like it's quite commital and punishing if the thing you play doesn't land, such as Durant
ORAS: Roginald vs
A Hero's Destiny
ragnaloardmon vs
dpolice
ragnaloardmon is funny because the end goal of it is the dopamine you get when your boss monster has 12 digivolution inheritable effects so your card stack is so long that your digimon bleeds onto the opponents mat. like it smacks you and it has raid blocker etc. sadly this deck needs to work for it High roll but very slow and needs time to get going.
dpolice is a decent deck thats like never been terrible, once it hits its boss monster it gets everything on its board blocker and it basically just swarms a bunch of small bodies with blocker that your opponent is forced to interact with, but upon death they spawn more of these babies that have blocker and so if your opponent can never ko the board they just lose. randomly wins locals here and there but unsure at how good it is into meta
BW: dreepy vs
Iron Crusher
red hybrid vs leviamon
red hybrid is a deck that summons a tamer to help support memory, then the tamer digivolves into a digimon and rushes at you and tries to 2 turn KO you with like sec atk +3 and a 23k dp boss monster in like 3 turns or whatever tf. extremely high risk high reward so if it doesnt win the game immediately it loses and super punishing bc if it dies early or bricks (its pretty prone to bricking) it doesnt have a chance. got hit by a banlist too (no lumii support)
leviamon operates on a bunch of trash combos to remove tamers (very rare form of control), a huge boss monster that deals +3 sec atk, and board removal. it's a stack deck with basically everything you'd want, fast protection, way to make multiple leviamons, removal, can tech random options because purple has the most innate depth. very hard to play and requires to know your combos like the back of your hand. has protection via protoform x antibody which is a nasty card. crazy good on release, died for a year, then randomly came back and has a good place in this current meta, just has to rly think ab how to play each mu.
geometry dash players presented by
zo
Big Baller Barraskewdas (2) vs
(6) Playful Panchams
SV Bo7:
Blanched vs bea
like a diamondsplash vs polterghast caliber matchup we all know who clears whom but beaghast could fluke something here
SV Bo5: Kala chasmah vs
Fancy1
trideapthbear vs DORAMI i almost said fancy is ericvanwilderman but dorami is closer to newgens than evw is imo. kind of a newgen-off if you couldnt tell so im lost but favor fancy
SV Bo5: Anonymous1634 vs
Akeras
rori vs lobster, aka 2 players who are like probably decent in todays game and not much else beyond that
SS Bo7: Nunnbetter vs
glitched
npesta vs technical, i feel like the comparison translates well enough here that further explanation is probably unneeded
SS Bo5: Fragments vs
deddd
maybe controversial? this is like viper arcturus vs aeidux AKA cosine only really real ones know and get it
SM:
Mishlef vs The God of 1v1 ❄
denni vs lordvadercraft i wont elaborate further
ORAS: Tox1c1v1 vs
Kaif
LITERAL random list grinder vs nswish, but if toxic has grinded one singular list level to death he might win in a race, stupidly in kaifs favor though
BW: Rei vs
LittEleven
vulcanium4 vs zeronium i mean one of those guys is still known as a Pretty Good player even on his worst days which is to say go zeroniumeleven
HEARTHSTONE WILD DECKS - presented by
crow crumbs t_t
Drive-by Dragapults (3) vs
(5) Metro Boomin' Megarays
83-17 SV Bo7:
Lumii vs Nuxl
seedlock vs. odyn warrior (piloted by a man with taco bell grease covered hands)
2024 seedlock with healthstone (0 mana heal all dmg you took on your turn) and darkglare that read "After your hero takes damage, refresh a Mana Crystal." was one of the most oppressive, legitimately dystopian decks the game has ever seen, being able to cheat out molten giants (and contest board with broomstick) and autowin almost every game that goes on past turn 10 thanks to tamsin + mass production. the deck is still acceptable and very competitive right now, bordering on the upper edge of Tier 2. it just doesnt have solitaire popoff turns that rope on turn 3 like it used to and thats ok :D
odyn warrior is like fine its just kind of redditcore and not tea. you sit around until you play odyn (all armor you gain also gives you attack) and then you gain a million armor and swing at your opponents face.
60-40 SV Bo5:
Mcthelegit vs neomon
cta paladin vs reno shaman slop pile
cta paladin has a very simple gameplan, play call to arms on turn 4, hope you hit stuff that your opponent cant deal with, play crusader aura on 5 and win. it took a fairly big nerf with order in the court getting its mana cost DOUBLED but like idk man GL dealing with a divine shield weblord and crabrider.
reno slop pile decks (slop said lovingly, not derogatorily) are a framework that can be applied to any class, U just jam as many generally broken cards/tech cards into your renethal 40 as you can without any particular win condition to form a gameplan around. sometimes the deck features a big inevitability package like paladin and holy wrath + finley + ceaseless + dredge. In the case of shaman, you pretty much just run shudderwock+grumble 2018 style and let ur broken effects repeat themselves. also holyy is Doctor Holli’dae broken or wat.
0-100 SV Bo5: UwU1v1 vs
fake tom numbers
thief rogue vs draka rogue (animation cheats enabled)
thief rogue is a fun deck centered around stealing cards from your opponents deck/class and replaying them with tess. its way too high variance to ever be meta (especially with wild cardpools) and does require a decent amount of skill to play optimally. despite the name, the deck is pretty honest and fair - 2 traits that are completely unaccpetable in wild hearthstone.
draka rogue centers around setting up a combo where you can play an infinite amount of redundant cards and eventually play Necrolord Draka ("Equip a 1/3 Dagger.
(+1 Attack for each other card you played this turn!)" to get a knife that kills ur opponent in 1 hit. there are multiple ways to achieve this (one just got patched out xd lmao) but the main limiter for all of them is that cards in hearthstone have an animation time to get fully played and you often times do not have enough time in a turn to input the necessary apm. Therefore, some people who play this deck cheat and find ways to disable/skip animations and get consistent ohkos :x
20-80 SS Bo7: lolebruh vs
luser
30 card shadow priest vs. 40 card shadow priest
shadow priest is the premier aggro/burn deck in the wild format. you can viably run this deck with or without renethal but its generally agreed that the 40 card version is superior.
the 30 card version has the main draw of it being easier to find voidtouched attendent (2 mana 1/3 "Both heros take one extra damage from all sources") consistently. even with the recent +1 mana nerf, this is an insanely powerful aggro piece that leads to blowouts and turn 4 lethals.
the 40 card version trades some consistency for 10 extra starting hp which does wonders in aggressive deck mirrors, priest has so many good shadow spells/shadow spell support/burn cards that the lack of consistency in finding your best piece doesnt hurt too much.
0-0 SS Bo5: bern vs
feen
pirate questline warrior vs naga dh
pirate questline warrior is a fun deck but you cant really be playing turn 1 do nothing as an aggro deck in wild hearthstone. pirate dh turn 1 dumps 10/10 in stats, shadow priest has an insane amount of burn and both have actual relevant hero powers. the deck might be able to win games if the standard nerfs to questline were reverted (certainly wouldnt be oppressive) but doing nothing on turn 1 is just such a big hurdle to jump for a deck of this type.
naga dh was a menace in old standard formats that relied on big popoff turns with Blindeye Sharpshooter. its like not the worst thing you could run in wild but its not very powerful and is not well positioned in the meta at all.
70-30 SM:
Kry vs Marshmelto
lion hunter vs even deathknight
lion hunter was a deck that used the combination of pre-nerf mystery egg and mok'nathal lion to create infinite 5/2s with Rush that completely shut down any board action your opponent could do. It would eventually copy a bunch of Naval mines and play feign death to ohko your opponent in longer games. this deck was soooooooo much fun and one of my all time favorites, unfortunately blizzard deleted it from the game D: It played pretty well into seedlock at the peak of its power and was competitive into the entire meta. it was pretty one dimensional (your list was just the relevant pieces and 1 million tutors) but its the kind of one dimensional deck that feels really clean bc you have a different gameplan in every matchup.
DK, hearthstones newest class, is unfortunately sooo bad in wild like what is it doing here. you CAN run genn and the 1 mana hero power is rly good and gives a constant source of reach/corpses but like idk man just put the qldh in the bag. why are we playing this. heyla is like the fakest inevitability piece of all time. probably for the better that dk doesnt have even a tier 2 deck considering how much i hate playing against the class in standard tho.
40-60 ORAS: Mubs vs
torterrax
diamond 5 spell damage druid vs legend spell damage druid
im ngl i dont rly know how spell dmg druid works i just know sometimes they kill me from full on turn 5 and sometimes they kill me from full on turn 8
33-67 BW: BoltSapphire vs
Palestine
libram paladin vs hostage mage
libram paladin is a deck that basically plays a bunch of mediocre cards for free thanks to all the libram-cost-reduction cards that have been added throughout the years. its actually quite good to play cards that dont have costs in hearthstone. while strong (especially for its dust price), the deck is board-based to a fault and has little skill expression so its mostly a plat-diamond menace.
hostage mage abuses recasts to constantly freeze your board and plays cards like Ice Block and Solid Alibi in order to never be killable. its a genuine nightmare to play against with midrange and is pretty solid into everything that isnt an otk deck or a reno pile with some type of mill package in its etc.