So whilst I was building my team I was reading through posts and such when I saw that Fire/Water/Grass cores were becoming more prevalent. So I really wanted to try building a successful team around that core and here they are. (Keep in mind this is for Wi-Fi as of right now)
FAR AWAY:
The Anti Lead
Machamp@Lum Berry
Adamant Nature
Ability: No Guard
EVs: 240 HP / 248 Atk / 16 SpD / 4 Spe
Moveset:DynamicPunch, Payback, Ice Punch, Bullet Punch
We all know what this Machamp does. Spreads confusion, gives me momentum, and deals a helluva lot of damage. Bullet punch is for finishing off the pokemon after Machamp has attacked appropriately. Ice Punch takes out the dragons and the occasional Grass type and Payback is for the Ghosts.Evs give it a lot of bulk and max attack.
The Lead(Fire Type)
Heatran@Shuca Berry
Naive Nature
Ability Flash Fire
EVs:252 SpA / 4 SpD / 252 Spe
Moveset: Stealth Rock, Taunt, Fire Blast(Flamethrower?), Earth Power
Now this Heatran set comes in on a switch and hopefully forces a switch so I can get up SR and Taunt any pokemon that would set up on this bad boy. Evs are self explanatory and the nature is +Speed. FB is for Stab and Earth Power is for other Heatrans and other rocks and such.
Physical Sweeper(Water Type)
Gyarados@Life Orb(?)
Jolly Nature
Ability Intimidate
Evs: 252 Atk / 4 Def / 252 Spe
Moveset: Dragon Dance, Waterfall, Stone Edge, Earthquake
Typical DD sweeper. Max Atk and Speed for amazing Damage output. Jolly nature is to get the jump on Timid Jolteon. Waterfall, EQ,and SE provide great type coverage. Waterfall is obvious stab, EQ lets me beat Empoleon, Magnezone, and other steels, and Stone Edge is for Flying types and it does a decent chunk to Dragonite.
Bulky Grass(Grass Type)
Celebi(Tinkerbell)@(Need help with this)
Quiet Nature
Ability Natural Cure
Evs: 232 HP / 244 SpA / 32 Spe
Moveset: Leaf Storm, Psychic, Recover, T-Wave
So this sucker spreads around paralysis like a pro. Leaf Storm is Staband takes out those bulky water and Psychic takes out the fighting types and does neutral damage to a lot other pokemon, and Recover is for self-healing. Evs are standard for the Tinkerbell set.
Sub-Sweeper
Jirachi@Leftovers
Timid Nature
Ability Serene Grace
Evs: 252 HP / 80 SpA / 176 Spe
Moveset: Calm Mind, Substitute, Flash Cannon, Thunderbolt
This Jirachi serves as a Special sweeper. Sub up on the switch, CM, and then proceed to sweep. Flash Cannon is for Pokemon like Tyranitar and Celebi who love to come in and stop the sweep. T-bolt is for water types and Skarmory who would phaze the boosts away.
Revenge Killer/Scout/Badass(lol)
Flygon@Choice Scarf
Adamant Nature
Ability Levitate
Evs: 252 Atk / 4 SpD / 252 Spe
Moveset: Earthquake, Outrage, Stone Edge. U-Turn
I love this Pokemon! He is my favorite revenge killer and helps me out with EQ immunities. Adamant nature is for the power boost. EQ and Outrage are for my STAB attacks. U-Turn is so I can scout my opponents team and Stone Edge takes out Gyara and some Zapdos.
Thanks for reading and any help would be great!
FAR AWAY:






The Anti Lead

Machamp@Lum Berry
Adamant Nature
Ability: No Guard
EVs: 240 HP / 248 Atk / 16 SpD / 4 Spe
Moveset:DynamicPunch, Payback, Ice Punch, Bullet Punch
We all know what this Machamp does. Spreads confusion, gives me momentum, and deals a helluva lot of damage. Bullet punch is for finishing off the pokemon after Machamp has attacked appropriately. Ice Punch takes out the dragons and the occasional Grass type and Payback is for the Ghosts.Evs give it a lot of bulk and max attack.
The Lead(Fire Type)

Heatran@Shuca Berry
Naive Nature
Ability Flash Fire
EVs:252 SpA / 4 SpD / 252 Spe
Moveset: Stealth Rock, Taunt, Fire Blast(Flamethrower?), Earth Power
Now this Heatran set comes in on a switch and hopefully forces a switch so I can get up SR and Taunt any pokemon that would set up on this bad boy. Evs are self explanatory and the nature is +Speed. FB is for Stab and Earth Power is for other Heatrans and other rocks and such.
Physical Sweeper(Water Type)

Gyarados@Life Orb(?)
Jolly Nature
Ability Intimidate
Evs: 252 Atk / 4 Def / 252 Spe
Moveset: Dragon Dance, Waterfall, Stone Edge, Earthquake
Typical DD sweeper. Max Atk and Speed for amazing Damage output. Jolly nature is to get the jump on Timid Jolteon. Waterfall, EQ,and SE provide great type coverage. Waterfall is obvious stab, EQ lets me beat Empoleon, Magnezone, and other steels, and Stone Edge is for Flying types and it does a decent chunk to Dragonite.
Bulky Grass(Grass Type)

Celebi(Tinkerbell)@(Need help with this)
Quiet Nature
Ability Natural Cure
Evs: 232 HP / 244 SpA / 32 Spe
Moveset: Leaf Storm, Psychic, Recover, T-Wave
So this sucker spreads around paralysis like a pro. Leaf Storm is Staband takes out those bulky water and Psychic takes out the fighting types and does neutral damage to a lot other pokemon, and Recover is for self-healing. Evs are standard for the Tinkerbell set.
Sub-Sweeper

Jirachi@Leftovers
Timid Nature
Ability Serene Grace
Evs: 252 HP / 80 SpA / 176 Spe
Moveset: Calm Mind, Substitute, Flash Cannon, Thunderbolt
This Jirachi serves as a Special sweeper. Sub up on the switch, CM, and then proceed to sweep. Flash Cannon is for Pokemon like Tyranitar and Celebi who love to come in and stop the sweep. T-bolt is for water types and Skarmory who would phaze the boosts away.
Revenge Killer/Scout/Badass(lol)

Flygon@Choice Scarf
Adamant Nature
Ability Levitate
Evs: 252 Atk / 4 SpD / 252 Spe
Moveset: Earthquake, Outrage, Stone Edge. U-Turn
I love this Pokemon! He is my favorite revenge killer and helps me out with EQ immunities. Adamant nature is for the power boost. EQ and Outrage are for my STAB attacks. U-Turn is so I can scout my opponents team and Stone Edge takes out Gyara and some Zapdos.
Thanks for reading and any help would be great!