Hi, first of all I'm new to the forums and competitive Pokemon in general I have made a team before like 3 months ago but it was really bad so the first thing I felt like doing here was show off a VGC team I've been working on for some time now, also I would really like some feedback on how I could improve this team. So what I'm gonna do is explain why I picked each mon, what role they have on the team, what moves they have and why, and EV spread and nature.
Lapras-Gmax @ Light Clay
Ability: Shell Armor
Level: 50
EVs: 204 HP / 4 Def / 252 SpA / 4 SpD / 44 Spe
Modest Nature
IVs: 0 Atk
- Icy Wind
- Hydro Pump
- Freeze-Dry
- Protect
First up is G-max Lapras, the main use for Lapras is gonna be to set up aurora veil while still being a mon that can dish out a ton of damage and support the team. I picked Lapras because it can set up in one turn and is decently bulky compared to other screen setters with a good move pull as well. The moveset is designed to be effective even when not dynamaxed with icy wind for speed control, hydro pump for good water offense, freeze-dry to hit other water mons hard, and protect so it can possibly prevent opposing mons with brick break to try to break aurora veil if targeted. The EV spread is the typical EV spread for G-max Lapras with a modest nature to make it's special attack even stronger.
Incineroar @ Figy Berry
Ability: Intimidate
Level: 50
EVs: 236 HP / 4 Def / 244 SpD / 24 Spe
Careful Nature
- Fake Out
- Parting Shot
- Taunt
- Flare Blitz
Incineroar is meant to prevent mons from setting up what could be the best counter against this team, trick room and even opposing mons trying to set up on turn one. To me Incineroar could be good at preventing trick room setup and other setups do to its good move pull. Fake out is not really meant to stop trick room but more to stop mons trying to setup, such as the beat up+justified, G-max Coalossal, and way more. Parting shot is basically just u-turn but the fact that parting shot lowers the targets special attack can be very useful. Taunt is the move that's meant to stop trick room, mainly ghost type mons that can setup trick room like dusclops and jellicent. Flare Blitz is there just so Incineroar has some way to attack if absolutely necessary. Again, the EV spread is pretty typical for Incineroar with a careful nature to make its special defense stronger so Incineroar is more bulky.
Togekiss @ Scope Lens
Ability: Super Luck
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dazzling Gleam
- Heat Wave
- Air Slash
- Follow Me
Togekiss is meant to be a fast special attacker that can also be a great mon to dynamax aside from Lapras. Togekiss is on the team because it's overall a great special attacker that can hit hard and even be a bit of a support mon. The moveset and EV spread is very typical for an offensive togekiss, didn't feel the need to really change what is pretty common since it's really good. Already mentioned that the EV spread is typical for offense with a timid nature to increase its speed.
Excadrill @ Choice Band
Ability: Mold Breaker
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rock Slide
- High Horsepower
- Iron Head
- Brick Break
Excadrill is a very powerful physical attacker and could help counter some mons that could beat other mons on the team. Like I said, Excadrill can counter mons that could destroy other mons on the team, can break screens with brick break, and overall be an great offense threat which is why it's on the team. Moveset is kinda typical for Excadrill with rock slide since it's a great spread move, high horsepower for good ground stab without the cost of hurting it's allies and thanks to mold breaker it can hit most of the Rotom forms, iron head for good steel stab and possible flinching, and brick break just to break screens. The EV spread is mainly for physical attack and speed with a small bit in special defense to maybe survive a fire move and a jolly nature so its even faster.
Dragapult @ Life Orb
Ability: Clear Body
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Shadow Ball
- Scald
- Protect
Dragapult is meant to be another fast special attacker that can cause mayhem later on in a match once its checks are taken out by other mons on the team. Dragapult is well, Dragapult, a very fast mon with good special attack and can be pretty good if it's checks are taken out. The moveset was actually pretty difficult to choose since I didn't know if I should replace scald with hypo pump or a different move, but aside from that it just has a good dragon and ghost type move and scald so another mon has a water attack if Lapras is taken out also a decent chance of burn is nice. EV spread is like Excadrills but with most of the EVs going towards special attack instead of physical attack with a timid nature to hopefully out speed opposing Dragapult.
Ferrothorn @ Leftovers
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Gyro Ball
- Protect
- Knock Off
- Power Whip
Ferrothorn is here because I felt like the team needed some kind of physical defensive mon and I thought Ferrothorn would be a great mon for that role. Like I said I wanted another defensive mon and Ferrothorn fits that role really good and can a good attacker, also it's more of gonna be a mon mainly in the back. The moveset is mostly offensive with protect to help it in a pinch, and knock off if Ferro can last long enough to use it, and power whip and gyro ball as attacking moves. The EV spread is very typical for Ferrothorn with HP for extra bulk plus a bit of EVs for special defense and the rest of the EVs for attack. Also the brave nature makes gyro ball stronger since Ferrothorns speed is lowered so it's most likely to attack last making Gyro ball stronger.
Conclusion
So that's the team, it probably isn't the best since I'm still new to competitive Pokemon but I'm really happy with how it turned out, like I said I really would like some feedback.

Lapras-Gmax @ Light Clay
Ability: Shell Armor
Level: 50
EVs: 204 HP / 4 Def / 252 SpA / 4 SpD / 44 Spe
Modest Nature
IVs: 0 Atk
- Icy Wind
- Hydro Pump
- Freeze-Dry
- Protect
First up is G-max Lapras, the main use for Lapras is gonna be to set up aurora veil while still being a mon that can dish out a ton of damage and support the team. I picked Lapras because it can set up in one turn and is decently bulky compared to other screen setters with a good move pull as well. The moveset is designed to be effective even when not dynamaxed with icy wind for speed control, hydro pump for good water offense, freeze-dry to hit other water mons hard, and protect so it can possibly prevent opposing mons with brick break to try to break aurora veil if targeted. The EV spread is the typical EV spread for G-max Lapras with a modest nature to make it's special attack even stronger.

Incineroar @ Figy Berry
Ability: Intimidate
Level: 50
EVs: 236 HP / 4 Def / 244 SpD / 24 Spe
Careful Nature
- Fake Out
- Parting Shot
- Taunt
- Flare Blitz
Incineroar is meant to prevent mons from setting up what could be the best counter against this team, trick room and even opposing mons trying to set up on turn one. To me Incineroar could be good at preventing trick room setup and other setups do to its good move pull. Fake out is not really meant to stop trick room but more to stop mons trying to setup, such as the beat up+justified, G-max Coalossal, and way more. Parting shot is basically just u-turn but the fact that parting shot lowers the targets special attack can be very useful. Taunt is the move that's meant to stop trick room, mainly ghost type mons that can setup trick room like dusclops and jellicent. Flare Blitz is there just so Incineroar has some way to attack if absolutely necessary. Again, the EV spread is pretty typical for Incineroar with a careful nature to make its special defense stronger so Incineroar is more bulky.

Togekiss @ Scope Lens
Ability: Super Luck
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dazzling Gleam
- Heat Wave
- Air Slash
- Follow Me
Togekiss is meant to be a fast special attacker that can also be a great mon to dynamax aside from Lapras. Togekiss is on the team because it's overall a great special attacker that can hit hard and even be a bit of a support mon. The moveset and EV spread is very typical for an offensive togekiss, didn't feel the need to really change what is pretty common since it's really good. Already mentioned that the EV spread is typical for offense with a timid nature to increase its speed.

Excadrill @ Choice Band
Ability: Mold Breaker
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rock Slide
- High Horsepower
- Iron Head
- Brick Break
Excadrill is a very powerful physical attacker and could help counter some mons that could beat other mons on the team. Like I said, Excadrill can counter mons that could destroy other mons on the team, can break screens with brick break, and overall be an great offense threat which is why it's on the team. Moveset is kinda typical for Excadrill with rock slide since it's a great spread move, high horsepower for good ground stab without the cost of hurting it's allies and thanks to mold breaker it can hit most of the Rotom forms, iron head for good steel stab and possible flinching, and brick break just to break screens. The EV spread is mainly for physical attack and speed with a small bit in special defense to maybe survive a fire move and a jolly nature so its even faster.

Dragapult @ Life Orb
Ability: Clear Body
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Shadow Ball
- Scald
- Protect
Dragapult is meant to be another fast special attacker that can cause mayhem later on in a match once its checks are taken out by other mons on the team. Dragapult is well, Dragapult, a very fast mon with good special attack and can be pretty good if it's checks are taken out. The moveset was actually pretty difficult to choose since I didn't know if I should replace scald with hypo pump or a different move, but aside from that it just has a good dragon and ghost type move and scald so another mon has a water attack if Lapras is taken out also a decent chance of burn is nice. EV spread is like Excadrills but with most of the EVs going towards special attack instead of physical attack with a timid nature to hopefully out speed opposing Dragapult.

Ferrothorn @ Leftovers
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Gyro Ball
- Protect
- Knock Off
- Power Whip
Ferrothorn is here because I felt like the team needed some kind of physical defensive mon and I thought Ferrothorn would be a great mon for that role. Like I said I wanted another defensive mon and Ferrothorn fits that role really good and can a good attacker, also it's more of gonna be a mon mainly in the back. The moveset is mostly offensive with protect to help it in a pinch, and knock off if Ferro can last long enough to use it, and power whip and gyro ball as attacking moves. The EV spread is very typical for Ferrothorn with HP for extra bulk plus a bit of EVs for special defense and the rest of the EVs for attack. Also the brave nature makes gyro ball stronger since Ferrothorns speed is lowered so it's most likely to attack last making Gyro ball stronger.
Conclusion
So that's the team, it probably isn't the best since I'm still new to competitive Pokemon but I'm really happy with how it turned out, like I said I really would like some feedback.