


*insert magearna appreciation post*
(Btw I used this team on my alt acc so that's why it says "K1nich")
The team:






Notice: All sets are the base/preset sets in smogon (miraidon is slightly tweaked due to kinda niche reasons).

Ability: Soul-Heart
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpA
Relaxed Nature
IVs: 0 Atk
- Fleur Cannon
- Trick Room
- Spikes
- Volt Switch
Magearna is what inspired this team. She is the usual lead to activate trick room, either set spikes, volt switch or make dragons suffer. She actually doesn't kill anything other than dragons so is basically a sitting duck. Just be careful of opposing


Ability: Shadow Tag
Tera Type: Fairy
EVs: 32 HP / 4 Def / 252 SpA / 220 Spe
Modest Nature
- Trick
- Rest
- Psychic
- Thunderbolt
Highly underestimated by many people. Gothitelle can trick physical attackers with a useless choice item for them and even better if they we're set up. Psychic does alright damage, thunderbolt for e-terrain shenanigans. Don't use this when running against



"Lil' Nas X (Calyrex-Ice) @ Heavy-Duty Boots
Ability: As One (Glastrier)
Tera Type: Fire
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Trick Room
- Glacial Lance
- Swords Dance
- High Horsepower
Is a great physical wall for non-setup mons. It can eat many attacks for days unless it's


Ability: Prism Armor
Tera Type: Fire
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Trick Room
- Swords Dance
- Photon Geyser
- Earthquake
- Is a back-up if calyrex-ice is out of the ring. Photon Geyser is good against unaware mons and is just great in general, and Earthquake for steels. While I may use tera fire and lum berry on the same set. It can come in clutch with post-tera toxic'ed or para's necrozma dusk.

Ability: Multitype
Tera Type: Fire
EVs: 200 HP / 252 Atk / 56 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Shadow Claw
- Taunt
Is the speed control for the team and usual e-killer. Swords dance for more breaking power. Taunt for any hazard setters, opponents trying to status arceus and prevent any mons from setting up/healing themselves.

Ability: Hadron Engine
Tera Type: Dragon
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Electro Drift
- Volt Switch
- U-turn
Is mostly a filler-mon, but a good filler mon. Electro Drift + Draco Meteor for breaking power. Volt Switch for hard hitting pivot while u-turn is used for the ground types. Tera Dragon for huge numbers with

Now let's talk about the teams weaknesses:

Team will be dead is miraidon comes up first. Arceus could give it some damage with E-Speed but the damage will be minimal if not boosted before-hand.

Can easily abuse the set-up of trick room from any of the three/revenge kill the mons. Will guarantee in taking atleast 1 mon down.

Especially tera ground variants. Can easily catch the team off guard. Just pray that tr was set up so calyrex-ice can KO with a boosted Glacial Lance/stomping tantrum.
Anyways, that's all for my team. Will post some replays soon. Have fun!
*insert Furina ult/burst gif as I can't find any ;- ;*
EDIT: Grammar/Spelling fixing
EDIT2: Text change requested by TheDuckChris
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