Pokemon seem much more item dependent this gen.
I used to think anything over 300 speed was a speedy pokemon. But it seems 350+ is the norms nowadays. This came to me when I was trying to decide EVs for a certain Horsea I breed today.
Here were its IVs.
HP: 21
atk: 21
Def: 31
Sp.Atk: 26
Sp.Def: 21
Speed: 5
Now, I use the DP IV calucatuor on Serebii, so whetever that's the most accurate one other there or not, as far as I used it its been pretty good.
Okay.
So Kingdra, I want it to be a Rain Dancer to take advantage of Swift Swim.
At 5 IVs if I don't put any EVs into it it turns out to make 180 speed. Well after Rain Dance, it be 360 speed. That's great right? I don't need to put any EVs into it and use it for other stats.
Then my mind went to a certain quite popular pokemon this gen.
Weaviles. Choice Band weaviles to be exact. Jollys seem to be in fashion today, and that makes their max speed 383. Well, Weaviles kind of annoy me like that. So I'm like, bah! Weavile will outspeed me!
So I ended up deciding to bring over 62 EVs to speed to bring it to 195(390 speed w/ swift-rain) just so it be able to hit Weavile first.
Course I could have tried to breed a better Horsea with slightly better speed IV, but the rest of the stats imo are pretty decent.
I guess the above paragraphs don't really matter to those of you who more or less do netbattle than the actual game but that's the perceptive of one who primary spends time on the thing in my hand.
I need to look into some item-based moves. Might be able to find a good tech. in them to counter such an item-heavy environment. Knock-Off...how to get it to work without having to take a heavy hit...
Trick Room's out there. Haven't looked at it very much though.
Discuss.
About the increase in average speed and power of pokemon this generation and things you noticed about changes in the metagame so far.
I used to think anything over 300 speed was a speedy pokemon. But it seems 350+ is the norms nowadays. This came to me when I was trying to decide EVs for a certain Horsea I breed today.
Here were its IVs.
HP: 21
atk: 21
Def: 31
Sp.Atk: 26
Sp.Def: 21
Speed: 5
Now, I use the DP IV calucatuor on Serebii, so whetever that's the most accurate one other there or not, as far as I used it its been pretty good.
Okay.
So Kingdra, I want it to be a Rain Dancer to take advantage of Swift Swim.
At 5 IVs if I don't put any EVs into it it turns out to make 180 speed. Well after Rain Dance, it be 360 speed. That's great right? I don't need to put any EVs into it and use it for other stats.
Then my mind went to a certain quite popular pokemon this gen.
Weaviles. Choice Band weaviles to be exact. Jollys seem to be in fashion today, and that makes their max speed 383. Well, Weaviles kind of annoy me like that. So I'm like, bah! Weavile will outspeed me!
So I ended up deciding to bring over 62 EVs to speed to bring it to 195(390 speed w/ swift-rain) just so it be able to hit Weavile first.
Course I could have tried to breed a better Horsea with slightly better speed IV, but the rest of the stats imo are pretty decent.
I guess the above paragraphs don't really matter to those of you who more or less do netbattle than the actual game but that's the perceptive of one who primary spends time on the thing in my hand.
I need to look into some item-based moves. Might be able to find a good tech. in them to counter such an item-heavy environment. Knock-Off...how to get it to work without having to take a heavy hit...
Trick Room's out there. Haven't looked at it very much though.
Discuss.
About the increase in average speed and power of pokemon this generation and things you noticed about changes in the metagame so far.