National Dex 3a kyurem

ChrisPBacon

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:ss/kyurem:
[SET]
name: 3 Attacks
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam
move 4: Roost
item: Heavy-Duty Boots / Never-Melt Ice
ability: Pressure
nature: Modest / Timid
tera type: Ground
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Kyurem sets itself as a solid wallbreaker that uses its Ice STAB to threaten common defensive staples such as Landorus-T, Tornadus-T, and Garchomp. Freeze-Dry cuts through Water-types like Rotom-W, Toxapex, and Gastrodon, while Ice Beam is stronger against Pokemon like Ferrothorn, Clefable, and Ting-Lu. Earth Power threatens Ice-resistant targets like Heatran, Skeledirge, and Kingambit. Roost keeps Kyurem healthy throughout a game, allowing it to switch into Pokemon like Mega Swampert and Rotom-W multiple times. Heavy-Duty Boots improves Kyurem's longevity, allowing it to safely Roost in front of Pokemon like Mega Swampert. Alternatively, Never-Melt Ice boosts Kyurem's Ice-type STAB move, letting it 2HKO Pokemon like Ferrothorn and Ting-Lu and OHKO Rotom-W, but it leaves Kyurem very prone to entry hazards. A Timid nature allows Kyurem to outspeed Great Tusk, although the power boost of Modest comes with other upsides. Tera Ground gives Kyurem a stronger Earth Power that pressures Mega Scizor, Mega Tyranitar, and Gholdengo significantly more. It also guards against common revenge killing attempts from the likes of Iron Valiant and Dragapult at high HP and provides Kyurem with a Stealth Rock resistance if running Never-Melt Ice. Kyurem fits best on bulky offense and offense teams that provide plenty of opportunities for it to enter the field. Pivots such as Mega Lopunny, Tornadus-T, and Landorus-T bring in defensive Pokemon like opposing Landorus-T, Tornadus-T, and Rotom-W, which Kyurem preys on. Pokemon that capitalize on the holes Kyurem punches into common defensive Steel-types like Ferrothorn, Gholdengo, and Kingambit such as Mega Diancie, Iron Valiant, and Tapu Lele pair well with Kyurem, as their Moonblasts become much more spammable. Kyurem's weakness to Stealth Rock if not using Heavy-Duty Boots hinders its ability to wallbreak reliably; thus, it appreciates common entry hazard removers such as Great Tusk, Rotom-W, and Tornadus-T.

[CREDITS]
- Written by: [[ChrisPBacon, 544502]]
- Quality checked by: [[Sulo, 528036], [hidin, 589564]]
- Grammar checked by: [[Sulo, 528036]]
 
Last edited:
[SET]
name: 3 Attacks
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam
move 4: Roost
item: Never-Melt Ice / Heavy-Duty Boots
ability: Pressure
nature: Modest / Timid
tera type: Ground
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Kyurem sets itself as a solid wallbreaker that uses its unique we have weavile, the trait isnt completely unique Ice STAB to threaten common defensive staples such as Landorus-T, Tornadus-T, and Garchomp. Freeze-Dry cuts through Water-types like Rotom-W, Toxapex, and Gastrodon, Mega Swampert, imo its a better example bc its switching into ice beam much better than pert while Ice Beam provides a generally stronger hit against Pokemon like Ferrothorn, Clefable, and Ting-Lu. Earth Power threatens Ice-resistant targets like Heatran, Skeledirge, and Kingambit. Roost keeps Kyurem healthy throughout a game, allowing it to switch into Pokemon like Tapu Koko and Rotom-W multiple times. Never-Melt Ice further boosts Kyurem's Ice-type attacks, giving it the opportunity to 2HKO the likes of Ferrothorn and Ting-Lu and OHKO Rotom-W. Alternatively, Heavy-Duty Boots improves Kyurem's longevity, although at the cost of a sizeable amount of power. Timid allows Kyurem to outspeed Great Tusk, although the power boost of Modest is generally preferred. Tera Ground gives Kyurem a stronger Earth Power that pressures Mega Scizor, Mega Tyranitar, and Volcarona volc is the only switch-in listed that doesn't care either way bc it just clicks qd anyways, id use another example like ghold significantly more. It also guards against common revenge killing attempts from the likes of Iron Valiant and Dragapult at high health and provides Kyurem with a Stealth Rock resistance if running Never-Melt Ice. Kyurem fits best on bulky offense and offense teams that provide plenty of opportunities for it Kyurem to enter the game. Pivots such as Mega Lopunny, Tornadus-T, and Landorus-T bring in defensive Pokemon like Landorus-T, Tornadus-T, and Rotom-W which Kyurem preys on. Pokemon that capitalize on the holes Kyurem punches into common defensive Steel-types like Ferrothorn, Gholdengo, and Kingambit such as Mega Diancie, Iron Valiant, and Tapu Lele pair well with Kyurem, being able to spam their strong Moonblasts late-game. since you say "spam their strong Moonblasts" which implies that you're mainly talking about fairies, you could reword the beginning of the sentence to say that Kyurem's weakness to Stealth Rock if not using Heavy-Duty Boots hinders hinder its ability to wallbreak reliably, thus it appreciates common entry hazard removal such as Great Tusk, Rotom-W, and Tornadus-T.

[CREDITS]
- Written by: [[ChrisPBacon, 544502]]
- Quality checked by: [[Sulo, 528036], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
SuloQC3.gif


nice, 1/2.
 
implement and qc 2/2

add remove comment
[SET]
name: 3 Attacks
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam
move 4: Roost
item: Never-Melt Ice / Heavy-Duty Boots <- reverse item order
ability: Pressure
nature: Modest / Timid
tera type: Ground
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Kyurem sets itself as a solid wallbreaker that uses its Ice STAB to threaten common defensive staples such as Landorus-T, Tornadus-T, and Garchomp. Freeze-Dry cuts through Water-types like Rotom-W, Toxapex, and Gastrodon, while Ice Beam provides a generally stronger hit against Pokemon like Ferrothorn, Clefable, and Ting-Lu. Earth Power threatens Ice-resistant targets like Heatran, Skeledirge, and Kingambit. Roost keeps Kyurem healthy throughout a game, allowing it to switch into Pokemon like Tapu Koko dazzling gleam threatens kyu, id prob say something else like mega swampert but if you can find anything else thats cool and Rotom-W multiple times. Never-Melt Ice further boosts Kyurem's Ice-type attacks, giving it the opportunity to 2HKO the likes of Ferrothorn and Ting-Lu and OHKO Rotom-W. Alternatively, Heavy-Duty Boots improves Kyurem's longevity, although at the cost of a sizeable amount of power. Heavy-Duty Boots improves Kyurem's longevity, allowing it to safely Roost in front of Pokemon like Mega Swampert or something else you can find. Alternatively, Never-Melt Ice boosts Kyurem's Ice-type STAB, giving it the opportunity to 2HKO Pokemon like Ferrothorn and Ting-Lu and OHKO Rotom-W, but leaves Kyurem very prone to hazards. i think wording it like boots is a disadvantage wouldnt be good since imo you p much need it otherwise spikes are gonna put you through a hell cycle, id word hbd first then explain nmi gives you power boost at the risk of being chipped Timid allows Kyurem to outspeed Great Tusk, although the power boost of Modest is generally preferred i feel like outspeeding tusk is a v good trait so id wouldnt say modest is preferred. Tera Ground gives Kyurem a stronger Earth Power that pressures Mega Scizor, Mega Tyranitar, and Gholdengo significantly more. It also guards against common revenge killing attempts from the likes of Iron Valiant and Dragapult at high health and provides Kyurem with a Stealth Rock resistance if running Never-Melt Ice. Kyurem fits best on bulky offense and offense teams that provide plenty of opportunities for it to enter the game. Pivots such as Mega Lopunny, Tornadus-T, and Landorus-T bring in defensive Pokemon like Landorus-T, Tornadus-T, and Rotom-W which Kyurem preys on. Pokemon that capitalize on the holes Kyurem punches into common defensive Steel-types like Ferrothorn, Gholdengo, and Kingambit such as Mega Diancie, Iron Valiant, and Tapu Lele who like to spam their strong Moonblasts pair well with Kyurem. Kyurem's weakness to Stealth Rock if not using Heavy-Duty Boots hinders its ability to wallbreak reliably, thus it appreciates common entry hazard removal such as Great Tusk, Rotom-W, and Tornadus-T.
 
GP 1/1
[SET]
name: 3 Attacks
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam
move 4: Roost
item: Heavy-Duty Boots / Never-Melt Ice
ability: Pressure
nature: Modest / Timid
tera type: Ground
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Kyurem sets itself as a solid wallbreaker that uses its Ice STAB to threaten common defensive staples such as Landorus-T, Tornadus-T, and Garchomp. Freeze-Dry cuts through Water-types like Rotom-W, Toxapex, and Gastrodon, while Ice Beam is stronger provides a generally stronger hit against Pokemon like Ferrothorn, Clefable, and Ting-Lu. Earth Power threatens Ice-resistant targets like Heatran, Skeledirge, and Kingambit. Roost keeps Kyurem healthy throughout a game, allowing it to switch into Pokemon like Mega Swampert and Rotom-W multiple times. Heavy-Duty Boots improves Kyurem's longevity, allowing it to safely Roost in front of Pokemon like Mega Swampert. Alternatively, Never-Melt Ice boosts Kyurem's Ice-type STAB moves, letting it giving it the opportunity to 2HKO Pokemon like Ferrothorn and Ting-Lu and OHKO Rotom-W, but it leaves Kyurem very prone to entry hazards. A Timid nature allows Kyurem to outspeed Great Tusk, although the power boost of Modest comes with other upsides. Tera Ground gives Kyurem a stronger Earth Power that pressures Mega Scizor, Mega Tyranitar, and Gholdengo significantly more. It also guards it against common revenge killing attempts from the likes of Iron Valiant and Dragapult at high HP health and provides Kyurem with a Stealth Rock resistance if running Never-Melt Ice. Kyurem fits best on bulky offense and offense teams that provide plenty of opportunities for it to enter the field. game. Pivots such as Mega Lopunny, Tornadus-T, and Landorus-T bring in defensive Pokemon like opposing Landorus-T, Tornadus-T, and Rotom-W, (ac) which Kyurem preys on. Pokemon that capitalize on the holes Kyurem punches into common defensive Steel-types like Ferrothorn, Gholdengo, and Kingambit such as Mega Diancie, Iron Valiant, and Tapu Lele who like to spam their strong Moonblasts pair well with Kyurem, (ac) as their Moonblasts become much more spammable. Kyurem's weakness to Stealth Rock if not using Heavy-Duty Boots hinders its ability to wallbreak reliably; (comma -> semicolon) thus, (ac) it appreciates common entry hazard removers removal such as Great Tusk, Rotom-W, and Tornadus-T.

[CREDITS]
- Written by: [[ChrisPBacon, 544502]]
- Quality checked by: [[Sulo, 528036], [hidin, 589564]]
- Grammar checked by: [[Sulo, 528036]]
sulogpstamp.gif


GP Team done
 
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