4 Sweepers, 2 Defenses (Offensive RU)

Hello everyone! It's Tank178 here! I have made an RU team that has been very successful for me in the RU tier.
The ranking I've manage to hit with this team is 1675 on my Alt, for those who want to know.

The team at the first look:
Sweepers...
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Defenses...
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Now, lets get a close up!

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Elektross
Item: Choice Specs
Ability: Levitate
Ev's: 252 SAtk/ 252 Hp/ 4 Spd
Iv's: 0 Atk
Nature: Modest
Moveset
Thunderbolt
Flamethrower
Giga Drain
Volt Switch

This member is the Bulky Sweeper of the team. Even when Elektross is slow, never underestimate him! The majority of the mons in RU have low SDef in the tier, and quite a few being slower than Ele, he was a perfect fit! Also he can switch in on Ground-Type attacks, due to Levitate(a huge plus over E-vire.) Tbolt is a must with Ele for STAB and heavy hitting. Flamethrower to take on annoying Grass, Steel, or rare Bug types in the tier. Giga Drain to take on Rhydon and other Ground types. Volt Switch, being one of the main purposes on him, so I can obtain switch advantages. Can also do a bit of pivoting thanks to this. 4 Spd so some Speed creeping to out-speed other 50's.
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Entei
Item: Leftovers
Ability: Pressure
Ev's: 252 SAtk/ 252 Spd/ 4 Def
Iv's:30 Atk/ 30 SAtk
Nature: Timid
Moveset
Fire Blast
Hidden Power Grass
Calm Mind
Substitute

Now, the first thing of Entei that you will immediately notice that it's Sp Offensive, instead of Physically Offensive. I found that way too many Entei's being used for Physical Attacks, not it's other offense. This set is almost always a huge surprise, since almost no one has seen it. Fire Blast is the main STAB, I'm considering to use Flamethrower over it so I don't miss. Hp Grass always, I mean, ALWAYS catches opponents off guard. They tend to switch in the usual Water, Ground, and Rock physical walls, then WHAM they lose their mon to Hp Grass. Calm Mind to boost it's offensive capabilities and Sub to scout, as well get one free Calm Mind. It's nice to see something rare, isn't it?
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Kabutops
Item: Choice Band
Ability: Battle Armor
Ev's: 252 Atk/ 252 Spd/ 252 Def
Iv's: 0 SAtk
Nature: Adamant
Moveset
Waterfall
Aqua Jet
Stone Edge
Superpower

Ah, here's my main revenge killer on this team! Kabutops with CB makes it a foe to be reckoned with! I actually used to have Jolly nature, but I realized that most of the time I'm just using Aqua Jet, so having Adamant gives more power to it. Aqua Jet, the reason why it's a revenge killer with it's priority. Waterfall, a stronger STAB for the more defensive but slower Pokemon. Stone Miss, I mean Edge, a complimentary STAB, and really nice for it's power and Crit Ratio. I as well used to have Low Kick, but Superpower works out much nicer for Tops here. I have Battle Armor over Weak Armor so I don't get crit on Tops. It doesn't have Rapid Spin, for which another member on the team already has that role.
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Accelgor
Item: Bug Gem
Ability: Unburden
Ev's: 252 SAtk/ 252 Spd/ 4 Hp
Iv's: 0 Atk
Nature: Modest
Moveset
Bug Buzz
Giga Drain
Focus Blast
Substitute

Okay, this mon has one very specific role on this team. Taking out Unburden Sceptiles. Now, I know most Sceptiles tend to be Flying Gem Acrobatics, there is still that chance they can be Sp Offensive Unburden, and Accelgor stops that. Modest over Timid due to Accelgor being a speed demon, practically being the fastest in the tier, and the power is needed regardless. Giga Drain is standard. Focus Blast I choose to take on (once again) many mons of the tier. Sub, is an interesting choice. It greatly helps out against Druddigon's Sucker Punch (and others that do have it.) Bug Gem for STAB Bug Buzz and Unburden.
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Sandslash
Item: Leftovers
Ability: Sand Rush
Ev's: 252 Def/ 232 Hp/ 24 Atk
Iv's: 0 SAtk
Nature: Impish
Moveset
Earthquake
Stone Edge
Rapid Spin
Stealth Rock

Now, this member is crucial to this team, as hazards easily can screw this team over. Also Rocks is needed for so I can wear-and-tear mons easier for which this team forces quite a few switches sometimes. EQ as STAB for some offensive potential, Stone Edge is well needed for Flying types, as well as Uxie and Mespirit which both have Levitate, since they can cause a few issues for this team. I sacrificed a bit of Hp investment to Atk to help break Subs, so Slash is not set-up fodder. Obviously Sand Rush due to evasion clause.
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Slowking
Item: Leftovers
Ability: Regenerator
Ev's: 252 SDef/ 232 Hp/ 24 SAtk
Nature: Sassy
Moveset
Scald
Fire Blast
Thunder Wave
Dragon Tail

Ah, Slowbro's little cousin! It's just like Slowbro, but the Sp Defensive version. And with it being that, it's my Sp Defensive mon. Scald for the burns, which greatly helps of wearing down opponents. FB is kinda standard, I'm considering switching it over to Ice Beam so I can hit a few more weaknesses. Thunder Wave, is really handy. It helps Elektross when it slows down the faster mons of the tier, and getting them Para'd helps greatly. Now Dragon Tail is the most questionable of this set. I know Roar can help over Dragon Tail if the opponents have Sub, but Slowking tends to get Taunted when my opponents think I'll keep using Slack Off (even though I don't have it.) Now, I find Regenerator to do the job of keeping Slowking alive alone, while Slack Off I found in most situations useless due to many switches.
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Memorable Past Members...

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Electivire
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He didn't really cut it out much, I had little use of him and he didn't really get to shine on this team. He most of the time ended up being death fodder or pivot.

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Cryogonal
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Almost the same situation like E-vire, not much use and kept being fodder. He couldn't even pull of a Rapid Spin with out getting OHKO'd, and he was the main spinner before hand.​
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Import
Eelektross @ Choice Specs
Trait: Levitate
EVs: 4 Spd / 252 HP / 252 SAtk
Modest Nature
IVs: null Atk
- Flamethrower
- Thunderbolt
- Giga Drain
- Volt Switch

Entei @ Leftovers
Trait: Pressure
EVs: 252 Spd / 252 SAtk / 4 Def
Timid Nature
- Fire Blast
- Hidden Power [Grass]
- Calm Mind
- Substitute

Kabutops @ Choice Band
Trait: Battle Armor
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
IVs: null SAtk
- Waterfall
- Stone Edge
- Aqua Jet
- Superpower

Accelgor @ Bug Gem
Trait: Unburden
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: NaN Atk
- Bug Buzz
- Giga Drain
- Focus Blast
- Substitute

Sandslash @ Leftovers
Trait: Sand Rush
EVs: 252 Def / 24 Atk / 232 HP
Impish Nature
IVs: null SAtk
- Earthquake
- Stone Edge
- Rapid Spin
- Stealth Rock

Slowking @ Leftovers
Trait: Regenerator
EVs: 252 SDef / 232 HP / 24 SAtk
Sassy Nature
- Scald
- Fire Blast
- Thunder Wave
- Dragon Tail


I hope you guys liked this RMT, feel free to leave your thoughts and critiques on this team if you'd like! Also thanks to a few friends for some suggestions for this team! Thanks for rating!



Please could there be some rates? kingtheboss is the one user here who rated the team, it'd be nice to get everyone's opinions on this team as well.
 
I really like your team but there are better special attacking electric typed out there that also carry levitate. I would personally suggest Sub-Split Rotom Standard
Here is the set.
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@life orb
Timid, 252 Spa, 252 Spe, 4 HP
Moves
1.Substitute
2. Pain Split
3. Thunderbolt
4. Shadow Ball
Just my advice and I really like the team, Sub CM Entei is really cool I never would have thought of that!
 
@kingtheboss

Thanks for the rate! Rotom might be a better idea, but lacks some firepower, still a considerable option. And yes, CM Entei is cool and good, I dunno why no one is using it. :D
 
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