Not much to say about this team entirely.
***
Gliscor (M) @ Life Orb
Trait: Sand Veil
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- U-turn
- Stealth Rock
- Roost
Gliscor is a very effective lead. He is quite bulky with no investment in Defense. This is good, since it's a shame to lose that much of a speed stat.
Here is how he handles common leads:
Aerodactyl: U-Turn to Blastoise and Ice Beam
Azelf: U-Turn to Blastoise. He can beat it easily.
Bronzong: Haven't seen many of these, but U-Turn to Heatran and Fire Blast. If I know it has Heatproof, Earth Power instead
Dragonite: Pretty much switch to anything in my team, they all can OHKO it, except Jirachi who can just stall it.
Foretress: There is always that idiot who uses Forry as a lead. Switch to Heatran or Gengar, OHKO with a fire attack.
Heatran: Earthquake with Gliscor, switch to my own Heatran and Earth Power or to Blastoise and Surf.
Machamp: Switch to Gengar and take to Dynamicpunch. Than to Roserade and Leech Seed. Than SubStall and Spike. Relies on luck.
Roserade: Switch to Gengar. If it sleeps Gengar, switch to Heatran. Then use Fire Blast
Swampert: Switch to Roserade, Sub and then Leech seed. Relies on luck.
Tyranitar: U-Turn to Blastoise or use Earthquake
Gengar (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Focus Blast
- Thunderbolt
- Hidden Power [Fire]
Gengar serves the role of my Special Sweeper and Spinblocker. Shadow Ball is a powerful STAB attack that can also stop my opponent's Spinblocker. Focus Blast is slightly inferior to Aura Sphere since Gengar doesn't get any bonus KOs with it, but that's the best he can do the take down Rock Types. Thunderbolt is for the coverage and the ability to take down Gyarados, who would otherwise sweep me with one DD. Hidden Power is for Foretress, whose Rapid Spin I block and OHKO.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 240 HP / 160 Def / 76 SDef / 32 Spd
Impish Nature (+Def, -SAtk)
- Wish
- U-turn
- Body Slam
- Iron Head
Jirachi assumes the form of a WishPasser (or WishTurner I call it.) U-Turn is for a Wish Pass if I can outspeed the pokemon, like a wall or something. Body Slam allows me to paralyze 60% of the time, and Paralyzing Swampet is very welcome. Iron Head makes for a good stall move that Jirachi just WANTS for the Flinch Hax.
Blastoise (M) @ Leftovers
Trait: Torrent
EVs: 144 HP / 252 SAtk / 112 Spd
Mild Nature (+SAtk, -Def)
- Ice Beam
- Toxic
- Surf
- Rapid Spin
Although it seems silly, Blastoise better assumes the role of my Rapid Spinner. It scores me a few extra KOs than Forry or Starmie. Ice Beam and Surf are merely to give Blastoise a mean to attack from that good Special Attack. If I have the chance to poison, I can.
Roserade (F) @ Leftovers
Trait: Natural Cure
EVs: 236 HP / 84 SDef / 188 Spd
Calm Nature (+SDef, -Atk)
- Substitute
- Leech Seed
- Spikes
- Energy Ball
Roserade gives me the chance to go at Machamp and is also my Utility. SubSeed is a hilariously annoying strategy. And as I drain and Stall, I get spikes all the way. 3 layers and alot of pokemon in OU are drained of 30% of there health at least. Even with no investment, it still has incredible Special attack. 286 I believe, so a STAB energy ball still does great against Swampert, Suicune and Vaporeon.
Heatran (M) @ Choice Scarf
Trait: Flash Fire
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Explosion
- Hidden Power [Ice]
Heatran provides some resistances and is my Revenge Killer. Fire Blast gives me a powerful STAB move, and power is much more prefferable in a Revenge Killer. Earth Power handles opposing Fire Types and more preferably, opposing Heatran. Explosion is good for suicide, ending games if I have a pokemon remaining after him, or slaughtering Blissey. Hidden Power ice for coverage.
***
Not that great though, I don't seem to win very much with it.
***

Gliscor (M) @ Life Orb
Trait: Sand Veil
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- U-turn
- Stealth Rock
- Roost
Gliscor is a very effective lead. He is quite bulky with no investment in Defense. This is good, since it's a shame to lose that much of a speed stat.
Here is how he handles common leads:
Aerodactyl: U-Turn to Blastoise and Ice Beam
Azelf: U-Turn to Blastoise. He can beat it easily.
Bronzong: Haven't seen many of these, but U-Turn to Heatran and Fire Blast. If I know it has Heatproof, Earth Power instead
Dragonite: Pretty much switch to anything in my team, they all can OHKO it, except Jirachi who can just stall it.
Foretress: There is always that idiot who uses Forry as a lead. Switch to Heatran or Gengar, OHKO with a fire attack.
Heatran: Earthquake with Gliscor, switch to my own Heatran and Earth Power or to Blastoise and Surf.
Machamp: Switch to Gengar and take to Dynamicpunch. Than to Roserade and Leech Seed. Than SubStall and Spike. Relies on luck.
Roserade: Switch to Gengar. If it sleeps Gengar, switch to Heatran. Then use Fire Blast
Swampert: Switch to Roserade, Sub and then Leech seed. Relies on luck.
Tyranitar: U-Turn to Blastoise or use Earthquake

Gengar (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Focus Blast
- Thunderbolt
- Hidden Power [Fire]
Gengar serves the role of my Special Sweeper and Spinblocker. Shadow Ball is a powerful STAB attack that can also stop my opponent's Spinblocker. Focus Blast is slightly inferior to Aura Sphere since Gengar doesn't get any bonus KOs with it, but that's the best he can do the take down Rock Types. Thunderbolt is for the coverage and the ability to take down Gyarados, who would otherwise sweep me with one DD. Hidden Power is for Foretress, whose Rapid Spin I block and OHKO.

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 240 HP / 160 Def / 76 SDef / 32 Spd
Impish Nature (+Def, -SAtk)
- Wish
- U-turn
- Body Slam
- Iron Head
Jirachi assumes the form of a WishPasser (or WishTurner I call it.) U-Turn is for a Wish Pass if I can outspeed the pokemon, like a wall or something. Body Slam allows me to paralyze 60% of the time, and Paralyzing Swampet is very welcome. Iron Head makes for a good stall move that Jirachi just WANTS for the Flinch Hax.

Blastoise (M) @ Leftovers
Trait: Torrent
EVs: 144 HP / 252 SAtk / 112 Spd
Mild Nature (+SAtk, -Def)
- Ice Beam
- Toxic
- Surf
- Rapid Spin
Although it seems silly, Blastoise better assumes the role of my Rapid Spinner. It scores me a few extra KOs than Forry or Starmie. Ice Beam and Surf are merely to give Blastoise a mean to attack from that good Special Attack. If I have the chance to poison, I can.

Roserade (F) @ Leftovers
Trait: Natural Cure
EVs: 236 HP / 84 SDef / 188 Spd
Calm Nature (+SDef, -Atk)
- Substitute
- Leech Seed
- Spikes
- Energy Ball
Roserade gives me the chance to go at Machamp and is also my Utility. SubSeed is a hilariously annoying strategy. And as I drain and Stall, I get spikes all the way. 3 layers and alot of pokemon in OU are drained of 30% of there health at least. Even with no investment, it still has incredible Special attack. 286 I believe, so a STAB energy ball still does great against Swampert, Suicune and Vaporeon.

Heatran (M) @ Choice Scarf
Trait: Flash Fire
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Explosion
- Hidden Power [Ice]
Heatran provides some resistances and is my Revenge Killer. Fire Blast gives me a powerful STAB move, and power is much more prefferable in a Revenge Killer. Earth Power handles opposing Fire Types and more preferably, opposing Heatran. Explosion is good for suicide, ending games if I have a pokemon remaining after him, or slaughtering Blissey. Hidden Power ice for coverage.
***
Not that great though, I don't seem to win very much with it.