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Metagame 4v4 Doubles UU (Basculegion Banned!)

Hello everyone, Skwovetboi here! Because I have a top 4 placement at El Paso Regionals, I have qualified to vote on this suspect test. Therefore, I am voting to BAN Basculegion from 4v4 Doubles UU Reg F.

:Basculegion: is a force to be reckoned with in this format, because it has the ability to OHKO almost every Pokémon in the meta with Tera Water Rain Boosted Choice Band Wave Crash or 200 Base Power Adaptability Last Respects. In my opinion, Basculegion is the reason Rain is as good as it is in the metagame. Basculegion happens to be :Archaludon:'s best partner, since whatever Basculegion struggles with, Archaludon can take care of, and vice versa.

Basculegion does not have a direct check in this meta other than the "Crunch Punch" :Brute Bonnet: gephicka created at the beginning of the format. Because of this, players were forced to innovate their teams with Pokémon such as :Samurott-Hisui: and Supreme Overlord :Kingambit: just to have a way through this bloodthirsty soul collector.

I do realize if Basculegion is banned, :Basculegion-F: may follow the same script. I will not explain too much about Basculegion-F because this is a post about Basculegion. I will not explain that much about Basculegion because I will allow other players who have qualified to vote in this suspect to share their thoughts on Basculegion.

I would like to thank my friend gephicka for arranging this suspect test and granting me the reqs to vote in this suspect test. I will also thank the other voters in this suspect test because their votes will determine the future of this Regulation.

May the :Assault Vest: :Brambleghast: be with y'all
 
My take on the Basculegion situation:

I hate that guy. Swift Swim with its movepool makes it a terrifying band attacker, and Scarf is good outside of rain too. I'm voting to ban. I automatically qualified for reqs by making top 8 in last year's final playoff tournament, so I am cleared to be able to vote.

That said, I do want to make one thing clear, I don't think Basculegion is the only problem, or arguably even the biggest problem.

An Archaludon, or even rain, ban might be necessary after we get rid of the fish.

Archaludon with Stamina is nothing short of broken, with the best teams running intimidate, screens, or some other way to make it near invincible. Here's a review of each winning Archaludon team in this format. I'll also be noting Basculegion's involvement where relevant, as this suspect is about Basculegion, of course. I just want to highlight that Archaludon is also a threat that we need to get rid of.


Ev_Evan's team::whimsicott: :archaludon: :pelipper: :terrakion: :basculegion: :ogerpon:

This one pairs Beat Up Whimsicott with Archaludon and Terrakion to create an offensive threat or an unkillable physical wall. It won thanks to the versatility of being able to go offensive or defensive with Beat Up. And, to no one's surprise, Basculegion was also a nice backup sweeper for that team.


sheepie_sheep's team: :iron-valiant: :indeedee: :basculegion: :ogerpon-cornerstone: :archaludon: :moltres-galar:

Despite having Basculegion and Archaludon, this team actually doesn't have rain on it, so props to you Sheepie. Still, it's clear that those two are good together, even on an offensive Psyspam team. Basculegion does a good job at eliminating things that Archaludon struggles with, it seems.


My team: :gardevoir: :landorus-therian: :brute-bonnet: :politoed: :archaludon: :thundurus:

This was a side tournament that added Mega Evolution, but Archaludon's prominence on rain is still clear. I was able to forego Basculegion since my team revolves around a bulky Gardevoir with Trick Room, as well as a Thundurus, for speed control. Landorus-Therian provides Intimidate support, and Tera Fairy allows it to reliably hit Archaludon with U-turn. I used this strategy a lot in the tournament, as a +1 specially bulky Archaludon after Intimidate is ridiculously sturdy.


Coolguy14604's team: :grimmsnarl: :archaludon: :okidogi: :basculegion: :sinistcha:

I think this was the team that made everyone want to get rid of Basculegion, and for good reason. Tera Grass Basculegion inside screens with Thunder Wave support from Grimmsnarl is stupid, being a strong banded attacker that can now just tank a hit or two. Or it outspeeds things like Iron Bundle that it could never hope to. Or it hits your ally and your Grass type can't hit it because of paralysis. Not to mention the fact Tera Grass makes it better against the one hard check it has, Brute Bonnet. Archaludon on this team is, frankly, even scarier. I fought this team once and the only time I was able to break it was when for some reason Coolguy decided to switch it into a Garchomp Earthquake. With screens, Sinistcha, and Stamina, you have to brace yourself for a long game. Usual offensive checks like Tera Stellar Iron Valiant or Close Combat Iron Hands can be chunked even if you've burned Tera and have no boosts, and defensive checks aren't that good as it's Tera Grass so it can't be spored, and Archaludon is far from passive.


TL;DR

Ban Basculegion but please save us from Archaludon, Gephicka. Archaludon and Basculegion were tied for being considered banworthy during the tiering survey, so you know what to do, right?
 
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