5 Hoes and a Honchkrow

EDITS: Taken out a Milotic for an offensive Togekiss. I would run a defensive one but that's boring ;)
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Inspired by NBZ's series 5 Guys and a Gigalith i decided to make up my own female version in UU and obviously if you're going to have the ladies then Honchkrow being the pimp that he is was too tempting to pass up as the leader of this group. It has done reasonably well (winning slightly more games than losing) It's pretty much just a fully offensive team with Frosslass as a suicide lead to set up some spikes and then D-Bond.

So onto the team.
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Honchkrow @ Life Orb
EV's 4 HP/ 252 Atk/ 252 Spe
Nature: Jolly (+Spe/-SpA)
Ability: Moxie
- Sucker Punch
- Brave Bird
- Superpower
- Pursuit

The leader of this Group of ladies is the infamous Honchkrow, his swagger and dapper looks attracting the ladies left, right and center. Pretty standard Moxie sweeping Honchkrow. Hits very hard and only hits harder the more kills he gets due to moxie. Usually only send him in to revenge kill something then try to cause as much damage to the enemy team until he faints. Sucker Punch for priority and Superpower for a bit of coverage + Pursuit to trap psychics and low hp pokes that might want to switch out.
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Frosslass @ Focus Sash.
Evs: 4 HP/ 252 SpA/ 252 Spe
Nature: Timid (+Spe/-Atk)
Ability: Cursed Body
- Destiny Bond
- Spikes
- Taunt
- Ice Beam

My wonderful suicide lead. Lays down those spikes with careless abandon before giving her opponents the chilling hug of doom as they both go down to her destiny bond. Sash allows me to atleast get 1 layer of spikes down and taunting certain pokes can quickly stop them getting hazards down or even force switches allowing me to get down even more layers of spikes. Always my lead, always adorable and sometimes more useful than not.
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Meloetta @ Leftovers (current most likely to be replaced)
Evs: 4 HP/ 252 SpA/ 252 Spe
Nature: Timid (+Spe/-Atk
- Calm Mind
- Psychic
- Focus Blast
- Shadow ball

Meloetta is my calm mind + 3 attacks sweeper. I'm thinking of taking shadow ball off her for something seeing as psychic and shadow ball do mostly the same thing. She can come in on something she could threaten out, get a free calm mind on the switch and then proceed to do lots of damage. Maybe Take shadow ball off for Substitute?
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Mienshao @ Choice Scarf
Evs: 252 Atk/4 SpD/ 252 Spe
Nature: Jolly (+Spe/-SpA)
Ability: Regenerator
- Hi Jump Kick
- Stone Edge
- U-Turn
- Aerial Ace

Physical revenge killer and sweeper. Lots of damage comes from this sweet little ermine kitty. Hi Jump Kick is obviously STAB of choice but have been thinking of changing it for brick break as i see a lot of screen users in UU i'd love to be able to annoy by breaking down the walls as it were. Aerial Ace i love seeing as it allows me options to revenge kill other Mienshao that decide to stay in and grass types that can usually sponge hits from this lady all day.
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Nidoqueen @ Life Orb
Evs: 100 HP/ 252 SpA/ 156 Spe
Nature: Modest (+SpA/-Atk)
Ability: Sheer Force
- Earth Power
- Fire blast
- Stealth Rocks
- ice beam

The mighty queen emerges with her amazing coverage able to hit pretty much anything super effectively and hit them hard. Not much to say really about her. post edit she now has Rocks over the T-Bolt so loses a little coverage but adds a bit more utility. But in past battles i;ve not seen her do much so maybe with rocks she can have a little more to do before she faints.
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Togekiss @ Choice Scarf
Evs: 8 HP/ 248 SpA/ 252 Spe
Nature: Timid (+Spe/-Atk)
Ability: Serene Grace
- Tri-Attack
- Air Slash
- Aura Blast
- Trick

Only just added her in to replace Milotic so not haad time to test it yet but hopefully i shall see good things from her. If not then my enemies won't be the only things feeling a sucker punch from Honchkrow if you know what i'm saying. Just a pretty interesting Para/Flinching set with the added bonus of being able to trick my scarf to cripple defensive walls i might have issues with. useful on a heavily offensive based team.
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Ladies Honchkrow has his eye on for future switch-ups are Roserade, Mismagius and Cresselia. He has recently dumped the charminf but out of place Milotic from his harem to add the flying white lady Togekiss. So any advice or comments on this team are most welcome or or perhaps you would like to suggest some ladies Honchkrows keen eyes may have missed. I look forward to comments and feedback on the team :)
 
For Nidoqueen I suggest running a set like this

Nidoqueen (F) @ Life Orb
Trait: Sheer Force
EVs: 100 HP / 252 SAtk / 156 Spd
Modest Nature
- Stealth Rock
- Earth Power
- Ice Beam
- Fire Blast

Stealth Rock will be very helpful to Honchkrow's sweep and hits flyers and levitaters that spikes doesn't.

Also Honchkrow is rather slow so I'd switch in Togekiss for Milotic, so togekiss can spread paralysis.
 
First I would run Nidoking over nidoqueen for more power. and use hitomotop instead of mienshou because you don't have a spinner.
Yeah, that would be sound advice if this wasn't Honchkrow and 5 women and Hitmontop isn't girly enough ;)


For Nidoqueen I suggest running a set like this

Nidoqueen (F) @ Life Orb
Trait: Sheer Force
EVs: 100 HP / 252 SAtk / 156 Spd
Modest Nature
- Stealth Rock
- Earth Power
- Ice Beam
- Fire Blast

Stealth Rock will be very helpful to Honchkrow's sweep and hits flyers and levitaters that spikes doesn't.

Also Honchkrow is rather slow so I'd switch in Togekiss for Milotic, so togekiss can spread paralysis.
And yeah, thanks for that set i'll certainly try it out and I have been looking at dropping Milotic as its likely the least useful member and slows the game down where i don't want it too. So i'll try out Togekiss over Milotic. But what set should i run, i've never used a Togekiss before lol.

Edit: Edited the OP to include Togekiss over Milotic and the changes to Nidoqueen
 
Nidoqueen is a better fit than King for this team, and replacing Mienshao with Hitmontop is not a good idea, as Mienshao is far more useful (and you don't need a rapid spinner at all).

I would however replace T-Bolt on Nidoqueen with Stealth Rock. A neutral Earth Power still hits any Water types pretty hard and having a Stealth Rock user is extremely important. Also the EV spread of 100 HP / 252 SAtk / 156 Spe is much better for Nidoqueen. It outspeeds all the things it needs to and leaves it with some nice bulk.

I would change Froslass' EVs to 252 SAtk / 252 Spe / 4 HP. Since pretty much any attack brings Froslass down to 1% even with full HP investment, its more worthwhile to atleast be able to hit decently hard with it.

I'm much more partial to Superpower and Pursuit as Honchkrow's 3rd and 4th moves, but maybe it works for you. I honestly think Superpower is better than Heatwave however, I highly doubt an uninvested Heat Wave would do very much to any Steel type considering they're all so bulky.

I think Milotic is the weakest link of this team. The team is very offensively based while your Milotic is very defensively based. This conflicts highly when a team like yours depends on offensive pressure so much. I think Snorlax or Slowbro would be better fits. Snorlax is just an all around excellent pokemon, and is great for taking out opposing Ghost types walling Mienshao's Hi Jump Kick. Slowbro however provides some great resistances and bulk to the team, as well as maintains offensive pressure. Here are sets for both:

Snorlax @ Leftovers
Trait: Thick Fat
EVs: 80 HP / 252 Atk / 172 SDef / 4 Spd
Adamant Nature
- Body Slam
- Earthquake
- Crunch
- Pursuit

Slowbro @ Choice Specs/Life Orb/Leftovers
Trait: Regenerator
EVs: 248 HP / 252 SAtk / 8 Spe
Modest Nature
- Scald
- Psyshock
- Fire Blast
- Trick/Grass Knot
 
Nidoqueen is a better fit than King for this team, and replacing Mienshao with Hitmontop is not a good idea, as Mienshao is far more useful (and you don't need a rapid spinner at all).

I would however replace T-Bolt on Nidoqueen with Stealth Rock. A neutral Earth Power still hits any Water types pretty hard and having a Stealth Rock user is extremely important. Also the EV spread of 100 HP / 252 SAtk / 156 Spe is much better for Nidoqueen. It outspeeds all the things it needs to and leaves it with some nice bulk.

I would change Froslass' EVs to 252 SAtk / 252 Spe / 4 HP. Since pretty much any attack brings Froslass down to 1% even with full HP investment, its more worthwhile to atleast be able to hit decently hard with it.

I'm much more partial to Superpower and Pursuit as Honchkrow's 3rd and 4th moves, but maybe it works for you. I honestly think Superpower is better than Heatwave however, I highly doubt an uninvested Heat Wave would do very much to any Steel type considering they're all so bulky.

I think Milotic is the weakest link of this team. The team is very offensively based while your Milotic is very defensively based. This conflicts highly when a team like yours depends on offensive pressure so much. I think Snorlax or Slowbro would be better fits. Snorlax is just an all around excellent pokemon, and is great for taking out opposing Ghost types walling Mienshao's Hi Jump Kick. Slowbro however provides some great resistances and bulk to the team, as well as maintains offensive pressure.

Snorlax and slowbro are just too boyish for this team ;) One even have 'bro' in its name XD I will certainly change up the ev spread of Frosslass and i have no idea why i was running hp evs on her in the first place O_o.

Also i just checked and i do have Superpower on my Honchkrow so i have no idea where roost came from and Pursuit honestly slipped my mind for some reason.

Milotic is now gone for Togekiss so all's good on that front and glad you agree on this team not really needing a spinner although Togekiss is hit hard by Rocks now but i hardly care about that. She can take it cause she's a champ.
 
Any thoughts on Meloettas place in the team? I have been looking at a Calm mind Mismagius set over her as Will accomplish the same thing really just Mismagius can also spin block for having a little less power.
 
Mismagius has Nasty Plot too, if you are worried about less power. Mismagius is also a lot faster at 105, but you'll lose a lot less bulk. They basically complete the same task, but it's really preference if you want speed and power or bulk
 
Looking at this team is that really a question :P Speed and power all the way. Plus i think Mismagius would be more useful as i do like my hazards to stick around a while. Not many spinners around in UU but i do see hitmontop a lot so would be nice to be able to block him. I also tend to prefer calm mind over nasty plot as i like the defence boost too but i guess nasty plot might fit better on this team i'm not sure.
 
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