7 pokes, 6 slots, o no.

I've got 7 pokes that I like to use, but only 6 slots, please rate whats there, and tell me which one to drop.





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Gengar @ focus sash
Timid
levitate
EV: 252 spd 252 spatt 4hp
-hypnosis
-shadow ball
-focus blast
-destiny bond

Standardish poke.

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Weavile @ life orb
Jolly
pressure
EV: 252 spd 252 att 4hp
-ice shard
-brick break
-night slash
-ice punch

Also standardish, two ice moves isnt ideal, but this weavile has perfect att+spd iv's, also, when your opponent see you icepunch, then sends in scarfchomp, lol.

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Garchomp @ choice band
Jolly
sand veil
EV: 252 spd 252 att 4hp
-dragon claw
-EQ
-outrage
-fire fang

Beats up tanks.

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Bronzong @ leftovers
Sassy
levitate
EV: 252hp, 100def, 100spdef, 52 spatt
-hypnosis
-charge beam
-hidden power ice
-stealth rock

Mainly there for outragers, and the ev spread is the way it is because it used to be physical, but that was before i knew it had hpice. And two sleepers, because quite often gengar doesn't get one off, or sometimes in the battle my opponent gets their poke to wake up.

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Toxicroak @ lum berry
Jolly
dry skin
EV: 252 att, 252 spd, 4hp
-fake out
-cross chop
-sucker punch
-stone edge

It's my fav poke and brings a few nice things to the team. I opted for fake out instead of S dance because I'm using it in a OU environment, and it gets outsped easier there. Plus, free switch into bliss.


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Starmie @ leftovers
Timid
Natural Cure
EV: There exactly how I want them but not standard, so to avoid what I've already heard I'm not going to post them.
-grass knot
-thunderwave
-confuse ray
-rapid spin

This poke uses the element of suprise. Not one expects a thunderwave after they switch out the poke i just countered. I like grass knot because is X2 against water and because its not electric. Parafusion is one of my favorite things.

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Regigigas @ leftovers
Adamant
slow start
EV: 252 att, 252 hp, 4 def
-thunderwave
-confuse ray
-avalanch
-drain punch

Another poke I really want to use just because It's my fav legend. Like I said, I really like parafusion. Avalanch to get decent power with slow start, and drain punch to add survivability and get ever closer to those five turns.
But, please keep in mind that even if regigigas never gets to the five turns, that it can still play a useful role on a team. But I am still way more fond the the moveset that tries to get the 5 turns in, rather than the purly tank support.

I would really like to have toxicroak and regigigas on my team, but Id rather win than have them both on my team.

one last thing,... please be nice.
 
Hmm okay let's see. The best way we can go with this is, to make it a ridiculously offensive team. For that, we'll keep Gengar, Weavile and Garchomp. Although, I'd Scarf the Gengar, and SD+LO Weavile, and SD+Yache Garchomp. That'll give you plenty of offense to go around, probably all you will need.

Next up, keep Bronzong, albiet change up the set. If it's your anti-random shit, I'd suggest Max HP, and Max Special attack. base 70 and 50 attacks are not going to cut it. And remove Hypnosis, Gengar has it, chances are that one Poke you sleep will never even see play, much less wake up. Now from there on, you add Reflect in there. Helps cover Bronzongs ass as well as helps others on the team.

Now, seeing as how the others don't really care about random field hazards (TS, SR, S), we're going to ditch the Starmie. Although I'm not too happy-go-wild about Toxicroak either, but I'm hoping we can replace that with a Machamp. The multiple offense+Dynamicpunch will piss off the opponent.

As for Regigigas, I'd probably go with Thunder Wave, Confuse Ray, then ACTUAL moves to take advantage of getting back it's attack, for example, Return.
 
I would drop Regigigas personally. It adds another fighting weakness that you don't need, and I've never seen one actually last the 5 turns needed to take advantage of those sexy base stats that it has.

Give either Garchomp or Weavile Swords Dance, or even both. CB Garchomp is great either way. Weavile on the other hand, either really wants a CB, or SD+Life Orb.

This team is pretty weak to a HP Ice Yanmega, as Ice Shard from Weavile only does 70% at the maximum, and Bronzong may not get Stealth Rock out in time to stop it, or may just get slept by Hypnosis. Although Fake Out -> Sucker Punch from Toxicroak is cool, that won't get rid of Yanmega either since Stealth Rock isn't up. Having to possibly use up two or more pokemon to take down Yanmega isn't cool. Scarfing Gengar would really help, as you can still outspeed Yanmega after 2 speed boosts and OHKO with Thunderbolt or Destiny Bond. Gengar also 4x resists Bug, which makes it a lot easier to switch in.

You don't need 2 pokemon with Hypnosis on this team, take it off Bronzong. Adding a support move like MoP suggested would be the best idea.
 
...

Changes to bronzong's and weavile's moveset will be made.


I like the idea of ditching starmie, but I'm a little afraid that when facing a skarm bliss, combo that he might get 2 or 3 spikes and mabey even a stealth rock, which is bad. But since I only have one SR weakness and several resist, mabey a spinner isn't completely necessary on my team, I really wouldn't know because I've never not used a spinner before.
 
Well if you ditch Rapid Spin, I'd ditch Starmie altogether. Something like a Wisher can come in handy. It works kind of like a "security blanket" for Spikes if you do see it, cause if the opponent DOES set it up, a few shuffling here adn there will be annoying. At least Wish will have to prolong them doing that. I'd probably slap a Reflect Jirachi in that last spot or something of the sort.

Or I just read my previous post and ditched Starmie already so it doesn't need a replacement!!! But yeah, if you did do Machamp over Toxicroak, it'll probably discouraged both Skarmory/Blissey from coming in while it's in, and that counts for something!
 
What if I relpaced weavile with this

Cloyster @ leftovers
def boosting nature
shell armor
Ev 252 hp, 252spdef
-rapid spin
-whirlpool
-ice shard
-spikes
Like taking the purpose of weavile and starmie and putting them together, still spins, and i have stabed ice shard still. Then Regigigas can replace starmie.

and whirlpool, because I like the idea possibly using it on the switch, trapping the opponent, then switching for the kill. whirlpool works like that right?
 
Yeah that's probably not going to work too well. It's weak to Stealth Rock itself, so that's annoying to switch in, then it can't do much damage, not even to other Spikers who you would Rapid Spin. And on top of that, Whirlpool has shit accuracy.

Just keep the Weavile and try to live without Rapid Spin and see how it fares.
 
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Sorry about the double post, but I have one more question.

Without starmie, I'm left with 2 specials, we'll, really one. leaving me with weavile or toxicroak as my new lead, because if gengar leads it could fall early, then I will be walled to death. Suggestions?
 
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