





Introduction:
Hey everyone, it's Toon Linked here bringing you my first RMT. I decided to make a team with Mega Scizor because it's just so good in the current metagame. This team peaked 1500 and I'm making my way up, but anyways, I hope you enjoy!

I wanted to build a team around Mega Scizor because he destroys everything.


I wanted a bulky water who could absorb fire attacks for Scizor and sweep.



I was weak to Mega Manectric and Talonflame so I decided to use Raikou.




Scarfed Lando-T looked like a problem and Hawlucha does well against it.





Life Orb Gengar was put on to the team because he hits so hard and not much switch-in to it.






I wanted a bulky Stealth Rocker who could also deal with Bird Spam and absorb fire moves just in case Manaphy was gone.






Lando-T was a problem so I put defensive Chomp onto the team.
In Depth Analysis

Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Swords Dance
- Roost
- Bullet Punch
- Knock Off
I decided to use Mega Scizor because it's amazing right now. I went with the Bulky SD + Roost Mega Scizor. The EV spread is used to take hits from pokemon like the Lati twins, Mega Gardevoir, and other special attackers. 46 Attack EVs with Adamant gives Mega Scizor some power and the rest of the EVs give him bulk at the same time. Roost is used to recover from attacks and keep Scizor from getting knocked out. Knock Off helps me get rid of items and pokemon that annoy me such as Chansey. Swords Dance is a standard move on Mega Scizor, as it makes his attack tremendously high. Bullet Punch gives Scizor priority and it gains the Technician boost at the same time, plus STAB, making Bullet Punch an excellent move on him.

Manaphy @ Leftovers
Ability: Hydration
EVs: 96 HP / 160 Spe / 252 SpA
Modest Nature
- Scald
- Tail Glow
- Energy Ball
- Ice Beam
Here it is, the pokemon that always sweeps. Manaphy is becoming better and better as the metagame progresses and after a Tail Glow, its hard to stop. I decided to use a Manaphy that was could outspeed lots of pokemon, while maintaining bulk. Tail Glow turns him into a sweeper, boosting it's special attack to monstrous levels. Scald is just great on Manaphy in general, as it can burn opponents and with STAB, it hits like a truck. Energy Ball is for coverage on Manaphy and allows it to beat the bulky waters that would otherwise wall it, such as Rotom-W. Ice Beam helps me against dragons like Latios or Altaria. Leftovers are necessary on Manaphy, as it gives it the recovery it needs.

Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 24 SpD / 232 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Volt Switch
- Shadow Ball
Raikou was put on to the team to patch up my Mega Manectric weakness, and with it's speed and power, it hits hard while sponging hits on the special side. Thunderbolt is a powerful STAB on Raikou and is necessary to hit lots of pokemon hard such as Mega Charizard Y, bulky waters, and other pokemon. Hidden Power Ice helps me beat the ground types that threaten Raikou, like Landorus, Gliscor, or Garchomp. Volt Switch completes my Volt-Turn core with Mega Scizor as well as giving me momentum while still doing heavy amounts of damage. Shadow Ball is used for coverage, and it helps against pokemon like Excadrill, Mamoswine, Latios, or Latias. The EVs allow it to outspeed lots of pokemon, while giving it some bulk and massive power. I may lose the speed tie to Starmie, but most don't stay in anyways.

Hawlucha @ Sitrus Berry
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- High Jump Kick
- Substitute
- Acrobatics
- Swords Dance
In my opinion, Hawlucha is very underrated. It's speed is off the charts and with Sub + SD, it's an easy sweep. High Jump Kick is an amazing STAB on Hawlucha, and it hits steels that annoy the team. Substitute helps me get my Unburden boost, and if the opponent doesn't break it, I can set up a Swords Dance and proceed to sweep. Acrobatics is great on Unburden Hawlucha because once my Sitrus Berry activates, it has a base power of 110 and with STAB, it punches holes. The EV spread lets me outspeed so many pokemon, like Starmie, Raikou, Mega Diancie, and other base 110's. Swords Dance boosts Hawlucha's attack by 2, and makes it a strong sweeper. The IVs allow me to only have to use Substitute twice in order to gain my Unburden boost.

Gengar @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Shadow Ball
- Focus Blast
- Destiny Bond
This ghost provides great offense for the team. Sludge Wave is the strongest STAB and gets rid of annoying fairy types like Clefable and Gardevoir (whose hyper voice destroys Hawlucha). Shadow Ball has extremely good coverage, being resisted by only dark types and immune to normal types. Focus Blast takes care of the normal types that would otherwise be immune to Shadow Ball, and Focus

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
The previous member of the team was Heatran, but that just made Lando-T an even bigger threat, so Garchomp is now here. Rocky Helmet + Rough Skin combine for a total of 29/30% of recoil damage. The EV spread gives Garchomp the ability to be a defensive tank and it also gives it some SpD bulk. Stealth Rock is to get rid of Sashes and deal lots of damage to pokemon like Charizard, Talonflame, Kyurem-B, etc. Earthquake is a powerful STAB that deals a ton of damage, and Dragon Tail is for STAB that also phazes out opponents. Fire Blast is to deal massive damage to steels such as Scizor, Ferrothorn, or Skarmory.
Threats

If this monster gets a Rock Polish up, I'm pretty much screwed. With Life Orb, this hits like a truck and it has decent bulk. Manaphy can take a hit, but not two. Gengar can wall it, but that's if it doesn't have Psychic or Knock Off.
Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Swords Dance
- Roost
- Bullet Punch
- Knock Off
Manaphy @ Leftovers
Ability: Hydration
EVs: 96 HP / 160 Spe / 252 SpA
Modest Nature
- Scald
- Tail Glow
- Energy Ball
- Ice Beam
Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 24 SpD / 232 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Volt Switch
- Shadow Ball
Hawlucha @ Sitrus Berry
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- High Jump Kick
- Substitute
- Acrobatics
- Swords Dance
Gengar @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Shadow Ball
- Focus Blast
- Destiny Bond
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Swords Dance
- Roost
- Bullet Punch
- Knock Off
Manaphy @ Leftovers
Ability: Hydration
EVs: 96 HP / 160 Spe / 252 SpA
Modest Nature
- Scald
- Tail Glow
- Energy Ball
- Ice Beam
Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 24 SpD / 232 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Volt Switch
- Shadow Ball
Hawlucha @ Sitrus Berry
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- High Jump Kick
- Substitute
- Acrobatics
- Swords Dance
Gengar @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Shadow Ball
- Focus Blast
- Destiny Bond
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
http://replay.pokemonshowdown.com/ou-224553248 (versus Stall)
http://replay.pokemonshowdown.com/ou-225056709 (versus Sand Offense)
http://replay.pokemonshowdown.com/ou-225056709 (versus Sand Offense)
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