So the challenge says 4v4 Doubles, but you each only PM'd me one mon. I'll just take that as 1v1 Singles then!
4 vs 4 1v1 Freshmon Doubles Singles (must have no counters used on it and must be LC-legal)
3 substitutions (we'll need them)
2 chills, 5 recoveries
3-day DQ all
Arena: False Evolution Arena
The ASB Arena, but with one twist: For the duration of the battle, all Pokemon's movepools are the full movepool of their final evolved form.
I'm gonna say Training Items and Fuck Abilities (You guys decide, I don't care)
ORDER:
Dummy Items (Ability?)
AOPS Items, Attacks (Ability?)
Dummy Attacks
I ref
GOGOGOGOGOGO!!!!!!!!!!!
3 substitutions (we'll need them)
2 chills, 5 recoveries
3-day DQ all
Arena: False Evolution Arena
The ASB Arena, but with one twist: For the duration of the battle, all Pokemon's movepools are the full movepool of their final evolved form.
I'm gonna say Training Items and Fuck Abilities (You guys decide, I don't care)
Dummy007 said:Thanks for reffing! I have never used this guy in battle, so I can only hope he's good.
![]()
Houndour [Alma] (M)
Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)
Typing: Dark/Fire
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1(-)
SpA: Rank 4(+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
DC: 0/5
Attacks (14):
Leer
Ember
Howl
Smog
Roar
Bite
Odor Sleuth
Beat Up
Counter
Nasty Plot
Thunder Fang
Sunny Day
SolarBeam
Flamethrower
AOPSUser said:![]()
Metapod "Compound Lens" (F)
Type: Bug
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Nature: Timid (Adds 15% Speed, Subtracts 1 *, adds 5% accuracy)
Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Shed Skin: (DW LOCKED) (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 1
Spe: 35 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 9
+5% Accuracy
EC: 3/5
MC: 2
DC: 1/5
Attacks:
Tackle
String Shot
Bug Bite
Harden
Snore
ORDER:
Dummy Items (Ability?)
AOPS Items, Attacks (Ability?)
Dummy Attacks
I ref
GOGOGOGOGOGO!!!!!!!!!!!