Now i gonna teach you a great thing with him.
It has Pressure ability and have pretty cool movsets to him.
Spiritomb@Leftovers/Chesto Berry
Impish/Carefull
Ev's: HP 252/Def 78/SpDef 180
Spite
Pursuit/Dark Pulse
Rest
Sleep Talk/Protect
Spite do so you lose PP with Pressure you lose up to 6 PP per turn and if you think you Opponent Switch then go with Pursuit. When Spiritomb have small HP left then use Rest then Sleep Talk.
Chesto Berry if you want to Awake directly for you turn but use Protect instead if you have Chesto in other way go with Leftovers and Sleep Talk.
Protect could be good after you doing one Spite so if anyone use Flare BLitz for exempel go with Spite will lose 6 PP and then Protect after that he can't do it any more.
Probably the most annoyest set you can think slowly drag your PP if you Switch Pursuit catch you.
You can choose Dark Pulse in other opinion if you think Pursuit is to risky but you Calm or Bold natures if you use Dark Pulse
I like to Drag PP with it its fun.
Aerodactyl works almost the same but it can't do Spite but i can show you.
Aerodactyl@Leftovers
Hasty
Ev's HP 180/SpAtk 78/Spd 252
Fly
Protect
Fire Blast
Substitute
First to do its protect then Substitue and the Opponent lose 4 PP in two turns and do it again if Substitue breaks if not use Protect again after that Fly if the opponent Switch in Skarmory, Scizor and other Steel types then use Fire Blast. With 78 SpAtk so can Aerodactyl owrks pretty great with Fire Blast
Damage from Fire Blast: 57.20% - 67.53% on Skarmory with 0 SpDef Ev's.
Damage from Fire Blast:120.27%-141.24% on Forretress with 0 SpDef Ev's.
Damage from Fire Blast: 120.27% - 141.24% on Scizor with 0 Spdef Ev's.
Fire Blast works at him and better on them on Physical Wall then Fire Fang so Fire Blast is a good choice with little Ev's Spread. What you think about my ideas?
It has Pressure ability and have pretty cool movsets to him.
Spiritomb@Leftovers/Chesto Berry
Impish/Carefull
Ev's: HP 252/Def 78/SpDef 180
Spite
Pursuit/Dark Pulse
Rest
Sleep Talk/Protect
Spite do so you lose PP with Pressure you lose up to 6 PP per turn and if you think you Opponent Switch then go with Pursuit. When Spiritomb have small HP left then use Rest then Sleep Talk.
Chesto Berry if you want to Awake directly for you turn but use Protect instead if you have Chesto in other way go with Leftovers and Sleep Talk.
Protect could be good after you doing one Spite so if anyone use Flare BLitz for exempel go with Spite will lose 6 PP and then Protect after that he can't do it any more.
Probably the most annoyest set you can think slowly drag your PP if you Switch Pursuit catch you.
You can choose Dark Pulse in other opinion if you think Pursuit is to risky but you Calm or Bold natures if you use Dark Pulse
I like to Drag PP with it its fun.
Aerodactyl works almost the same but it can't do Spite but i can show you.
Aerodactyl@Leftovers
Hasty
Ev's HP 180/SpAtk 78/Spd 252
Fly
Protect
Fire Blast
Substitute
First to do its protect then Substitue and the Opponent lose 4 PP in two turns and do it again if Substitue breaks if not use Protect again after that Fly if the opponent Switch in Skarmory, Scizor and other Steel types then use Fire Blast. With 78 SpAtk so can Aerodactyl owrks pretty great with Fire Blast
Damage from Fire Blast: 57.20% - 67.53% on Skarmory with 0 SpDef Ev's.
Damage from Fire Blast:120.27%-141.24% on Forretress with 0 SpDef Ev's.
Damage from Fire Blast: 120.27% - 141.24% on Scizor with 0 Spdef Ev's.
Fire Blast works at him and better on them on Physical Wall then Fire Fang so Fire Blast is a good choice with little Ev's Spread. What you think about my ideas?