Hey, its Izaya here, with my first rmt :) I've never tried to build water before(i just use some generic cancer), and I really thought a LO Sharpedo water would be cool. I haven't used it on the ladder seriously yet, but its had some decent success vs friends and in tours.
Sharpedo @ Life Orb
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Dark Pulse
- Protect
- Ice Beam
- Hydro Pump
+1 252+ Atk Mold Breaker Mega Gyarados Earthquake vs. 252 HP / 252+ Def Rotom-W: 282-332 (92.7 - 109.2%) -- 56.3% chance to OHKO
Yeah, my matchup vs flying and electric is cancer, and this mon can stall out the entire team and spam discharge. My main check to this thing is clicking toxic with tentacruel and stalling it out with slowking + swampert + tenta. Rotom-W can also hard wall this team along with zapdos, which is why I run earthquake on my Mega Gyara.
Breloom gets a kill everytime it comes in. Rocks are important vs fighting otherwise a mon needs to be sacked to break its sash.
Kyurem black does serious damage, with swampert being the only thing that isnt OHKO'd. If its scarf, azumarill can take a fusion bolt and revenge it with play rough. If its LO, i need a burn from swampert or a roll on azu to win :X
Feel free to toy around with the sets :]
I started off with LO Sharpedo, the mon i based this team around.
Next up I added my favorite water wall and Stealth rocks setter, Swampert.
I chose Mega Gyara, since it can easily clean late game if played properly. Paired with Sharpedo, it completely bops the psychic matchup. I also brought along banded Azumarill to ease the dragon matchup.

Next up I added my favorite water wall and Stealth rocks setter, Swampert.

I chose Mega Gyara, since it can easily clean late game if played properly. Paired with Sharpedo, it completely bops the psychic matchup. I also brought along banded Azumarill to ease the dragon matchup.


I noticed i needed a spinner as well as a Mega Venu check, so i chose assault vest Slowking, which also acts as a spdef wall, and Tentacruel as a secondary wall as well as my hazard control and grass neutral



Sharpedo @ Life Orb
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Dark Pulse
- Protect
- Ice Beam
- Hydro Pump
Nothing much to say really, pretty straight forward imo. Save helps vs drags, psychic and if you time the protects and attacks correctly, it can pull clutch wins.
Slowking @ Assault Vest
Ability: Regenerator
EVs:160 HP / 252 SpA / 96 SpD 248 HP / 124 SpA / 136 SpD
Modest Nature
- Power Gem
- Psychic
- Scald
- Fire Blast
This is my main venu check as well as my spdef wall. It has access to greater and more offensive movepool, with evs to tank 3 giga drains from a a Mega Venusaur, and 2HKO it with psychic. I run psychic over psyshock since most venus tend to be offensive or physically defensive. These EV's guarantee a 3hko from a Mega Charizard-Y solar beam, as well as 2HKO it with power gem.
252 SpA Mega Charizard Y Solar Beam vs. 248 HP / 136 SpD Assault Vest Slowking: 166-196 (42.2 - 49.8%) -- guaranteed 3HKO
124+ SpA Slowking Power Gem vs. 0 HP / 4 SpD Mega Charizard Y: 252-300 (84.8 - 101%) -- 6.3% chance to OHKO
124+ SpA Slowking Psychic vs. 248 HP / 144 SpD Mega Venusaur: 182-216 (50.1 - 59.5%) -- guaranteed 2HKO
Swampert @ Leftovers
Ability: Damp
EVs:252 HP / 4 Atk / 252 Def 252 HP / 112 Def / 144 SpD
Impish Nature
- Scald
- Roar
- Stealth Rock
- Earthquake/Yawn
Swampert is my defensive wall(obviously :P). With access to Roar, Stealth Rock and Scald, it acts as a great hazard setter and shuffler, along with the ability to get some clutch burns. It's ev'ed to take 2 ice beams from a LO Kyurem-black, threaten it with yawn and get rocks up safely.
Gyarados-Mega @ Gyaradosite
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Waterfall
- Earthquake/Substitute
- Dragon Dance
This is my preferred water mega and my late game sweeper. At +2 almost nothing stops this mon and it can clean sweep psychic after mew is gone. I run earthquake because of the fact that rotom-wash is a huge threat to my team.
252+ Atk Mold Breaker Mega Gyarados Earthquake vs. 252 HP / 252+ Def Rotom-W: 188-222 (61.8 - 73%) -- guaranteed 2HKO
Slowking @ Assault Vest
Ability: Regenerator
EVs:
Modest Nature
- Power Gem
- Psychic
- Scald
- Fire Blast
This is my main venu check as well as my spdef wall. It has access to greater and more offensive movepool, with evs to tank 3 giga drains from a a Mega Venusaur, and 2HKO it with psychic. I run psychic over psyshock since most venus tend to be offensive or physically defensive. These EV's guarantee a 3hko from a Mega Charizard-Y solar beam, as well as 2HKO it with power gem.
252 SpA Mega Charizard Y Solar Beam vs. 248 HP / 136 SpD Assault Vest Slowking: 166-196 (42.2 - 49.8%) -- guaranteed 3HKO
124+ SpA Slowking Power Gem vs. 0 HP / 4 SpD Mega Charizard Y: 252-300 (84.8 - 101%) -- 6.3% chance to OHKO
124+ SpA Slowking Psychic vs. 248 HP / 144 SpD Mega Venusaur: 182-216 (50.1 - 59.5%) -- guaranteed 2HKO

Swampert @ Leftovers
Ability: Damp
EVs:
Impish Nature
- Scald
- Roar
- Stealth Rock
- Earthquake/Yawn
Swampert is my defensive wall(obviously :P). With access to Roar, Stealth Rock and Scald, it acts as a great hazard setter and shuffler, along with the ability to get some clutch burns. It's ev'ed to take 2 ice beams from a LO Kyurem-black, threaten it with yawn and get rocks up safely.

Gyarados-Mega @ Gyaradosite
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Waterfall
- Earthquake/Substitute
- Dragon Dance
This is my preferred water mega and my late game sweeper. At +2 almost nothing stops this mon and it can clean sweep psychic after mew is gone. I run earthquake because of the fact that rotom-wash is a huge threat to my team.
+1 252+ Atk Mold Breaker Mega Gyarados Earthquake vs. 252 HP / 252+ Def Rotom-W: 282-332 (92.7 - 109.2%) -- 56.3% chance to OHKO

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs:252 HP / 4 SpA / 252 SpD 248 HP / 152 SpD / 108 Spe
Calm Nature
- Scald
- Rapid Spin
- Toxic
- Acid Spray
My hazard control mon as well as my grass neutral mon. Helps with venu thanks to liquid ooze, and is a good switch-in for types like ghost, bug and dark that threaten Slowking. Tentacruel has enough speed ev's to speed creep threats like jolly bisharp and breloom, and click acid spray or scald depending on which one it is.
Azumarill @ Choice Band
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Knock Off / Superpower
The powerhouse of the team, and the mon which helps with my matchup vs dragons. Azu gets me many W's by simply clicking aqua jet.
Threats:-Ability: Liquid Ooze
EVs:
Calm Nature
- Scald
- Rapid Spin
- Toxic
- Acid Spray
My hazard control mon as well as my grass neutral mon. Helps with venu thanks to liquid ooze, and is a good switch-in for types like ghost, bug and dark that threaten Slowking. Tentacruel has enough speed ev's to speed creep threats like jolly bisharp and breloom, and click acid spray or scald depending on which one it is.

Azumarill @ Choice Band
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Knock Off / Superpower
The powerhouse of the team, and the mon which helps with my matchup vs dragons. Azu gets me many W's by simply clicking aqua jet.




Sharpedo @ Life Orb
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Dark Pulse
- Protect
- Ice Beam
- Hydro Pump
Slowking @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 124 SpA / 136 SpD
Modest Nature
- Scald
- Psychic
- Power Gem
- Fire Blast
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 112 Def / 144 SpD
Bold Nature
- Stealth Rock
- Scald
- Roar
- Yawn
Gyarados-Mega @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Substitute
- Waterfall
- Crunch
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 248 HP / 152 SpD / 108 Spe
Calm Nature
- Toxic
- Scald
- Rapid Spin
- Acid Spray
Azumarill @ Choice Band
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Knock Off
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Dark Pulse
- Protect
- Ice Beam
- Hydro Pump
Slowking @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 124 SpA / 136 SpD
Modest Nature
- Scald
- Psychic
- Power Gem
- Fire Blast
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 112 Def / 144 SpD
Bold Nature
- Stealth Rock
- Scald
- Roar
- Yawn
Gyarados-Mega @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Substitute
- Waterfall
- Crunch
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 248 HP / 152 SpD / 108 Spe
Calm Nature
- Toxic
- Scald
- Rapid Spin
- Acid Spray
Azumarill @ Choice Band
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Knock Off
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