A New Era in my ASB Career! Cheese and Matezoid have a 6v6 LC Doubles!

6v6 LC Doubles
3 Day DQ
Switch=OK
Training items only
All else standard
Team CorruptedCheese:
328.png
Lanayru (m)
Nature: Impish (1+Def, 1- SpA)
Type: Ground
Abilities:
Arena Trap / Hyper Cutter / Sheer Force (LOCKED)
Stats:
HP: 90
Atk: Rank 4
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 3/9
MC: 4
AC: 3/5

Attacks:
Level-Up (15/20)

  1. Fissure
  2. Superpower
  3. Feint
  4. Bite
  5. Sand Attack
  6. Faint Attack
  7. Sand Tomb
  8. Mud Slap
  9. Bide
  10. Bulldoze
  11. Rock Slide
  12. Dig
  13. Crunch
  14. Earth Power
  15. Earthquake
Egg Moves (5/10)
  1. Gust
  2. Mud Shot
  3. Focus Energy
  4. Signal Beam
  5. Bug Bite
TM Moves (5/26)
  1. Toxic
  2. Sandstorm
  3. Rock Tomb
  4. Rest
  5. Facade
653.png
(M)
Nature: Lonely (+1 Atk -1Def)
Type: Fire
Abilities: Blaze/Magician(LOCKED)
Stats:
HP: 90
Atk: 3 (+)
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 60
Size: 1
Weight Class: 1
Base Rank Total: 11

EC: 1/9
MC: 2
AC: 3/5

Attacks:
Level-Up (10/16)

  1. Scratch
  2. Tail Whip
  3. Ember
  4. Howl
  5. Flame Charge
  6. Psybeam
  7. Fire Spin
  8. Lucky Chant
  9. Psychic
  10. Light Screen
Egg Moves (4/4)
  1. Heat Wave
  2. Hypnosis
  3. Magic Coat
  4. Wish
TM Moves (8/35)
  1. Sunny Day
  2. Toxic
  3. Flamethrower
  4. Fire Blast
  5. Will-O-Wisp
  6. Psyshock
  7. Power Up Punch
  8. Facade
252.png
(f) Xylia
Nature: Lonely (Atk -Def)
Type: Grass
Abilities: Overgrow | Unburdern (LOCKED)
Stats:
HP: 90
Atk: 3 (+)
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up (6/12)


1. Pound
2. Leer
3. Absorb
4. Quick Attack
5. Pursuit
6. Screech

Egg Moves (5/16)

1. Crush Claw
2. Dragon Breath
3. Leaf Storm
4. Crunch
5. Grassy Terrain

TM Moves (5/45)

1. Dig
2. Energy Ball
3. Acrobatics
4. Sleep Talk
5. Rock Slide
133.png
Glaire (F)
Nature: Hasty (+15%Spe, +7%Acc, -Def)
Type: Normal
Abilities:
Adaptability / Run Away / Anticipation (LOCKED)
Stats:
HP: 90
Atk: 2
Def: 1 (-)
SpA: 2
SpD: 3
Spe: 64 (55*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up (12/16)

  1. Helping Hand
  2. Growl
  3. Tackle
  4. Tail Whip
  5. Sand Attack
  6. Baby-Doll Eyes
  7. Swift
  8. Quick Attack
  9. Bite
  10. Refresh
  11. Covet
  12. Take Down
Egg Moves (5/13)
  1. Covet
  2. Detect
  3. Synchronoise
  4. Wish
  5. Yawn
TM Moves (5/20)
  1. Toxic
  2. Dig
  3. Shadow Ball
  4. Retaliate
  5. Sleep Talk
447.png
Aura (M)
Nature: Naughty (+Atk -SpD)
Type: Fighting
Abilities:
Steadfast / Inner Focus / Prankster (LOCKED)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 2
SpD: 1 (-)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up (9/11)

  1. Foresight
  2. Quick Attack
  3. Endure
  4. Counter
  5. Force Palm
  6. Feint
  7. Reversal
  8. Copycat
  9. Screech
Egg Moves (5/15)
  1. Blaze Kick
  2. Bullet Punch
  3. Cross Chop
  4. Crunch
  5. Sky Uppercut
TM Moves (5/35)
  1. Protect
  2. Earthquake
  3. Shadow Claw
  4. Poison Jab
  5. Power Up Punch
570.png
Mirage (F)
Nature: Bashful (no change)
Type: Dark
Abilities: Illusion
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: N/A

Attacks:
Level Up (8/16)

  1. Scratch
  2. Leer
  3. Pursuit
  4. Fake Tears
  5. Fury Swipes
  6. Feint Attack
  7. Scary Face
  8. Taunt
Egg Moves (5/9)
  1. Counter
  2. Dark Pulse
  3. Detect
  4. Extrasensory
  5. Sucker Punch
TM Moves (5/35)
  1. Dig
  2. Shadow Ball
  3. Aerial Ace
  4. Swords Dance
  5. Substitute
Team Matezoid:
goomy.png

<Goomy> [Mushy] (F)
Nature: Naive (+15% Speed, -1 Sp.Def, +7% Accuracy)
Type:


Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.


About: First seen running from a wild Arbok in the swamps, Matezoide managed to protect the small dragon and drove the beast away. Thankfull for her saviors, and tired of the severe humidity, Mushy followed them through a huge part of the region, until she was eventually noticed and officialy captured. Quickly revealing a major sweet tooth, Mushy swalloed the puffins that were being saved for the others, which further complicated any plans to save money for souvenirs.

Abilites:

Hydration (Passive):
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Sap Sipper (Passive):

This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.
Gooey (Hidden Ability LOCKED, Passive):

This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.
Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 46 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 3/9
MC: 0
AC: 3/5

Moves:

Tackle (*)
Bubble (*)
Absorb (*)
Protect (*)
Bide (*)
Dragon Breath (*)
Rain Dance (*)
Body-Slam
Muddy Water
Dragon Pulse


Rock-Slide (*)
Thunderbolt (*)
Infestation (*)
Sludge Wave (*)
Rest (*)
Hidden Power (Fairy)
Sleep Talk

Counter (*)
Iron Tail (*)
Endure (*)
Acid Armor (*)
Poison Tail (*)
Draco Meteor
tyrunt.png


<Tyrunt> [Randall] (M)
Nature: Jolly (+Spe, -SpA. +7% Acc)

Type:

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.


Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.


About: A cloned Tyrunt, Randall posses a great curiosity about the past. Not the past he comes from, but rather, archeology. The knowledge, the treasures, the legacy left by older civilizations.....it is all so fascinating for the pokemon. He feels, inside his heart, that much can be learned from the past, in order to create a brighter future. Whenever he is around an archeology site, he cant help but poke around, much to his owner's worry.

Abilites:

Strong Jaw (Passive):

This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.
Rock Head (HA LOCKED, Passive):

This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 56 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 2/6
MC: 0
AC: 2/5

Moves


Tail Whip (*)
Tackle (*)
Roar (*)
Stomp (*)
Bide (*)
Stealth Rock (*)
Bite (*)
Charm (*)
Crunch
Dragon Tail
Horn Drill

Dragon Claw (*)
Rock Slide (*)
Substitute (*)
Earthquake (*)
Brick-Break (*)
Protect
Stone Edge

Fire Fang (*)
Ice Fang (*)
Poison Fang (*)
Dragon Dance (*)
Thunder Fang (*)
froakie_sprite_by_dancesofshadows-d5r21pb.png

<Froakie> [Trent] (M)
Nature: Naive (+15% Spe, +23 Accuracy, -1 SpD)
Type:

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.


About: A pokemon received by Matezoide during his stay in Kalos, Trent is highly energetic, being incapable of standing still for more than 3 seconds, he is always looking for activites, including, but not limited to battling, jumping, climbing trees and counting the amount of teeth in his mouth (Hint: 0), just keeping him on sight as shown to be problematic.
Abilites:

Torrent (Passive):

When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean (Hidden Ability LOCKED, Toggle):


By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 2/9
MC: 0
AC: 5/5


Moves:
Bubble (*)
Fling (*)
Growl (*)
Lick (*)
Pound (*)
Quick Attack (*)
Round (*)
Smokescreen (*)
Water Pulse (*)
Hydro Pump
Bounce


Ice Beam (*)
Protect (*)
Scald (*)
Taunt (*)
Hidden Power (Steel)
U-turn (*)
Grass Knot
Power Up Punch

Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)
bunnelby.png

<Bunnelby> [Isaac] (M)
Nature: Jolly (-1 Sp.Attack, +15% Speed, +10% Accuracy)
Type:

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

About: A little Bunnelby that suffered a life of insults as yet another Normal Rodent, Isaac suffered from severe depression. Upon coming across Trent being beaten down by an angry Snorlax, however, Isaac knew he had to do something and, with amazing speed and reflexes, managed to drive the beast away.
Never having battled before, Isaac was surprised and finally understood that species means very little and everyone posses a Huge Power (heh...i so funny) inside them. Feeling happiness for the first time in his life, Isaac begged to be captured and now, he is determined to grow stronger and stronger.
Abilites:

Pickup (Passive):


This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
Cheek Pouch (Passive):
This Pokemon gains additional HP from absorbing more nutrients when it eats any Berry item. For each consumption of a Berry, the Pokemon gains ten divided by maximum berry activations (10/Max activations, rounded down) HP in addition to that berry's effect. [Ex. Lum Berry activates once at maximum, 10 HP is gained. Cheri Berry activates twice at maximum, 5HP per activation is gained. Natural Gift berries activate a maximum of 5 times, so 2HP is gained.)
Huge Power (Hidden Ability UNLOCKED, Passive):
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Stats

HP: 90
Atk: Rank 2 [4 Huge Power]
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 66 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12 [14 Huge Power]


EC: 1/6
MC: 0
AC: 5/5

Moves

Tackle (*)
Agility (*)
Leer (*)
Quick-Attack (*)
Double-Slap (*)
Mud-Slap (*)
Take Down (*)
Mud Shot (*)
Double Kick (*)
Dig
Super Fang
Bounce

Power-Up Punch (*)
Earthquake (*)
Stone Edge (*)
Torment (*)
U-Turn (*)
Return (*)
Retaliate (*)

Rollout (*)
Spikes (*)
Defense Curl (*)
fletchling.png


<Fletching> [Amy] (F)
Nature: Lonely (+1 Attack, -1 Defense)

Type: Normal/Flying

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.


About: Caught in the Saffari Zone, Amy always had an affinity for babies. Having an imensurable love for her mother, as well as every mother in the world, she just cant help but act as protective torwards those younger than her. In fact, out of her brothers and sisters, Amy was the only one to stay with her parents and occasionaly helped the saffari workers take care of recently born pokemon.
However, fearing she was isolating herself from the outside world, her parents convinced her to leave, and despite the sadness, she knew they were correct. Eventualy captured by Matezoide, Amy was amazed at how vast the world really is.

Abilites:

Big Pecks (Passive):

This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.
Gale Wings (Hidden Ability UNLOCKED, Passive):

This Pokemon's Flying type moves have an additional level of priority over their normal order (e.g. +0 priority is +1, +1 is +2, etc.)
Stats


HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/9
MC: 0
AC: 5/5


Moves:

Tackle (*)
Growl (*)
Quick-Attack (*)
Peck (*)
Agility (*)
Flail (*)
Roost (*)
Razor Wind (*)
Steel Wing
Me First

Fly (*)
Acrobatics (*)
Flame Charge (*)
U-Turn (*)
Taunt (*)
Return
Roost (*)
Overheat (*)
Sunny Day (*)

Quick-Guard (*)
Tailwind (*)
Snatch
honedge.png


<Honedge> [Radiance] [M]
Nature: Brave (+1 Attack, -15% Speed, -10% Evasion)
Type:

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


About: Born on an abandoned warehouse, Radiance never knew his parents. Sure, there were other ghosts in there, but due to the complete lack of order and proper communication, he never managed to get an useful information.
Fed up with a life of confusion and assholes, the Honedge left the mansion and moved from area to area, always feeling like an out-cast. Eventually, however, he met Vivi on his latest house, a labirynth next to a mansion, house of several different species. Understanding she needed a place to stay, and someone she could trust on, the Honedge completely ignored his wishes of leaving and stayed there with her, providing her safety. With each day, it became harder and harder for him, but luckly, Vivi understood how he felt and decided to leave, Radiance quickly following her.
After a while, the pair was captured by Matezoide and went back with him to the Smogon region, but, for the first time, largely in part of Vivi and her fondness towards the trainer, Radiance felt confortable on his new residence.

Abilities:

No Guard (Passive):
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Stats:

Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15


EC: 1/9
MC: 0


Moves:

Tackle (*)
Swords Dance (*)
Fury Cutter (*)
Metal Sound (*)
Pursuit (*)
Autotomize (*)
Shadow Sneak (*)
Aerial Ace (*)
Iron Head

Brick-Break (*)
Rock-Slide (*)
Gyro Ball (*)
Rest (*)
Frustation (*)
Return (*)
Shadow Claw (*)
Rest (*)
Protect (*)
Substitute (*)

Destiny Bond
The match-up is Cheese's Trapinch, Fennekin, Treeko, Eevee, Riolu, and Zorua against Matezoid's Goomy, Tyrunt, Froakie, Bunnelby, Fletchling, and Honedge. Both teams seem diverse, with neither side having a strong advantage, but Matezoid will have to deal with the possibility of ordering against a Zorua. Only time will tell how this match ends up.
CorruptedCheese sends out + equips
Matezoide does likewise + orders
CorruptedCheese orders​
 
Exp Share for both


Sending out Bunnelby and Fletching


Bunnelby: Spikes -> Stone Edge (Fennekin) -> Earthquake


Fletching: Return (Fennekin) -> Fly (Treecko) -> Return (Fennekin)



Had to rush a bit....hopefully i didnt screw up too badly lol
 
Fennekin Power Up Punch (Bunnelby) ~ toxic (Fletchling) ~ Power Up Punch (Bunnelby)
Treecko Rock Slide ~ Dragon breath (Fletchling) ~ Rock Slide

Go, my pretties! Make me proud!
 
Let's see if doubles is as hard to ref as people say it is.

Pre-round:
BAABBB
252.png
653.png

Xylia the Treeko | Mozilla the Fennekin​
HP: 90 | 90
EN: 100 | 100
Stats: 3/1/3/2/70 | 3/1/3/2/60​
SC/WC: 1/1 | 1/1​
Abilities: Overgrow | Blaze
Other: None | None​

VS.
BBBAAB
bunnelby.png
fletchling.png

................Isaac the Bunnelby | Amy the Fletchling​
HP: 90 | 90
EN: 100 | 100
Stats: 4/2/1/2/66 | 3/1/2/2/62​
SC/WC: 1/1 | 1/1​
Abilites: Pickup/Cheeck Pounch/Huge Power​
Big Pecks/Gale Wings​
Other: +10 Accuracy | None...............
Begin round 1
Action 1:
Order: Treeko, Bunnelby, Fletchling, Fennekin

Treeko used Rock Slide
Crits(9518, 8353): No
Effects(6864, 9397): No
Bunnelby Damage: (6+4.5-3)=7.5
Bunnelby health: 82.5
Fletchling Damage: (6+4.5-1.5)(3/2)=13.5
Fletchling health: 76.5
-6 Energy
Treeko energy: 94

Bunnelby used Spikes
-8 Energy
Bunnelby energy: 92

Fletchling used Return
Crit(5396): No
Damage: (8+3+4.5-1.5)=14
Fennekin health: 86
-6 Energy
Fletchling energy: 94

Fennekin used Power-Up Punch
Crit(8267): No
Damage: (4+4.5-3)(3/2)=8.25
Bunnelby health: 74.25
-4 Energy
Fennekin energy: 96


Action 2:
Order: Fletchling(evasive), Treeko, Bunnelby, Fennekin, Fletchling(attack)

Fletchling flew up high

Treeko
used Dragon Breath
The attack missed
-5 Energy
Treeko energy: 89

Bunnelby used Stone Edge
Hit(3795): Yes
Crit(9802): No
Damage: (10+6-1.5)(3/2)=21.75
Fennekin health: 64.25
-7 Energy
Bunnelby energy: 85

Fennekin used Toxic
The attack missed
-7 Energy
Fennekin energy: 89

Fletchling used Fly
Hit(6096): Yes
Crit(9142): No
Damage: (9+3+4.5-1.5)(3/2)=22.5
Treeko health: 67.5
-10 Energy
Fletchling energy: 84


Action 3:
Order: Treeko, Bunnelby, Fletchling, Fennekin

Treeko used Rock Slide
Crits(1373, 7217): No
Effect(7492, 5071): No
Bunnelby Damage: (6+4.5-3)=7.5
Bunnelby health: 66.75
Fletchling Damage: (6+4.5-1.5)(3/2)=13.5
Fletchling health: 63
-6 Energy
Treeko energy: 83

Bunnelby used Earthquake
It has no effect against Fletchling.
Crits(7051, 9423): No
Treeko damage: (7.5+6-1.5)(2/3)=8
Treeko health: 59.5
Fennekin damage: (7.5+6-1.5)(3/2)=18
Fennekin health: 46.25
-7 Energy
Bunnelby energy: 78

Fletchling used Return
Crit(3226): No
Damage: (8+3+4.5-1.5)=14
Fennekin health: 32.25
-6 Energy
Fletchling energy: 78

Fennekin used Power-Up Punch
Crit(8340): No
Damage: (4+4.5-3)(3/2)+(1-0)*2=10.25
Bunnelby health: 56.5
-4 Energy
Fennekin energy: 85
Post-round:
BAABBB
252.png
653.png

Xylia the Treeko | Mozilla the Fennekin​
HP: 59 | 32
EN: 83 | 85
Stats: 3/1/3/2/70 | 3/1/3/2/60​
SC/WC: 1/1 | 1/1​
Abilities: Overgrow | Blaze
Other: None | None​
Spikes(1 layer)
VS.
BBBAAB
bunnelby.png
fletchling.png

Isaac the Bunnelby | Amy the Fletchling​
HP: 56 | 63
EN: 78 | 78
Stats: 4/2/1/2/66 | 3/1/2/2/62​
SC/WC: 1/1 | 1/1​
Abilites: Pickup/Cheeck Pounch/Huge Power​
Big Pecks/Gale Wings​
Other: None | None
CorruptedCheese orders
Matezoide orders​
 
Last edited:
Good work team! Let's see if Mozilla can get high this round!

Fennekin: Heat Wave ~ Power Up Punch (Bunnelby) ~ Heat Wave
IF Bunnelby is Fainted a2, target Fletchling with Facade instead.
IF Blaze is active a2 and Bunnelby has not fainted, use Flamethrower on Bunnelby instead.

Treecko: Grassy Terrain ~ Energy Ball (Bunnelby) ~ Rock Slide
IF Bunnelby is ded a2, target Fletchling with Crush Clash instead.

I don't think those KO subs will activate this round but better to be safe then sorry.
 
bunnelby.png

You know, Amy.....


fletchling.png

Yeah?

bunnelby.png

I never quite understood how you get +1 Priority on Flying moves only...

fletchling.png

Well....me neither, it just.....happens. Sorta like a STAB, you know?


bunnelby.png

Eh, fair enough i guess...think we can manage a Double KO here?

fletchling.png

Probably not, but lets give it a try regardless.


Bunnelby: Earthquake -> Spikes -> Return (Treecko)


If Fennekin is somehow not knocked out A2, use Earthquake that action

Fletching: Return (Fennekin) -> Fly (Treecko) -> Acrobatics (Treecko)

If Fly misses A2, use it again A3.
 
Pre-round:
BAABBB
252.png
653.png

Xylia the Treeko | Mozilla the Fennekin​
HP: 59 | 32
EN: 83 | 85
Stats: 3/1/3/2/70 | 3(+2)/1/3/2/60​
SC/WC: 1/1 | 1/1
Exp. Share | Amulet Coin​
Abilities: Overgrow | Blaze
Other: None | None​
Spikes(1 layer)

VS.

BBBAAB
bunnelby.png
fletchling.png

Isaac the Bunnelby | Amy the Fletchling​
HP: 56 | 63
EN: 78 | 78
Stats: 4/2/1/2/66 | 3/1/2/2/62​
SC/WC: 1/1 | 1/1
Exp. Share | Exp. Share​
Abilites: Pickup/Cheeck Pounch/Huge Power​
Big Pecks/Gale Wings​
Other: None | None
Begin round 2
Action 1:
Order: Treeko, Bunnelby, Fletchling, Fennekin

Treeko used Grassy Terrain
-9 Energy
Treeko energy: 74

Bunnelby used Earthquake
Crit(3420, 8156): No
Treeko Damage: (7.5+6-1.5)(2/3)=8
Treeko health: 51
Fennekin Damage: (7.5+6-1.5)(3/2)=18
Fennekin health: 14
-7 Energy
Bunnelby energy: 71

Fletchling used Return
Crit(3596): No
Damage: (10+3+4.5-1.5)=16
Fennekin is KOed
-6 Energy
Fletchling energy: 72

+2 HP Treeko, Bunnelby
Treeko health: 53
Bunnelby health: 58


Action 2:
Order: Fletchling(evasive), Treeko, Bunnelby, Fletchling(attack)

Fletchling flew up!

Treeko used Energy Ball
Crit(4676): No
Effect(6883): No
Damage: (8+3+4.5-3+3)=15.5
Bunnelby health: 42.5
-5 Energy
Treeko energy: 69

Bunnelby used Spikes
-8 Energy
Bunnelby energy: 63

Fletchling used Fly
Hit(9624): No
-10 Energy
Fletchling energy: 68

+2 HP Treeko, Bunnelby
Treeko health: 55
Bunnelby health: 44.5


Action 3:Order: Fletchling(evasive), Treeko, Bunnelby, Fletchling(attack)

Fletchling flew up!

Treeko used Rock Slide
Fletchling evaded the attack
Hit(5388): Yes
Crit(9428): No
Effect(8765): No
Damage: (6+4.5-3)=7.5
Bunnelby health: 37
-6 Energy
Treeko energy: 63

Bunnelby used Return
Crit(7128): No
Damage: (10+3+6-1.5)=17.5
Treeko health: 37.5
-6 Energy
Bunnelby energy: 57

Fletchling used Fly
Hit(7156): Yes
Crit(4080): No
Damage: (9+3+4.5-1.5)(3/2)=22.5
Treeko health: 12
-14 Energy
Fletchling energy: 54
Post-round:
BXABBB
252.png
653.png

Xylia the Treeko | Mozilla the Fennekin​
HP: 14 | KO
EN: 63 | KO
Stats: 3/1/3/2/70 | 3/1/3/2/60​
SC/WC: 1/1 | 1/1
Exp. Share | Amulet Coin​
Abilities: Overgrow | Blaze​
Other: None | None​
Spikes(2 layers)
Grassy Terrain(3 rounds)

VS.

BBBAAB
bunnelby.png
fletchling.png

Isaac the Bunnelby | Amy the Fletchling​
HP: 39 | 63
EN: 57 | 54
Stats: 4/2/1/2/66 | 3/1/2/2/62​
SC/WC: 1/1 | 1/1
Exp. Share | Exp. Share​
Abilites: Pickup/Cheeck Pounch/Huge Power​
Big Pecks/Gale Wings​
Other: None | 1 KOC​
CorruptedCheese sends out + equips
Matezoide orders
CorruptedCheese orders​
 
Last edited:
Well, i guess Bunnelby isnt getting a KOC lol.


bunnelby.png


I HEARD THAT!




No you didnt!




Fletching: Acrobatics (Treecko) -> Fly (Eevee) -> Acrobatics (Eevee)


Bunnelby: Power Up Punch (Eevee) -> Earthquake -> Earthquake
 
Last edited:
Xylia, your Overgrow is active, let's take advantage of this!

Treecko: Energy Ball ~ Energy Ball ~ Energy Ball

Eevee: Counter ~ Shadow Ball (Fletchling) ~ Dark Pulse (Fletchling)
 
Pre-round:
BXABBA
252.png
133.png

Xylia the Treeko | Glaire the Eevee​
HP: 14 | 82
EN: 63 | 100
Stats: 3/1/3/2/70 | 3/2/3/2/65​
SC/WC: 1/1 | 1/2
Exp. Share | None​
Abilities: Overgrow | Illusion​
Other: None | None​
Spikes(2 layers)
Grassy Terrain(3 rounds)

VS.

BBBAAB
bunnelby.png
fletchling.png

Isaac the Bunnelby | Amy the Fletchling​
HP: 39 | 63
EN: 57 | 54​
Stats: 4/2/1/2/66 | 3/1/2/2/62​
SC/WC: 1/1 | 1/1
Exp. Share | Exp. Share​
Abilites: Pickup/Cheeck Pounch/Huge Power​
Big Pecks/Gale Wings​
Other: None | 1 KOC

Begin round 3:
Action 1:
Order: Fletchling, Treeko, Bunnelby, Eevee

Fletchling used Acrobatics
Crit(4262): No
Damage: (6+3+4.5-1.5)(3/2)=18
Treeko is KOed
-6 Energy
Fletchling energy: 48

Bunnelby used Power-Up Punch
Crit(881): No
Damage: (4+6-3)(3/2)=9
Eevee health: 73
-4 Energy
Bunnelby energy: 53

Eevee used Counter
Damage: 9*1.5=13.5
Bunnelby health: 25.5
-10.5 Energy
Eevee energy: 89.5

+2 HP Eevee, Bunnelby
Eevee health: 75
Bunnelby health: 27.5


Action 2:Order: Fletchling(evasive), Bunnelby, Eevee, Fletchling(attack)

Fletchling flew up

Bunnelby used Earthquake
Crit(7780): No
Damage: (7.5+6-3)+(1-0)*2=12.5
Eevee health: 52.5
-7 Energy
Bunnelby energy: 46

Eevee used Shadow Ball
The attack missed!
-6 Energy
Eevee energy: 83.5

Fletchling used Fly
Hit(3522): Yes
Crit(7298): No
Damage: (9+3+4.5-3)=13.5
Eevee health: 39
-10 Energy
Fletchling energy: 38

+2 HP Bunnelby, Eevee
Bunnelby health: 29.5
Eevee health: 41


Action 3:Order: Fletchling, Bunnelby, Eevee

Fletchling used Acrobatics
Crit(6676): No
Damage: (6+3+4.5-3)=10.5
Eevee health: 30.5
-6 Energy
Fletchling energy: 32

Bunnelby used Earthquake
Crit(3985): No
Damage: (7.5+6-3)=10.5
Eevee health: 20
-11 Energy
Bunnelby energy: 35

Eevee used Dark Pulse
Crit(8502): No
Damage: (8+3+4.5-3)=12.5
Fletchling health: 50.5
-5 Energy
Eevee energy: 78.5
Post-round:
BXXBBA
252.png
570.png

Xylia the Treeko | Mirage the Zorua​
HP: KO | 22
EN: KO | 78
Stats: 3/1/3/2/70 | 3/2/3/2/65​
SC/WC: 1/1 | 1/2
Exp. Share | None​
Abilities: Overgrow | Illusion​
Other: None | None​
Spikes(2 layers)
Grassy Terrain(2 rounds)

VS.

BBBAAB
bunnelby.png
fletchling.png

Isaac the Bunnelby | Amy the Fletchling​
HP: 39 | 50
EN: 35 | 32
Stats: 4(+1)/2/1/2/66 | 3/1/2/2/62​
SC/WC: 1/1 | 1/1
Exp. Share | Exp. Share​
Abilites: Pickup/Cheeck Pounch/Huge Power​
Big Pecks/Gale Wings​
Other: None | 2 KOC​
 
Last edited:
Glaire actually get out there this time! @nothing

Eevee: retaliate (Bunnelby) ~ Covet (Bunnelby) ~ wish
Zorua: dark pulse (Bunnelby) ~ Shadow Ball (Fletchling) ~ Dark Pulse (Bunnelby)

Both: if your target has fainted, redirect attacks to other Pokemon
 
Dont forget Spikes damage on Eevee. Also, Fletching has 2 KOCs.


Bunnelby: Bounce (Zorua) -> Earthquake -> Earthquake


Fletching: Fly (Zorua) -> Acrobatics (Eevee) -> Fly (Eevee)
 
It would be smart to always sub for damaging evasive moves if your foe knows them.
Pre-round:
BXXABA
133.png
570.png

Glaire the Eevee | Mirage the Zorua​
HP: 90 | 22
EN: 100 | 78
Stats: 2/1/2/3/64 | 3/2/3/2/65​
SC/WC: 1/1 | 1/2​
Abilities: Adaptability/Run Away | Illusion​
Other: +7 Accuracy | None​
Spikes(2 layers)
Grassy Terrain(2 rounds)

VS.

BBBAAB
bunnelby.png
fletchling.png

Isaac the Bunnelby | Amy the Fletchling​
HP: 39 | 50
EN: 35 | 32
Stats: 4(+1)/2/1/2/66 | 3/1/2/2/62​
SC/WC: 1/1 | 1/1
Exp. Share | Exp. Share​
Abilites: Pickup/Cheeck Pounch/Huge Power​
Big Pecks/Gale Wings​
Other: None | 2 KOC

Begin round 4:
Action 1:
Order: Fletchling(evasive), Bunnelby, Zorua, Eevee, Fletchling(attack)

Fletchling flew up

Bunnelby sprang up

Zorua used Dark Pulse
The attack missed!
-9 Energy
Zorua energy: 69

Eevee used Retaliate
The attack missed!
-7 Energy
Eevee energy: 93

Fletchling used Fly
Hit(4693): Yes
Crit(5236): No
Damage: (9+3+4.5-3)=13.5
Zorua health: 8.5
-10 Energy
Fletchling energy: 22

Bunnelby used Bounce
Hit(6591): Yes
Crit(5480): No
Effect(5811): No
Damage: (8+6-3)=11
Zorua is KOed
-9 1/3 energy
Bunnelby energy: 25 2/3

+2 HP Bunnelby
Bunnelby health: 41


Action 2:Order: Fletchling, Bunnelby, Eevee

Fletchling used Acrobatics
Crit(888): No
Damage: (6+3+4.5-1.5)=12
Eevee health: 78
-6 Energy
Fletchling energy: 16

Bunnelby used Earthquake
Crit(55): Yes
Damage: (7.5+3+6-1.5)+(1-0)*2=17
Eevee health: 61
-7 Energy
Bunnelby energy: 18 2/3

Eevee used Covet
Crit(5963): No
Damage: (6+3+3-3+2)=11
Bunnelby health: 30
-3 Energy
Eevee energy: 90

+2 HP Bunnelby, Eevee
Bunnelby health: 32
Eevee health: 63


Action 3:Order: Fletchling(evasive), Bunnelby, Eevee, Fletchling(attack)

Fletchling flew up

Bunnelby used Earthquake
Crit(9920): No
Damage: (7.5+6-1.5)+(1-0)*2=14
Eevee health: 49
-11 Energy
Bunnelby energy: 7 2/3

Eevee used Wish
-17 Energy
Eevee energy: 73

Fletchling used Fly
Hit(9000): A nice, even number
Crit(6217): No
Damage: (9+3+4.5-1.5)=15
Eevee health: 34
-10 Energy
Fletchling energy: 6

+2 HP Bunnelby, Eevee
Bunnelby health: 34
Eevee health: 36
Post-round:
BXXABX
133.png
570.png

Glaire the Eevee | Mirage the Zorua​
HP: 36 | KO
EN: 73 | KO
Stats: 2/1/2/3/64 | 3/2/3/2/65​
SC/WC: 1/1 | 1/2
Exp. Share | None​
Abilities: Adaptability/Run Away | Illusion​
Other: +7 Accuracy, Wish | None​
Spikes(2 layers)
Grassy Terrain(1 round)

VS.

BBBAAB
bunnelby.png
fletchling.png

Isaac the Bunnelby | Amy the Fletchling​
HP: 34 | 50
EN: 8 | 6
Stats: 4/2/1/2/66 | 3/1/2/2/62​
SC/WC: 1/1 | 1/1
None | Exp. Share​
Abilites: Pickup/Cheeck Pounch/Huge Power​
Big Pecks/Gale Wings​
Other: 1 KOC | 2 KOC

CorruptedCheese sends out + equips
Matezoide orders
CorruptedCheese orders​
 
Last edited:
I believe Eevee should have 23 HP, actually.

90 - 15 (Spikes) - 15 (Fly) - 17 (Earthquake) - 14 (Earthquake) - 12 (Acrobatics) + 6 = 23



Aaaanyway


Bunnelby: Return (Eevee) -> Earthquake -> Earthquake

Fletching: Peck (Eevee) -> Acrobatics (Riolu) -> Acrobatics (Riolu)
 
Due to Eevee's ability Run Away, it was not harmed by the spikes. It was also not harmed a1, so it did not restore HP because of the Grassy Terrain. It actually should have 36 HP.
 
Riolu: Power Up Punch (Bunnelby) ~ Sky Uppercut (Bunnelby) ~ Power Up Punch (Bunnelby)
IF Bunnelby is ded, redirect remaining attacks to Fletchling

Eevee: Retaliate (Bunnelby) ~ Detect ~ Retaliate (Bunnelby)
IF Bunnelby is ded, redirect remaining attacks to Fletchling
 
Pre-round:
BXXAAX
133.png
447.png

Glaire the Eevee | Aura the Riolu​
HP: 36 | 75
EN: 73 | 100
Stats: 2/1/2/3/64 | 4/2/2/1/60​
SC/WC: 1/1 | 1/2
Exp. Share | None​
Abilities: Adaptability/Run Away | Steadfast/Inner Focus​
Other: +7 Accuracy, Wish | None​
Spikes(2 layers)
Grassy Terrain(1 round)

VS.

BBBAAB
bunnelby.png
fletchling.png

Isaac the Bunnelby | Amy the Fletchling​
HP: 34 | 50
EN: 8 | 6
Stats: 4/2/1/2/66 | 3/1/2/2/62​
SC/WC: 1/1 | 1/1
None | Exp. Share​
Abilites: Pickup/Cheeck Pounch/Huge Power​
Big Pecks/Gale Wings​
Other: 1 KOC | 2 KOC

Begin round 5
Action 1:
Order: Bunnelby, Eevee, Fletchling, Riolu
Fletchling used Peck
Crit(9661): No
Damage: (4+3+4.5-1.5)=10
Eevee health: 26
-2 Energy
Fletchling energy: 4

Bunnelby used Return
Crit(2934): No
Damage: (8+3+6-1.5)=15.5
Eevee health: 10.5
-6 Energy
Bunnelby energy: 2

Eevee used Retaliate
Crit(191): Yes
Damage: (14+3+3+3-3+2)=22
Bunnelby health: 12
-7 Energy
Eevee energy: 66


Riolu used Power-Up Punch
Crit(6772): No
Damage: (4+3+6-3)(3/2)=15
Bunnelby fainted
-3 Energy
Riolu energy: 97

+2 HP Eevee, Riolu
Eevee health: 12.5
Riolu health: 77

Eevee's wish came true!
+22.5 HP
Eevee health: 35


Action 3:
Order: Fletchling, Eevee, Riolu

Fletchling used Acrobatics
Crit(5311): No
Damage: (6+3+4.5-1.5)=12
Eevee health: 23
-6 Energy
Fletchling is KOed
Post-round:
BXXAAX
133.png
447.png

Glaire the Eevee | Aura the Riolu​
HP: 25 | 79
EN: 66 | 97
Stats: 2/1/2/3/64 | 4(+1)/2/2/1/60​
SC/WC: 1/1 | 1/2
Exp. Share | None​
Abilities: Adaptability/Run Away | Steadfast/Inner Focus​
Other: +7 Accuracy | 1 KOC​
Spikes(2 layers)
Zorua 1 KOC

VS.

BBBXXB
bunnelby.png
fletchling.png

Isaac the Bunnelby | Amy the Fletchling​
HP: KO | KO
EN: KO | KO
Stats: 4/2/1/2/66 | 3/1/2/2/62​
SC/WC: 1/1 | 1/1
None | Exp. Share​
Abilites: Pickup/Cheeck Pounch/Huge Power​
Big Pecks/Gale Wings​
Other: 1 KOC | 2 KOC

Matezoide sends out + equips
CorruptedCheese orders
Matezoide orders​
 
Eevee: toxic (honedge) ~ bite (honedge) ~ shadow ball (honedge)
IF successful p/e change that action to wish BUT only once
If honedge is ded, aim at gloomy instead

Riolu: shadow claw (honedge) ~ crunch (honedge) ~ shadow claw (honedge)
If successful p/e, change that action to foresight
If honedge is ded, aim at gloomy instead
 
Goomy: Sludgr Wave -> Dragon Pulse (Riolu) -> Dragon Pulse (Riolu)

Honedge: Brick Break (Eevee) -> Iron Head (Riolu) -> Iron Head (Riolu)
 
Pre-round:
BXXAAX
133.png
447.png

Glaire the Eevee | Aura the Riolu​
HP: 25 | 79
EN: 66 | 97
Stats: 2/1/2/3/64 | 4(+1)/2/2/1/60​
SC/WC: 1/1 | 1/2
Exp. Share | None​
Abilities: Adaptability/Run Away | Steadfast/Inner Focus​
Other: +7 Accuracy | 1 KOC​
Spikes(2 layers)
Zorua 1 KOC

VS.

ABBXXA
goomy.png
honedge.png

Mushy the Goomy | Radiance the Honedge​
HP: 90 | 90
EN: 100 | 100
Stats:2/2/2/2/46 | 4/4/2/2/24​
SC/WC: 1/1 | 2/1
Lucky Egg | Exp. Share​
Abilites: Hydration/Sap Sipper​
No Guard​
Other: +7 Accuracy | -10 Evasion
Bunnelby 1 KOC Fletchling 2 KOC

Begin round 6
Action 1:
Order: Eevee, Riolu, Goomy, Honedge

Eevee used Toxic
It has no effect
-7 Energy
Eevee energy: 59

Riolu used Shadow Claw
Crit(9799): No
Damage: (7+6-6)(3/2)+(1-0)*2=10.5
Honedge health: 79.5
-5 Energy
Riolu energy: 92

Goomy used Sludge Wave
Crit(5622, 3323): No
Effect(2952, 2247): No
Eevee damage: (7.5+3-4.5)=6
Eevee health: 19
Riolu damage: (7.5+3-1.5)=9
Riolu health: 70
-7 Energy
Goomy energy: 93

Honedge used Brick Break
Crit(3869): No
Damage: (8+6-1.5)(3/2)=18.75
Eevee is KOed
-6 Energy
Honedge energy: 94


Action 2:
Order: Riolu, Goomy, Honedge

Riolu used Crunch
Crit(1651): No
Effect(4650): No
Damage: (8+6-6)(3/2)+(1-0)*2=14
Honedge health: 65.5
-6 Energy
Riolu eneregy: 86

Goomy used Dragon Pulse
Crit(290): Yes
Damage: (9+3+3-1.5)=13.5
Riolu health: 56.5
-6 Energy
Goomy energy: 87

Honedge used Iron Head
Crit(8096): No
Damage: (8+3+6-3)=14
Riolu health: 42.5
-5 Energy
Honedge energy: 89


Action 3:
Order: Riolu, Goomy, Honedge

Riolu used Shadow Claw
Crit(8483): No
Damage: (7+6-6)(3/2)+(1-0)*2=10.5
Honedge health: 55
-5 Energy
Riolu energy: 81


Goomy used Dragon Pulse
Crit(9451): No
Damage: (9+3-1.5)=10.5
Riolu health: 32
-10 Energy
Goomy energy: 77

Honedge used Iron Head
Crit(4500): No
Damage: (8+3+6-3)=14
Riolu health: 18
-9 Energy
Honedge energy: 80​
Post-round:
BXXXAX
133.png
447.png

Glaire the Eevee | Aura the Riolu​
HP: KO | 18
EN: KO | 81
Stats: 2/1/2/3/64 | 4/2/2/1/60​
SC/WC: 1/1 | 1/2
Exp. Share | None​
Abilities: Adaptability/Run Away | Steadfast/Inner Focus​
Other: +7 Accuracy | None​
Spikes(2 layers)
Zorua 1 KOC, Riolu 1 KOC

VS.

ABBXXA
goomy.png
honedge.png

Mushy the Goomy | Radiance the Honedge​
HP: 90 | 55
EN: 77 | 80
Stats:2/2/2/2/46 | 4/4/2/2/24​
SC/WC: 1/1 | 2/1
Lucky Egg | Exp. Share​
Abilites: Hydration/Sap Sipper​
No Guard​
Other: +7 Accuracy | -10 Evasion
Bunnelby 1 KOC, Fletchling 2 KOC, Honedge 1 KOC

CorruptedCheese sends out + equips
Matezoide orders
CorruptedCheese orders​
 
My lil buddy Lanaryu with an exp share!

This is the final straw, Matezoide has been pushing in our poopoo since the very start. We need to hit him back, at least give him a black eye to remember us by.

Trapinch: Toxic (Goomy) ~ Facade (Goomy) ~ Rock Slide
Riolu: Crunch (Honedge) ~ Shadow Claw (Honedge) ~ Crunch (Honedge)
 
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