Hello guys, I’m relatively new to this, so this set will probably have enormous glaring flaws. Pick away at this all you want, I won’t mind – constructive criticism constitutes improvement, after all. :)
Shuckle – weird lead that could possibly work (252 HP / 120 Def / 140 SpD / Relaxed [+Def, -Spe] / Leftovers)
Stealth Rock
Rest
Toxic
Gyro Ball
The basic plan here is to set up a Stealth Rock, then Toxic the crap out of the enemy. (After all, this is primarily a stall team.) Leftovers is there to facilitate recovery a little; Rest’s purpose is obvious, and Gyro Ball is for moments such as when Shuckle’s my last guy or when the enemy is a fast but weak sweeper (or Froslass). Any other attack would be completely pointless due to Shuckle’s abysmal Attack stat. A bit unconventional, but it could work?
Blastoise (252 HP / 100 Def / 52 SpA / 100 SpD / Modest [+SpA, -Atk] / Leftovers)
Rest
Surf
Roar
Rapid Spin
Roarer and Rapid Spinner. Since Roar is a low priority move, Blastoise’s bad Speed doesn’t really matter anyways; this might be more of a problem for Rapid Spin, but that’s what Rest is for. Surf is a nice STAB move that benefits off of Blastoise’s ability; I considered Toxic or Yawn for this slot as well.
Mesprit (252 HP / 124 Def / 36 SpA / 96 SpD / Bold [+Def, -Atk] / Leftovers)
Thunderbolt
Ice Beam
Psychic
U-Turn
Standard Anti-Sweeper Mesprit. I wanted Thunder Wave, but U-Turn saves it from those darn Pursuit users.
Spiritomb (252 HP / 96 Def / 160 SpD / Calm [+SpA, -Atk], Leftovers)
Shadow Ball
Will-o-Wisp
Rest
Sleep Talk
RestTalking Spiritomb. Will-o-Wisp is nice to have, and he blocks Rapid Spin.
Leafeon (132 HP / 160 Atk / 216 Spe / Jolly [+Spe, -SpA], Leftovers)
Leaf Blade
Baton Pass
Swords Dance
Roar
Relatively interesting Roar user, when I get tired of stalling, I can Swords Dance and pass to Hitmonlee, or just Leaf Blade if Hitmonlee is gone.
Hitmonlee (4 HP / 252 Atk / 252 Spe / Jolly [+Spe, -SpA], Life Orb, Limber)
Close Combat
Mach Punch
Earthquake
Stone Edge
Works really well with Spiritomb, and Leafeon can pass it a Swords Dance. This is basically a sort of sweeper, after the first lackluster stalling half of the set. :P
Shuckle – weird lead that could possibly work (252 HP / 120 Def / 140 SpD / Relaxed [+Def, -Spe] / Leftovers)
Stealth Rock
Rest
Toxic
Gyro Ball
The basic plan here is to set up a Stealth Rock, then Toxic the crap out of the enemy. (After all, this is primarily a stall team.) Leftovers is there to facilitate recovery a little; Rest’s purpose is obvious, and Gyro Ball is for moments such as when Shuckle’s my last guy or when the enemy is a fast but weak sweeper (or Froslass). Any other attack would be completely pointless due to Shuckle’s abysmal Attack stat. A bit unconventional, but it could work?
Blastoise (252 HP / 100 Def / 52 SpA / 100 SpD / Modest [+SpA, -Atk] / Leftovers)
Rest
Surf
Roar
Rapid Spin
Roarer and Rapid Spinner. Since Roar is a low priority move, Blastoise’s bad Speed doesn’t really matter anyways; this might be more of a problem for Rapid Spin, but that’s what Rest is for. Surf is a nice STAB move that benefits off of Blastoise’s ability; I considered Toxic or Yawn for this slot as well.
Mesprit (252 HP / 124 Def / 36 SpA / 96 SpD / Bold [+Def, -Atk] / Leftovers)
Thunderbolt
Ice Beam
Psychic
U-Turn
Standard Anti-Sweeper Mesprit. I wanted Thunder Wave, but U-Turn saves it from those darn Pursuit users.
Spiritomb (252 HP / 96 Def / 160 SpD / Calm [+SpA, -Atk], Leftovers)
Shadow Ball
Will-o-Wisp
Rest
Sleep Talk
RestTalking Spiritomb. Will-o-Wisp is nice to have, and he blocks Rapid Spin.
Leafeon (132 HP / 160 Atk / 216 Spe / Jolly [+Spe, -SpA], Leftovers)
Leaf Blade
Baton Pass
Swords Dance
Roar
Relatively interesting Roar user, when I get tired of stalling, I can Swords Dance and pass to Hitmonlee, or just Leaf Blade if Hitmonlee is gone.
Hitmonlee (4 HP / 252 Atk / 252 Spe / Jolly [+Spe, -SpA], Life Orb, Limber)
Close Combat
Mach Punch
Earthquake
Stone Edge
Works really well with Spiritomb, and Leafeon can pass it a Swords Dance. This is basically a sort of sweeper, after the first lackluster stalling half of the set. :P