A Noob's XY OU Team

Hello!

This is my very first RMT, however I have replied to a few RMT's in the past. This is a team I made that I thought wasn't too bad, so I'd thought I'd share it with you people so you could rate it! Basically, it's a team designed around a defensive core, with Sandstorm support. I hope you enjoy!

Pokèmon Showdown! Import/Export:


Venusaur @ Venusaurite
Ability: Overgrow
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Sludge Bomb
- Leech Seed
- Giga Drain
- Substitute

Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 SDef / 252 HP / 4 Def
Sassy Nature
- Pursuit
- Stone Edge
- Fire Blast
- Earthquake

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
IVs: 0 Atk
- Earth Power
- Lava Plume
- Stealth Rock
- Flash Cannon

Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SAtk / 252 Spd / 4 HP
Timid Nature
- Earth Power
- Calm Mind
- Sludge Wave
- Hidden Power [Fire]

Rotom-Wash @ Choice Scarf
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Volt Switch
- Hydro Pump
- Trick
- Will-O-Wisp

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature
IVs: 0 Spd
- Toxic
- Leech Seed
- Gyro Ball
- Protect

Teambuilding Process:

I wanted to start off with a defensive core that included a Mega. So, I decided to go with Mega-Venusaur as my physical wall, and Tyranitar as my special wall.
venusaur-mega.gif
tyranitar.gif



Then, I wanted something to compliment the Bug, Ice and Ground weakness that had developed. I chose Air Balloon Heatran, which also became my hazard-setter.
venusaur-mega.gif
tyranitar.gif
heatran.gif


Then, I wanted something a little more on the offensive side. I went with Landorus-I, as it's very powerful with a Life Orb + Sheer Force combo. Also, it makes up for the unreliability of the Air Balloon.
venusaur-mega.gif
tyranitar.gif
heatran.gif
landorus.gif


A water weakness was now starting to develop, so I decided to throw in Rotom-Wash. It also helps a little with Landorus' Ice weakness, although I do have Heatran and Tyranitar.
venusaur-mega.gif
tyranitar.gif
heatran.gif
landorus.gif
rotom-wash.gif


Now I had basically all my weaknesses covered, I finally decided on Ferrothorn as my last Pokemon. I'm currently debating whether I should keep Ferrothorn or not: I already have Mega-Venusaur as a Leech Seeder and a counter to Rotom-Wash.
venusaur-mega.gif
tyranitar.gif
heatran.gif
landorus.gif
rotom-wash.gif
ferrothorn.gif


And that's my completed team!

Now, onto the team members!

venusaur-mega.gif

Venusaur @ Venusaurite
Ability: Overgrow
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Sludge Bomb
- Leech Seed
- Giga Drain
- Substitute

Mega-Venusaur is the first part of my defensive core. I've always loved it; it's ability counters two of it's main weaknesses, it's a great mixed wall with some good offensive power as well. I went with the usual set, consisting of Sludge Bomb, Leech Seed and Giga Drain. However, I switched HP Fire with Substitute. I find that the Sub mixes well with Leech Seed. Furthermore, I can force a switch on something like Rotom-Wash and then Sub on the switch. This comes in very handy with things like Talonflame, Mega-Venu's most common counter. If I'm safely behind a Sub, I can either Sludge Bomb to finish the Talonflame off, or Leech Seed and then switch into something more suited to Talonflame.

tyranitar.gif

Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 SDef / 252 HP / 4 Def
Sassy Nature
- Pursuit
- Stone Edge
- Fire Blast
- Earthquake / Superpower

Next up, and the specially defensive part of my core, is Tyranitar. Tyranitar is probably my favourite Special wall in all of Competitive Pokemon. +2 252 SpA Reuniclus Focus Blast vs. 252 HP / 252+ SpD Assault Vest Tyranitar in Sand: 328-388 (81.1 - 96%) -- guaranteed 2HKO - 'Nuff said. It's also got nice coverage, and is a decent trapper with Pursuit.

heatran.gif

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
IVs: 0 Atk
- Earth Power
- Lava Plume
- Stealth Rock
- Flash Cannon

Next up is Heatran. It compensates for the Bug and Psychic weakness from Tyranitar and Mega-Venusaur respectively. It can also come in on Ground types with Air Balloon, which is always helpful. This is the first of the two Pokemon on my team that I lead with, as it can set up Stealth Rock.

landorus.gif

Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SAtk / 252 Spd / 4 HP
Timid Nature
- Earth Power
- Calm Mind
- Sludge Wave / Psychic
- Hidden Power [Fire]

I've always liked Nidoking with it's Sheer Force + Life Orb combo. This is basically the OU version of that. As you can see, I've made some slight changes to the usual set. Calm Mind is there for when I force a switch. With only 1 Calm Mind up, this thing can do an insane amount of damage. I also replaced Focus Blast with HP Fire, for Ice types. Focus miss...

rotom-wash.gif

Rotom-Wash @ Choice Scarf
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Volt Switch
- Hydro Pump
- Trick
- Will-O-Wisp

This is the set I normally like to run on Rotom-Wash. I can Hydro Pump those pesky Excadrill's to oblivion, and if I don't want the scarf I can just trick it away. It's also nice to lead with, as I can either Trick the Scarf of if I want, or Volt Switch into something better suited.

ferrothorn.gif

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SDef
IVs: 0 Spd
- Toxic
- Leech Seed
- Gyro Ball
- Protect

This is the Pokemon I'm a bit iffy about. The 5 other Pokemon above all had their weaknesses sorted out, so essentially I could pick whatever I wanted for my last Pokemon. I simply chose Ferrothorn because I liked it. However, I'm not really sure about it's role on my team. It's kind of like it shouldn't be there. I feel like there's a better option that I'm missing; this is the Pokemon that I'd like suggestions for the most.

And that's all for my team! I hope you enjoyed this RMT, and please give your suggestions down below.

Thanks~

 

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Last edited:
First: u rally don't need 2 grass mons (bot walled by another grass/fire/steel mon).
Megasaur set is original, but:
1 u don't have leftovers or synthesis. Can be hard to recover hp.
2 even behind a sub, with only 4 satk, the coverage grass/poison is meh.
3 sludge bomb with only 4 evs is useless. Every fairy has a huge sdef. What i suggest:

Venusaur @ Venusaurite
Ability: Overgrow
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Sludge Bomb/ HP ice / HP fire / Leech Seed
- Synthesis
- Giga Drain
- Sleep Powder

More recovery, sleep support. Imho ferrothorn is the best leechseeder. 18% of health back every turn, protect.

HP fire on lando.. Scizor never switch on him, for ferrothorn u have heatran. Ice is better.

U are using a mix with defensive rotom and special:

Def rotom:

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp

Scarf/Specs:

Rotom-Wash @ Choice Scarf/Specs
Ability: Levitate
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power Ice

U already have a physical wall, rotom resist against flying, i suggest u the scarf set.

As u say, ferrothorn is useless. And u don't have a defogger.

Scizor @ Leftovers
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Bullet Punch
- Defog
- Knock Off/ U-Turn
- Roost/ Knock Off / Close Combat

With scizor u can defog, kill fairys, form a Volturn chain with rotom. Scizor now is very blank, u can even try other set on smogon. Latias is probably better in this team, but u have only special attacker. Even with psyshock, chansey can give u problems.
 
Hey! I guess I could write a few words about the team, although I'm not sure if they are actually improvements, rather some thoughts I had, and suggestions morelike.

First of all, I'm a bit skeptical about sub-seeding strategy on M-Venu, although I can get the point, and if you have success using it, no need to change. It's not like Leech Seed is a bad move, that should stay, but I would propably change Substitute in something, just don't know what. I guess Sleep Powder that was mentioned above could be a good addition, although it is a bit unreliable. I would propably rather use Protect than Substitute, even though that's a bit redundant also. If u intend to use M-Venusaur in sandstorm, I wouldn't put Synthesis in there, as the recovery isn't worth it. Also, I think that Tyranitar is a bit redundant in your defensive core, Heatran + M-Venusaur cover a big portion of the relevant metagame. It also seems a bit of an overkill to slap an Assault Vest on Tyranitar. If I were to use a defensive Tyranitar, I'd propably go "mixed" by putting EVs in defense, and letting sandstorm improve special Defense. I would maybe even consider a Tankish Tyranitar, by putting EVs into HP and Attack, and something in Speed to outspeed something relevant. Choice Band could be a cool option also. Once again, if AV Tyranitar works, then by all means use it, I'm just suggesting another approach to Tyranitar.

My next thought was that how much do you intend on benefitting from sandstorm? Landorus has a bit of a niche in a physical Sand Force set in addition to the special set. I have never used the physical set myself, but I think I've heard it's a powerful one. Not sure if it's actually better when comparing to special set, as special set has merit even outside of sandstorm, but a physical set could take the opponent by surprise. Not sure if you really need Defog on your team, you aren't exactly SR-weak, you can most likely avoid Spikes altogether and M-Venusaur absorbs Toxic Spikes. Sticky Web is non-existant, and doesn't really affect your team. I do agree that Ferrothorn is a bit redundant, and you could remove it with a powerful U-turner, since Reuniclus and Gothitelle are one of the only things that can break your core. Scizor fits that bill very well, although I'm not sure if I'd go with a supportive set. You are a bit lacking in physical strength, so I would propably give a Swords Dance or a CB version a try.

That's my two cents really, gl in your future battles!
 
First: u rally don't need 2 grass mons (bot walled by another grass/fire/steel mon).
Megasaur set is original, but:
1 u don't have leftovers or synthesis. Can be hard to recover hp.
2 even behind a sub, with only 4 satk, the coverage grass/poison is meh.
3 sludge bomb with only 4 evs is useless. Every fairy has a huge sdef. What i suggest:

Venusaur @ Venusaurite
Ability: Overgrow
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Sludge Bomb/ HP ice / HP fire / Leech Seed
- Synthesis
- Giga Drain
- Sleep Powder

More recovery, sleep support. Imho ferrothorn is the best leechseeder. 18% of health back every turn, protect.

HP fire on lando.. Scizor never switch on him, for ferrothorn u have heatran. Ice is better.

U are using a mix with defensive rotom and special:

Def rotom:

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp

Scarf/Specs:

Rotom-Wash @ Choice Scarf/Specs
Ability: Levitate
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power Ice

U already have a physical wall, rotom resist against flying, i suggest u the scarf set.

As u say, ferrothorn is useless. And u don't have a defogger.

Scizor @ Leftovers
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Bullet Punch
- Defog
- Knock Off/ U-Turn
- Roost/ Knock Off / Close Combat

With scizor u can defog, kill fairys, form a Volturn chain with rotom. Scizor now is very blank, u can even try other set on smogon. Latias is probably better in this team, but u have only special attacker. Even with psyshock, chansey can give u problems.
Why a defogger? How about a spinner.
Forretress @ Red Card
Ability: Sturdy
Nature: Calm / Careful
EVs: 252 SpD / 252 HP / 6 Def
- Spikes
- Stealth Rock
- Explosion
- Rapid Spin
 
I have to say, I would not go for an exploding Forretress. As the team is heavily relying on team synergy of all 6 Pokemon, I doubt it would benefit to use Explosion. Moreover, the team doesn't have enough offensive pressure to make sure the hazards stay, so that makes exploding an even worse idea.
 
First: u rally don't need 2 grass mons (bot walled by another grass/fire/steel mon).
Megasaur set is original, but:
1 u don't have leftovers or synthesis. Can be hard to recover hp.
2 even behind a sub, with only 4 satk, the coverage grass/poison is meh.
3 sludge bomb with only 4 evs is useless. Every fairy has a huge sdef. What i suggest:

Venusaur @ Venusaurite
Ability: Overgrow
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Sludge Bomb/ HP ice / HP fire / Leech Seed
- Synthesis
- Giga Drain
- Sleep Powder

More recovery, sleep support. Imho ferrothorn is the best leechseeder. 18% of health back every turn, protect.

HP fire on lando.. Scizor never switch on him, for ferrothorn u have heatran. Ice is better.

U are using a mix with defensive rotom and special:

Def rotom:

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp

Scarf/Specs:

Rotom-Wash @ Choice Scarf/Specs
Ability: Levitate
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power Ice

U already have a physical wall, rotom resist against flying, i suggest u the scarf set.

As u say, ferrothorn is useless. And u don't have a defogger.

Scizor @ Leftovers
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Bullet Punch
- Defog
- Knock Off/ U-Turn
- Roost/ Knock Off / Close Combat

With scizor u can defog, kill fairys, form a Volturn chain with rotom. Scizor now is very blank, u can even try other set on smogon. Latias is probably better in this team, but u have only special attacker. Even with psyshock, chansey can give u problems.
I see what you're saying about the Mega-Venusaur not doing very much to Fairys. But you said I might find it hard to recover HP? I have Leech Seed and Giga Drain. However, I'll be sure to try out your set.

I originally put HP Fire on Lando for the Ice Types, but I'll try out HP Ice.

I might also try that Specs Rotom set. I'm a bit iffy about HP Ice on two Pokes? Ehh, I guess I'll see how it goes.

This is really where I was looking for suggestions, so thank you! Scizor sounds like a very good option, I can't believe I missed the fact I needed a defogger...

Thank you very much for this rate! I'll definitely try it out.
 
Why a defogger? How about a spinner.
Forretress @ Red Card
Ability: Sturdy
Nature: Calm / Careful
EVs: 252 SpD / 252 HP / 6 Def
- Spikes
- Stealth Rock
- Explosion
- Rapid Spin
I agree with Dalai_Drama here. Yes, the Defog gets rid of my own rocks but really, Forretress never adds anything to my team. I also agree with what Timpsu says.
 
Hey! I guess I could write a few words about the team, although I'm not sure if they are actually improvements, rather some thoughts I had, and suggestions morelike.

First of all, I'm a bit skeptical about sub-seeding strategy on M-Venu, although I can get the point, and if you have success using it, no need to change. It's not like Leech Seed is a bad move, that should stay, but I would propably change Substitute in something, just don't know what. I guess Sleep Powder that was mentioned above could be a good addition, although it is a bit unreliable. I would propably rather use Protect than Substitute, even though that's a bit redundant also. If u intend to use M-Venusaur in sandstorm, I wouldn't put Synthesis in there, as the recovery isn't worth it. Also, I think that Tyranitar is a bit redundant in your defensive core, Heatran + M-Venusaur cover a big portion of the relevant metagame. It also seems a bit of an overkill to slap an Assault Vest on Tyranitar. If I were to use a defensive Tyranitar, I'd propably go "mixed" by putting EVs in defense, and letting sandstorm improve special Defense. I would maybe even consider a Tankish Tyranitar, by putting EVs into HP and Attack, and something in Speed to outspeed something relevant. Choice Band could be a cool option also. Once again, if AV Tyranitar works, then by all means use it, I'm just suggesting another approach to Tyranitar.

My next thought was that how much do you intend on benefitting from sandstorm? Landorus has a bit of a niche in a physical Sand Force set in addition to the special set. I have never used the physical set myself, but I think I've heard it's a powerful one. Not sure if it's actually better when comparing to special set, as special set has merit even outside of sandstorm, but a physical set could take the opponent by surprise. Not sure if you really need Defog on your team, you aren't exactly SR-weak, you can most likely avoid Spikes altogether and M-Venusaur absorbs Toxic Spikes. Sticky Web is non-existant, and doesn't really affect your team. I do agree that Ferrothorn is a bit redundant, and you could remove it with a powerful U-turner, since Reuniclus and Gothitelle are one of the only things that can break your core. Scizor fits that bill very well, although I'm not sure if I'd go with a supportive set. You are a bit lacking in physical strength, so I would propably give a Swords Dance or a CB version a try.

That's my two cents really, gl in your future battles!
Thank you very much for your rate! The Scizor replacing Ferro seems like a very popular option so I'll definitely go with that. I'll also try and mix up Tyranitar and see what suits best.

Thanks!
 
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SAtk / 252 Spd / 4 HP
Timid Nature
- Earth Power
- Calm Mind
- Sludge Wave / Psychic
- Hidden Power [Fire]

Some suggestions here. As a Landorus user, I find psychic to be absolutely essential. That is your only way to take out Venusaur. Sludge wave is good too, but focus blast is more important. Focus blast nails Skarmory, air balloon Heatran/Excadrill, and Ferrothorn. I'd drop hidden power fire for focus blast and sludge wave for psychic.
 
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SAtk / 252 Spd / 4 HP
Timid Nature
- Earth Power
- Calm Mind
- Sludge Wave / Psychic
- Hidden Power [Fire]

Some suggestions here. As a Landorus user, I find psychic to be absolutely essential. That is your only way to take out Venusaur. Sludge wave is good too, but focus blast is more important. Focus blast nails Skarmory, air balloon Heatran/Excadrill, and Ferrothorn. I'd drop hidden power fire for focus blast and sludge wave for psychic.
http://replay.pokemonshowdown.com/ou-106584112 <-- Replay of HP Fire coming in useful for Scizor. However, I will try out this suggestion.
 
Update: I've decided to keep HP Fire on Lando for a bit longer to see how it fares. Keeping Sub on Venu as it has come in very useful. Changed Scizor's set to a Banded one and Tyranitar's to a Scarfed one.
 
http://replay.pokemonshowdown.com/ou-106584112 <-- Replay of HP Fire coming in useful for Scizor. However, I will try out this suggestion.

252 SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 4 SpD Scizor: 274-324 (79.6 - 94.1%) -- 43.8% chance to OHKO after Stealth Rock
252+ SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 4 SpD Scizor: 300-355 (87.2 - 103.1%) -- 93.8% chance to OHKO after Stealth Rock

Whereas
252+ Atk Technician Scizor Bullet Punch vs. 4 HP / 0 Def Landorus: 118-139 (36.8 - 43.4%) -- guaranteed 3HKO
even w/ stealth rock
 
252 SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 4 SpD Scizor: 274-324 (79.6 - 94.1%) -- 43.8% chance to OHKO after Stealth Rock
252+ SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 4 SpD Scizor: 300-355 (87.2 - 103.1%) -- 93.8% chance to OHKO after Stealth Rock

Whereas
252+ Atk Technician Scizor Bullet Punch vs. 4 HP / 0 Def Landorus: 118-139 (36.8 - 43.4%) -- guaranteed 3HKO
even w/ stealth rock
Good point I guess. I was just trying to prove that it wasn't completely useless.
 
First of all, I love how Megasaur, Tyranitar, Heatran, and Rotom-W complement each other very nicely. I think that landorus-I is alright on this team, he really just gives you a third water weakness but he won't be surviving much hits anyways. Ferrothorn does not belong on this team. He gives you a third fighting weakness and doesn't help your team too much as you already have a leech seeder and a stealth rock user. I suggest changing him into an Aegislash. Aegislash can be a nice wall breaker and has great natural bulk coupled with King's Shield and has great offensive capabilities. If you leave ferrothorn then Keldeo can run through this team and 2HKO or OHKO every pokemon on your team. Hydro Pump kill Heatran. Secret Sword kills Tyranitar, Heatran, Ferrothorn. Icy Wind kills landorus-I. And Hidden Power Flying kills Megasaur. If you don't want Aegislash then you should use Tal Glow Manaphy with Surf, Ice Beam, and Psychic. It can fish out tons of damage and has great natural bulk. Psychic easily takes out Keldeo. Nice team!
 
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