Hello, and welcome to my first RMT post. I've played Pokemon competitively for a while now, and although this is my first RMT post, I have some experience battling. So, on to the actual team!
Team at a glance:
Deoxys-e @ Focus Sash
Ability: Pressure
EVs: 252 HP/4 Def/252 Spd
Timid nature (+Spd, -Atk)
- Taunt
- Protect
- Stealth Rock
- Spikes
My lead, and a fine one it is too. Almost guarantees setup of Stealth Rock and at least one layer of spikes. Protect for scouting, and Taunt for support leads.
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Ninjask @ Focus Sash
Ability: Speed Boost
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- X-Scissor
- Protect
- Baton Pass
Since I can keep Stealth Rock off the field 90% (or more) of the time, Focus Sash is very useful. Since Deoxys is a suicide lead, Ninjask gets in on a free switch too. With the decline of usage in phazers, I've had very few problems with getting the stat boosts to...
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Edit: Metagross -> Mamoswine
Mamoswine @ Lum Berry
Ability: Snow Cloak
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Rock Slide
- Double Hit
Mamoswine is really the crucial link of the team. Once he gets the boosts from Ninjask, there are very few things that would stop a total rampage. Even if I screw up with the boosts, Mamoswine has been more than useful, getting one or two kills every match, unboosted. Lum Berry for status. Double Hit helps with Sashers, if for some weird reason I don't get Stealth Rock up.
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Edit: Scizor -> Donphan
Donphan @ Leftovers
Ability: Sturdy
EVs: 252 HP/120 Atk/136 Def
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Seed Bomb
- Rapid Spin
Donphan has been more useful to me than Scizor was. I needed Rapid Spin, and a priority move. Ice Shard helps with Skymin too. He's a useful attacker too.
---
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP/28 Atk/228 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Rest
- Sleep Talk
- Waterfall
Standard CursePert, but very useful. Takes hits well, and usually can set up nicely to run through the other team. Faces problems with Skymin, but it's usually taken out by Stealth Rock damage and Bullet Punch from Scizor.
---
Zapdos @ Expert Belt
Ability: Pressure
EVs: 252 HP/68 Spd/188 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Grass]
- Agility
---
Special sweeper, and a much needed one at that. This set has been working really well for me, with good coverage backed up by Zapdos' excellent Speed and Special Attack. Cleans up physical walls that come in to block other team members attempts at sweeping.
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All in all, this has been one of my most successful teams, being currently at 20-1. I hope you enjoyed the team, and post any suggestions you might have to improve it. Thanks a lot!
Team at a glance:






Deoxys-e @ Focus Sash
Ability: Pressure
EVs: 252 HP/4 Def/252 Spd
Timid nature (+Spd, -Atk)
- Taunt
- Protect
- Stealth Rock
- Spikes
My lead, and a fine one it is too. Almost guarantees setup of Stealth Rock and at least one layer of spikes. Protect for scouting, and Taunt for support leads.
---
Ninjask @ Focus Sash
Ability: Speed Boost
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- X-Scissor
- Protect
- Baton Pass
Since I can keep Stealth Rock off the field 90% (or more) of the time, Focus Sash is very useful. Since Deoxys is a suicide lead, Ninjask gets in on a free switch too. With the decline of usage in phazers, I've had very few problems with getting the stat boosts to...
---
Edit: Metagross -> Mamoswine
Mamoswine @ Lum Berry
Ability: Snow Cloak
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Rock Slide
- Double Hit
Mamoswine is really the crucial link of the team. Once he gets the boosts from Ninjask, there are very few things that would stop a total rampage. Even if I screw up with the boosts, Mamoswine has been more than useful, getting one or two kills every match, unboosted. Lum Berry for status. Double Hit helps with Sashers, if for some weird reason I don't get Stealth Rock up.
---
Edit: Scizor -> Donphan
Donphan @ Leftovers
Ability: Sturdy
EVs: 252 HP/120 Atk/136 Def
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Seed Bomb
- Rapid Spin
Donphan has been more useful to me than Scizor was. I needed Rapid Spin, and a priority move. Ice Shard helps with Skymin too. He's a useful attacker too.
---
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP/28 Atk/228 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Rest
- Sleep Talk
- Waterfall
Standard CursePert, but very useful. Takes hits well, and usually can set up nicely to run through the other team. Faces problems with Skymin, but it's usually taken out by Stealth Rock damage and Bullet Punch from Scizor.
---
Zapdos @ Expert Belt
Ability: Pressure
EVs: 252 HP/68 Spd/188 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Grass]
- Agility
---
Special sweeper, and a much needed one at that. This set has been working really well for me, with good coverage backed up by Zapdos' excellent Speed and Special Attack. Cleans up physical walls that come in to block other team members attempts at sweeping.
---
All in all, this has been one of my most successful teams, being currently at 20-1. I hope you enjoyed the team, and post any suggestions you might have to improve it. Thanks a lot!