

Eazy-W (Weezing) @ Black Sludge / Rocky Helmet
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Pain Split
- Will-O-Wisp
- Toxic Spikes
- Sludge Bomb / Flamethrower
Ah Weezing, my new found love. This ugly ass ball of physical bulk has proven out to be extreme useful most of the time, burning, laying hazards, spreading toxic and splitting pain. Weezing can be very useful when played correctly. Flamethrower can be run over Sludge Bomb, but personally i like SB because of the poison hax chance and ability to hit fairies.

Good Ol' In & Out (Tyrantrum) @ Choice Scarf
Ability: Rock Head
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Head Smash
- Earthquake
- Outrage / Dragon Claw
- Superpower / Zen Headbutt / Fire Fang
Ah the good ol' in & out, come in with Tyrantrum, kill something, get out, rinse and repeat. Scarfed Tyrantrum is a huge threat in RU, functioning as a late-game sweeper and punching holes into teams mid-game. There are multiple options for the 4th move slot, Fire Fang hit Escavalier, Zen Heatbutt hits Weezing, Amoonguss, Virizion and Hitmontop.
And some calcs to demonstrate how big of a threat this is:
252 Atk Reckless Tyrantrum Head Smash vs. 252 HP / 0 Def Jellicent: 373-441 (92.3 - 109.1%) -- 56.3% chance to OHKO
252 Atk Tyrantrum Head Smash vs. 0 HP / 0 Def Flygon: 140-165 (46.5 - 54.8%) -- 65.2% chance to 2HKO
252 Atk Reckless Tyrantrum Head Smash vs. 252 HP / 0 Def Mega Camerupt: 280-330 (81.3 - 95.9%) -- guaranteed 2HKO
252 Atk Reckless Tyrantrum Head Smash vs. 252 HP / 0 Def Eelektross: 337-397 (90.1 - 106.1%) -- 37.5% chance to OHKO
252 Atk Tyrantrum Head Smash vs. 252 HP / 252+ Def Spiritomb: 160-189 (52.6 - 62.1%) -- 98.8% chance to 2HKO after Leftovers recovery

Hugs? (Bronzong) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Earthquake
- Gyro Ball
- Toxic
- Stealth Rock
Now, personally i am not a fan of Bronzong as it is very bulky, but lacks reliable recovery. Personal preferences aside i needed a SR user and Zongy pairs up defensively good with Weezing. EQ is for trying to nail the Delphox switch ins, Gyro ball is just STAB.

MF DOOM (Houndoom) @ Life Orb
Ability: Flash Fire
EVs: 220 Atk / 36 SpA / 252 Spe
Hasty Nature
- Fire Blast
- Crunch
- Pursuit
- Sucker Punch
Figaro, Figaro, where the opposing pokemon go? Houndoom is a fantastic pokemon as it can perform variety of different roles, Houndoom has priority in Sucker Punch, can punish Delphox and Meloetta with Pursuit and can deal with grass and ghost types pretty well. Spread allows Houndoom to 2HKO Golbat and Crunch over Dark Pulse to hit Jellicent on the physical side.
220 Atk Life Orb Houndoom Sucker Punch vs. 252 HP / 0 Def Jellicent: 346-408 (85.6 - 100.9%) -- 6.3% chance to OHKO
220 Atk Life Orb Houndoom Sucker Punch vs. 4 HP / 0 Def Meloetta: 320-377 (93.5 - 110.2%) -- 62.5% chance to OHKO
220 Atk Life Orb Houndoom Sucker Punch vs. 0 HP / 4 Def Delphox: 335-398 (115.1 - 136.7%) -- guaranteed OHKO

Light (Clawitzer) @ Life Orb
Ability: Mega Launcher
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Water Pulse
- Ice Beam
- Dark Pulse
- Aura Sphere
Shrimp of death. This thing has amazing power and its wide move-pool makes ups for its low speed, and with a few on point predictions it can dismantle your opponent team. Max speed is for catching people offguard as most of them expect a AV or a Choice Specs bulky set.
Shiny for style points.

Low Tom (Rotom-Mow) @ Assault Vest
Ability: Levitate
Shiny: Yes
EVs: 44 HP / 252 SpA / 4 SpD / 212 Spe
Timid Nature
- Hidden Power [Fire] / Hidden Power [Ice]
- Volt Switch
- Thunderbolt
- Leaf Storm
Low Tom is the last Pokemon on the team, and also the most dodgy one as i am still thinking about replacing Low Tom. Rotom can hit Jellicent, Gastrodon, Rhyperior, Seismitoad, Omastar and so on. Rotom performs the role of a pivot and can lure in Escavalier and HP Fire it, Or alternatively you can play games with Flygon and smack it with a HP Ice.
Ps. Why is half of my team levitating?
Main Threats:

Weezing handles Lee pretty well, but if it is weakened or fainted Hitmonlee can definitely do a number on my team.

Scarfty the hood Pokemon. Again Weezing handles Scarfty but if Weezys out, this thing can be dangerous if you let it set up.

If Tyrantrum and Houndoom are fainted, Scarf Eruption Typhlosion sweeps the rest of my team.

Scarfed Cham is a problem as it can Zen Headbutt my Weezing and demolish res of my team with HJK.
Good Ol' In & Out (Tyrantrum) @ Choice Scarf
Ability: Rock Head
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Head Smash
- Earthquake
- Outrage
- Superpower
Hugs? (Bronzong) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Earthquake
- Gyro Ball
- Toxic
- Stealth Rock
MF DOOM (Houndoom) @ Life Orb
Ability: Flash Fire
EVs: 220 Atk / 36 SpA / 252 Spe
Hasty Nature
- Fire Blast
- Crunch
- Pursuit
- Sucker Punch
Light (Clawitzer) @ Life Orb
Ability: Mega Launcher
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Water Pulse
- Ice Beam
- Dark Pulse
- Aura Sphere
Low Tom (Rotom-Mow) @ Assault Vest
Ability: Levitate
Shiny: Yes
EVs: 44 HP / 252 SpA / 212 Spe
Timid Nature
- Hidden Power [Fire]
- Volt Switch
- Thunderbolt
- Leaf Storm
Eazy-W (Weezing) @ Black Sludge
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Pain Split
- Will-O-Wisp
- Toxic Spikes
- Sludge Bomb
Ability: Rock Head
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Head Smash
- Earthquake
- Outrage
- Superpower
Hugs? (Bronzong) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Earthquake
- Gyro Ball
- Toxic
- Stealth Rock
MF DOOM (Houndoom) @ Life Orb
Ability: Flash Fire
EVs: 220 Atk / 36 SpA / 252 Spe
Hasty Nature
- Fire Blast
- Crunch
- Pursuit
- Sucker Punch
Light (Clawitzer) @ Life Orb
Ability: Mega Launcher
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Water Pulse
- Ice Beam
- Dark Pulse
- Aura Sphere
Low Tom (Rotom-Mow) @ Assault Vest
Ability: Levitate
Shiny: Yes
EVs: 44 HP / 252 SpA / 212 Spe
Timid Nature
- Hidden Power [Fire]
- Volt Switch
- Thunderbolt
- Leaf Storm
Eazy-W (Weezing) @ Black Sludge
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Pain Split
- Will-O-Wisp
- Toxic Spikes
- Sludge Bomb
So there it is, my first team to jump into the world of RU, all feedback is appreciated.