Greetings everyone I'm mrnastyafrican and this is a team i been testing for awhile and I just thought I would share it. I started building this team mainly around Mega-Aggron because he's one of my favorite pokemon.
like I said I wanted to build a team around mega-Aggron so he was my first and obvious choice.
Aggron @ Aggronite
Ability: Sturdy
EVs: 252 HP / 136 Def / 120 SpD
Impish Nature
- Thunder Wave
- Heavy Slam
- Stealth Rock
- Roar
I chose megaAggro because he isn't really used and i like his mega form. This EV spread puts megaAggro in "tank" mode. I gave aggron T-wave because he's bulky enough to take hits and spread paralysis with roar. Heavy slam is Aggron main STAB move and can be replaced with iron head for constant damage but heavy slam OHKO's florges after stealth rocks so its up to the user. Stealth rocks are almost guaranteed with aggrons sturdy while roar is used over toxic simply because it stops setup sweepers who think they have a chance to setup on Aggron.
My next step was finding a pokemon who can counter aggrons main weaknesses so i thought of crobat.
Crobat @ Black Sludge
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Defog
- U-turn
- Roost/taunt
Crobat is great partner for aggron bkuz he 4x resistent to fighting moves and is able to hit fighting types back hard with brave bird. The EV spread is nothing special just invested it in attack and speed. Brave bird is used as check for the fighting types and is crobats main STAB move. Defog is used for hazards removing and U-turn is usually used to scout slower pokemon. The last move is filler, lately I been using taunt and its been working very well.
After observing my team I noticed I didn't have a Fire resist so I thought vaporeon was a good fit.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 200 HP / 252 Def / 56 SpD
Calm Nature
IVs: 0 Spe
- Baton Pass/heal bell
- Scald
- Wish
- Protect
like I said I wanted to build a team around mega-Aggron so he was my first and obvious choice.
Aggron @ Aggronite
Ability: Sturdy
EVs: 252 HP / 136 Def / 120 SpD
Impish Nature
- Thunder Wave
- Heavy Slam
- Stealth Rock
- Roar
I chose megaAggro because he isn't really used and i like his mega form. This EV spread puts megaAggro in "tank" mode. I gave aggron T-wave because he's bulky enough to take hits and spread paralysis with roar. Heavy slam is Aggron main STAB move and can be replaced with iron head for constant damage but heavy slam OHKO's florges after stealth rocks so its up to the user. Stealth rocks are almost guaranteed with aggrons sturdy while roar is used over toxic simply because it stops setup sweepers who think they have a chance to setup on Aggron.
My next step was finding a pokemon who can counter aggrons main weaknesses so i thought of crobat.
Crobat @ Black Sludge
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Defog
- U-turn
- Roost/taunt
Crobat is great partner for aggron bkuz he 4x resistent to fighting moves and is able to hit fighting types back hard with brave bird. The EV spread is nothing special just invested it in attack and speed. Brave bird is used as check for the fighting types and is crobats main STAB move. Defog is used for hazards removing and U-turn is usually used to scout slower pokemon. The last move is filler, lately I been using taunt and its been working very well.
After observing my team I noticed I didn't have a Fire resist so I thought vaporeon was a good fit.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 200 HP / 252 Def / 56 SpD
Calm Nature
IVs: 0 Spe
- Baton Pass/heal bell
- Scald
- Wish
- Protect
Aggron has no reliable way to recover so i needed a wish passer on the team and vaporeon fills the role perfectly. With Vaporeons resistance to fire spam and Baton pass+wish, aggron can live longer and keep being a tank. The EV spread allows vaporeon to take 2 flare blitz from scrafed Darmanitan. Baton pass is used as a slow pivot to pass Wish to a weaken Ally, wish+protect is for recovery and scald is STAB.
My next process was finding a pokemon who can threaten grass types who threaten vaporeon and i decided to go with aracanine.
Arcanine @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- ExtremeSpeed
- Flare Blitz
- Wild Charge
My next process was finding a pokemon who can threaten grass types who threaten vaporeon and i decided to go with aracanine.
Arcanine @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- ExtremeSpeed
- Flare Blitz
- Wild Charge
I decided to go with CB Aracanine because i needed a wall breaker and plus I like the idea of CB+ESpeed. Aracanine was added to the team as a wall breaker,with flare blitz as it main STAB attack and Wild Charge for coverage. Close Combat is used to hit dark types and ESpeed is for priority.
I started noticing my team was weak to bulky water types and I just wanted to add a grass type for a FWG core so i chose shaymin.
Shaymin @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Air Slash
- Earth Power
- Seed Flare
- Healing Wish
Shaymin @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Air Slash
- Earth Power
- Seed Flare
- Healing Wish
Shayman is one of the most dominant grass types in UU and it takes the bulky water types out like swampert and suicune. The EV nature is assured that shayman packs a serious punch while having speed. air slash is for fighting types and with aggron spreading paralysis i have para flinch hax sometimes :). earth power hits predicted fire types switch-ins seed flare is its main STAB and i put healing wish as a filler but it turns out to work pretty well.
After looking at my team i decided i needed a choice scarfer so, I added a Haxorus since aggron checks most of his counters.
Haxorus @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 36 SpD / 220 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- Poison Jab
- Outrage
I would like to hear what you guys think about the team and try it out and see if it works for you, thank you for reading :)