A team with Zoroark on it

A TEAM WITH ZOROARK ON IT

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Hey smogonites! Im lemonz, and here's a team I've been toying arround with for a while.
I've always liked using zoroark, so I decided to base a team arround him. I'm not very good at explaining things, so bear with me.
This is a balanced offensive team that uses the pressure from zoroark to make the opponent mispredict, and allow me to psuedo trap and lure counters in, allowing one of my pokemon (usually zoroark or gengar) to sweep. Read below for further details and stuff.



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Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def
Relaxed Nature (+Def, -Spd)
- Gyro Ball
- Earthquake
- Hidden Power [Ice]
- Stealth Rock

Bronzong is my sole rock-resist. He's bulky, and can function as a tank after he sets rocks up.
He also helps to check things like landorus, gliscor, and terakion to an extent. He can also take a hit from heatran at full health and KO with an EQ, although it's risky.


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Zoroark (M) @ Leftovers
Trait: Illusion
EVs: 252 Atk / 4 SAtk/ 252 Spd
Naive Nature (+Spd, -SDef)
- Flamethrower
- Sucker Punch
- Substitute
- Low Kick

Substitute zoroark works wonders. He can often feign my gengar, and lure in even more counters. Substitute is especially helpful for getting rid of scizor, but is just generally really useful in keeping him alive and useful. Plus, he can now kill a lot of his counters, who would otherwise OHKO him, while he only 2hkos, like jirachi. All arround it's a really helpful set in that it keeps zoroark alive for extended durations, and constantly pressures the opponent.



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Mamoswine (F) @ Choice band
Trait: Thick Fat
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Ice Shard
- Icicle Crash
- Earthquake
- Superpower

Mamo is here to revenge kill and hit hard. My team needed a solid EQ user, but also needed priority. He's my answer to dragons, but also to things like focus sash alakazam.
In all honesty though, outside of those roles, he's a bit lacking here. I've thought about using choice scarf heatran instead, but I still need that Ice shard.

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Gengar (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Substitute
- Disable
- Focus Blast

The other star of the team behind zoroark. They work amazingly together, gengar taking the fighting hits for zoroark, and zoroark in turn taking pykic hits from things like alakazam, reuniclus, and latios. Gengar also serves as a glue of sorts; if I can't kill something, I can cripple it with disable.

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Amoonguss (F) @ Black Sludge
Trait: Regenerator
EVs: 252 HP / 28 SAtk / 228 SDef
Calm Nature (+SDef, -Atk)
- Spore
- Giga Drain
- Hidden Power [Fire]
- Clear Smog

Amoongus is here to help against keldeo and rotom-w. Spore also helps to get rid of threats that I can't immediately adress. If gengar is gone, zoroark can also pretend to be amoongus here, and mess the opponent up that way.
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Starmie @ Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psykic
- Rapid Spin
- Surf
- Recover

My rapid spinner and fire resist. Psykic is there to kill gengars and conkeldurs for zoroark. Rapid spin is helpful sometimes, but not as much on this team as I would like. My team usually keeps enough pressure to keep the opponent from setting, and even sometimes zoroark can kill the setter. Other than that, starmie helps with rain, and serves as another fire-resist for zoroark.



This is my team. I've come to like it, but I know it can still use improvement. I'd be thankful for any advice thrown my way.
 
Ok, we need some major remolding if you want this team to be built around Zoroark, but we only need a few adjustments if you don't care about Zoroark being on your team.

I can not do a proper rate unless you tell me specifically where you want this team to go.
 
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