A thought out team I want you to rate! [TEAM UPDATED]
On to the team:
Weavile @ Choice Band
Jolly : Pressure
40 HP, 252 AT, 216 SP
- Ice Punch
- Night Slash
- Pursuit
- Brick Break
The first Pokemon supporting Garchomp. With his excellent typing and the move Pursuit, he can switch in on the likes of Cresselia, Slowbro and Starmie quite easily, and hit them hard if they switch out. Also kills common leads Gengar and Azelf in one hit wether they switch or not.
Magnezone @ Leftovers
Modest : Magnet Pull
172 HP, 252 SA, 84 SP
- Thunderbolt
- Hidden Power [Ice]
- Magnet Rise
- Substitute
This Pokemon takes care of all Steel types attempting to wall Weavile or Garchomp. Most notably: Skarmory, Bronzong, Forretress and Jirachi (may have U-Turn). Building the team I realized it centered just as much around Weavile as it does around Garchomp, giving me two huge threats that can win me the game.
Garchomp @ Yache Berry / Leftovers / Life Orb
Jolly : Sand Veil
4 HP, 252 AT, 252 SP
- Swords Dance
- Outrage
- Earthquacke
- Dragon Claw / Substitute
Garchomp himself. With Stealth Rock support, the most common physical walls are OHKO'd by Swords Dance Outrage. I save him for late game, when his counters are hopefully elimated. A timely Swords Dance often ends up winning me. I'm still in doubt about the last move. Fire Fang is obviously not needed because Magnezone eliminates Garchomp's Steel counters, so Dragon Claw or Substitute might be a good idea. Substitute helps against the likes of Weezing trying to status me, and also allows me to Sand Veil stall when there's a sand storm up. However, I'm leaning towards Dragon Claw as it gives me the opportunity to hit more Pokemon early in the game without being stuck on Outrage. The item is hard to decide, too. Yache Berry ensures survival from any Ice Beam / Ice Shard user in OU, but Leftovers help recovering damage and works great with Substitute. Even Life Orb is a possibility, as Garchomp equipped with that absolutely destroys everything after a Swords Dance.
Hariyama @ Leftovers
Impish : Thick Fat
76 HP, 180 AT, 252 DF
- Force Palm
- Knock Off
- Ice Punch
- Whirlwind
Now that I'm done supporting Garchomp, I need to think about my defenses. Hariyama is one of the best Weavile and Tyranitar counters in the game. He is also a very solid switch in to Blissey, something my team lacks. Knock off really helps against Leftovers recovery of some walls, but can also be vital by knocking off a Choice Item. Force Palm provides a steady chance of Paralysis, which is very welcome. Ice Punch OHKOs all dragons, and helps against Gliscor. Hariyama also does a very good job at phazing with Whirlwind, being bulky enough to shrugg off a Swords Dance Garchomp Earthquacke.
Cresselia @ Leftovers
Bold : Levitate
252 HP, 108 DF, 148 SD
- Ice Beam
- Thunder Wave
- Rest
- Sleep Talk
I love Cresselia, and I love this set. It covers alot of my teams weaknesses, and spreads Paralysis everywhere. It also gives me a solid status taker and supreme Breloom counter. Rest and Sleep Talk provides solid recovery in the sand. Ice Beam is really the only attacking move Cresselia needs. All other sweepers not hit by Ice Beam get ruined by Thunder Wave (Weavile, Infernape, Lucario, Gyarados, Gengar, etc).
Celebi @ Leftovers
Bold : Natural Cure
252 HP, 224 DF, 32 SP
- Stealth Rock
- Recover
- Grass Knot
- Leech Seed / Hidden Power [Fire]
Another defensive Pokemon. Celebi sets up Stealth Rock, and cripples my opponent's Pokemon with Leech Seed. This team's main answer to Gyarados and Electivire, and also Swampert. Tanks away while wittling away the opponent's health. I might replace Leech Seed with Hidden Power [Fire], for better type coverage.
Jirachi may take this spot though. He also sets up Stealth Rock, but is a little less bulky. However, Jirachi's big plus is Wish, which helps some of my team mates immensely. At the moment, the number one choice is Celebi
Threat List:
Tyranitar: Hariyama does a great job at walling every set.
Gyarados: Celebi doesn't take much damage from any of its attacks, and does large amounts of damage back with Grass Knot. Cresselia can cripple it with Thunder Wave.
Infernape: Cresselia walls it, and renders it useless with Thunder Wave.
Azelf: Most Azelf are leads, and Weavile can kill them with Pursuit wether they switch or not. Scarfed Azelf will surprise me once, but will be beaten by Cresselia easily.
Electivire: Celebi does great walling him, and Cresselia can slowly kill it with Ice Beam.
Heracross: This takes prediction, as I don't have Gliscor or Weezing on my team. Hariyama can take Megahorns, and Celebi and Cresselia can take Close Combat. If Hariyama manages to Knock Off its item, he will be much easier to handle.
Salamence: Cresselia walls all versions, OHKO'ing with Ice Beam and not taking too much damage when it switches in.
Togekiss: Cresselia makes it useless with Thunder Wave, and can 3HKO with Ice Beam.
Gengar: Weavile kills it with Pursuit wether it switches or not.
Garchomp: Cresselia walls all sets. Hariyama can take a couple of hits and OHKO with Ice Punch. Celebi can come in and stall him with Leech Seed and Recover.
Lucario: Cresselia can Thunder Wave it, but that's about it. Hariyama should be able to scare him away too.
Starmie: Weavile kills it with Pursuit wether it switches or not. Cresselia can Thunder Wave.
Weavile: Hariyama totally walls it.
Dugtrio: It will trap my Magnezone. And it will suck.
Porygon-Z: Cresselia can Paralyse and proceed to kill. Magnezone resists all its common attacks and can deal huge amounts of damage to it.
Machamp: Cresselia and Celebi wall it to death.
Snorlax: Hariyama can switch in without taking too much damage and can 2HKO with Force Palm or Knock Off its Leftovers.
Zapdos: Cresselia can Paralyse and kill it with Ice Beam. Magnezone resists all of its moves and hits hard with neutral Thunderbolt.
Suicune: Celebi beats this everytime. Magnezone can also scare it away.
Breloom: Cresselia walls this to infinity, as well as Celebi when Breloom can't spore.
Ninjask: Hariyama resists the common X-Scissor and can Whirlwind it away.
Metagross: Magnezone can trap the often seen Choice Band variants. Celebi can chip away its health and doesn't take too much damage if it's not Choice Banded. Cresselia can Paralyse, but that's about it. Garchomp can threaten to kill with Earthquacke. I'll certainly have to look out for attack raises from Meteor Mash.
Heatran: Hariyama can switch in without taking too much damage. Cresselia can Paralyse, making the job a lot easier.
Celebi: Weavile puts a dent in this with Pursuit, and Magnezone isn't too scared of it either.
Jirachi: Magnezone can trap, and KO it unless it has U-Turn. Garchomp can KO with Earthquacke while it can't do much back.
Dragonite: Cresselia walls all sets. Hariyama can Ice Punch it if needed.
Mamoswine: Hariyama can come in pretty easily, and do a lot of damage with Force Palm. Cresselia can probably 4HKO it with Ice beam while it can't do anything back.
Gallade: Cresselia and Celebi do a good job at walling this.
Yanmega: Magnezone resists all of its common moves, and OHKOs with Thunderbolt. Cresselia has the bulk to survive a Bug Buzz and can Paralyse this pain.
Kingdra: After Cresselia has Paralysed it, it won't be hard for Celebi to take down.
Roserade: Cresselia walls it all night long, Paralysing and hitting it with super effective Ice Beams.
Scizor: Hariyama resists its moves, can Force Palm it until it Paralyses, Knock off its Life Orb / Leftovers, and certainly outstall it. He can even Whirlwind it when it gets too many stat ups.
Team Focus:
This is a team revolving around the most broken OU Pokemon ever: Garchomp. Garchomp's counters are few, as he is quite bulky, and has the ability to double his attack within one turn. The rest of the team's job is to counter everything that can possibly wall Garchomp, help him set up, and cover the team's weaknesses.
This is a team revolving around the most broken OU Pokemon ever: Garchomp. Garchomp's counters are few, as he is quite bulky, and has the ability to double his attack within one turn. The rest of the team's job is to counter everything that can possibly wall Garchomp, help him set up, and cover the team's weaknesses.
16/04/08: Huge team update. Hariyama, Cresselia and Celebi have been added.
Team at a Glance:






On to the team:

Weavile @ Choice Band
Jolly : Pressure
40 HP, 252 AT, 216 SP
- Ice Punch
- Night Slash
- Pursuit
- Brick Break
The first Pokemon supporting Garchomp. With his excellent typing and the move Pursuit, he can switch in on the likes of Cresselia, Slowbro and Starmie quite easily, and hit them hard if they switch out. Also kills common leads Gengar and Azelf in one hit wether they switch or not.

Magnezone @ Leftovers
Modest : Magnet Pull
172 HP, 252 SA, 84 SP
- Thunderbolt
- Hidden Power [Ice]
- Magnet Rise
- Substitute
This Pokemon takes care of all Steel types attempting to wall Weavile or Garchomp. Most notably: Skarmory, Bronzong, Forretress and Jirachi (may have U-Turn). Building the team I realized it centered just as much around Weavile as it does around Garchomp, giving me two huge threats that can win me the game.

Garchomp @ Yache Berry / Leftovers / Life Orb
Jolly : Sand Veil
4 HP, 252 AT, 252 SP
- Swords Dance
- Outrage
- Earthquacke
- Dragon Claw / Substitute
Garchomp himself. With Stealth Rock support, the most common physical walls are OHKO'd by Swords Dance Outrage. I save him for late game, when his counters are hopefully elimated. A timely Swords Dance often ends up winning me. I'm still in doubt about the last move. Fire Fang is obviously not needed because Magnezone eliminates Garchomp's Steel counters, so Dragon Claw or Substitute might be a good idea. Substitute helps against the likes of Weezing trying to status me, and also allows me to Sand Veil stall when there's a sand storm up. However, I'm leaning towards Dragon Claw as it gives me the opportunity to hit more Pokemon early in the game without being stuck on Outrage. The item is hard to decide, too. Yache Berry ensures survival from any Ice Beam / Ice Shard user in OU, but Leftovers help recovering damage and works great with Substitute. Even Life Orb is a possibility, as Garchomp equipped with that absolutely destroys everything after a Swords Dance.

Hariyama @ Leftovers
Impish : Thick Fat
76 HP, 180 AT, 252 DF
- Force Palm
- Knock Off
- Ice Punch
- Whirlwind
Now that I'm done supporting Garchomp, I need to think about my defenses. Hariyama is one of the best Weavile and Tyranitar counters in the game. He is also a very solid switch in to Blissey, something my team lacks. Knock off really helps against Leftovers recovery of some walls, but can also be vital by knocking off a Choice Item. Force Palm provides a steady chance of Paralysis, which is very welcome. Ice Punch OHKOs all dragons, and helps against Gliscor. Hariyama also does a very good job at phazing with Whirlwind, being bulky enough to shrugg off a Swords Dance Garchomp Earthquacke.

Cresselia @ Leftovers
Bold : Levitate
252 HP, 108 DF, 148 SD
- Ice Beam
- Thunder Wave
- Rest
- Sleep Talk
I love Cresselia, and I love this set. It covers alot of my teams weaknesses, and spreads Paralysis everywhere. It also gives me a solid status taker and supreme Breloom counter. Rest and Sleep Talk provides solid recovery in the sand. Ice Beam is really the only attacking move Cresselia needs. All other sweepers not hit by Ice Beam get ruined by Thunder Wave (Weavile, Infernape, Lucario, Gyarados, Gengar, etc).

Celebi @ Leftovers
Bold : Natural Cure
252 HP, 224 DF, 32 SP
- Stealth Rock
- Recover
- Grass Knot
- Leech Seed / Hidden Power [Fire]
Another defensive Pokemon. Celebi sets up Stealth Rock, and cripples my opponent's Pokemon with Leech Seed. This team's main answer to Gyarados and Electivire, and also Swampert. Tanks away while wittling away the opponent's health. I might replace Leech Seed with Hidden Power [Fire], for better type coverage.
Jirachi may take this spot though. He also sets up Stealth Rock, but is a little less bulky. However, Jirachi's big plus is Wish, which helps some of my team mates immensely. At the moment, the number one choice is Celebi
Threat List:
Tyranitar: Hariyama does a great job at walling every set.
Gyarados: Celebi doesn't take much damage from any of its attacks, and does large amounts of damage back with Grass Knot. Cresselia can cripple it with Thunder Wave.
Infernape: Cresselia walls it, and renders it useless with Thunder Wave.
Azelf: Most Azelf are leads, and Weavile can kill them with Pursuit wether they switch or not. Scarfed Azelf will surprise me once, but will be beaten by Cresselia easily.
Electivire: Celebi does great walling him, and Cresselia can slowly kill it with Ice Beam.
Heracross: This takes prediction, as I don't have Gliscor or Weezing on my team. Hariyama can take Megahorns, and Celebi and Cresselia can take Close Combat. If Hariyama manages to Knock Off its item, he will be much easier to handle.
Salamence: Cresselia walls all versions, OHKO'ing with Ice Beam and not taking too much damage when it switches in.
Togekiss: Cresselia makes it useless with Thunder Wave, and can 3HKO with Ice Beam.
Gengar: Weavile kills it with Pursuit wether it switches or not.
Garchomp: Cresselia walls all sets. Hariyama can take a couple of hits and OHKO with Ice Punch. Celebi can come in and stall him with Leech Seed and Recover.
Lucario: Cresselia can Thunder Wave it, but that's about it. Hariyama should be able to scare him away too.
Starmie: Weavile kills it with Pursuit wether it switches or not. Cresselia can Thunder Wave.
Weavile: Hariyama totally walls it.
Dugtrio: It will trap my Magnezone. And it will suck.
Porygon-Z: Cresselia can Paralyse and proceed to kill. Magnezone resists all its common attacks and can deal huge amounts of damage to it.
Machamp: Cresselia and Celebi wall it to death.
Snorlax: Hariyama can switch in without taking too much damage and can 2HKO with Force Palm or Knock Off its Leftovers.
Zapdos: Cresselia can Paralyse and kill it with Ice Beam. Magnezone resists all of its moves and hits hard with neutral Thunderbolt.
Suicune: Celebi beats this everytime. Magnezone can also scare it away.
Breloom: Cresselia walls this to infinity, as well as Celebi when Breloom can't spore.
Ninjask: Hariyama resists the common X-Scissor and can Whirlwind it away.
Metagross: Magnezone can trap the often seen Choice Band variants. Celebi can chip away its health and doesn't take too much damage if it's not Choice Banded. Cresselia can Paralyse, but that's about it. Garchomp can threaten to kill with Earthquacke. I'll certainly have to look out for attack raises from Meteor Mash.
Heatran: Hariyama can switch in without taking too much damage. Cresselia can Paralyse, making the job a lot easier.
Celebi: Weavile puts a dent in this with Pursuit, and Magnezone isn't too scared of it either.
Jirachi: Magnezone can trap, and KO it unless it has U-Turn. Garchomp can KO with Earthquacke while it can't do much back.
Dragonite: Cresselia walls all sets. Hariyama can Ice Punch it if needed.
Mamoswine: Hariyama can come in pretty easily, and do a lot of damage with Force Palm. Cresselia can probably 4HKO it with Ice beam while it can't do anything back.
Gallade: Cresselia and Celebi do a good job at walling this.
Yanmega: Magnezone resists all of its common moves, and OHKOs with Thunderbolt. Cresselia has the bulk to survive a Bug Buzz and can Paralyse this pain.
Kingdra: After Cresselia has Paralysed it, it won't be hard for Celebi to take down.
Roserade: Cresselia walls it all night long, Paralysing and hitting it with super effective Ice Beams.
Scizor: Hariyama resists its moves, can Force Palm it until it Paralyses, Knock off its Life Orb / Leftovers, and certainly outstall it. He can even Whirlwind it when it gets too many stat ups.