Hello Everyone!
I always have tought of building a team based on toxic spikes in UU and, at last, i completed it. So here it is:
BUILDING PROCESS
First at all i needed a toxic spiker. So, with only a weakness to Ground type attacks, i decided to use Drapion.
Then i should put some more defense in my team. Drapion has weakness to ground-attacks, so why not put a levitate pokèmon?
It Immediately came to mind Weezing, with his huge defense and the ability to phaze the setting-up guys, like DDFeraligatr.
Now, i really need a Special Wall. I have always liked water-type pokèmon, so i putted Milotic.
Okay, the defensive core is up. So now i need some support. Maybe a cleric that can pass the always welcome wish and stall a little? Of course, it is Clefable.
I was thinking about doing a little more damage on the switch-ins. I think a Stealth rock user will be very useful. And if it could blow away the opponent's entry hazard, it is much more useful.
It also covers Milotic orrible weakness to Electric-Moves. It is Donphan!
My team looks well... now i realized that i need a ghost pokèmon to prevent rapid-spinners to cause me problems. It also covers some of my teammates' weaknesses. Welcome to Spiritomb!
MEMBER ANALYSIS
Drapion @Black Sludge
NAT:+DEF/-SPA
+252HP/+252DEF/+6SPE
-Toxic Spikes
-Taunt
-Crunch
-Protect/Knock Off
My lead, with a nice 95 speed he can set up the Toxic Spikes or Taunt the other leads. Protect is listed here to protect drapion from fake-out leads like Ambipom. I was thinking of using Knock Off over Protect to make opponent's wall less durable. A grounded-poison can also absorb Toxic Spikes
Weezing @Black Sludge
NAT:+DEF/-ATK
+252HP/+252DEF/+6SPA
-Pain Split
-Haze
-Flametrhower
-Shadow Ball/Dark Pulse
Weezing is a really nice guy. He can sponge hard hits, while fading all the boost of the opponent's pokèmon. Unfortunately the only recovery move outside of Rest he has is Pain Split, and is not SO reliable.
Thunderbolt is here just for coverage and Shadow Ball and Dark Pulse could be a nice surprise for the Psichic which comes so easy on it. I don't really think he could score KO's, but it helps.
Milotic @Leftovers
NAT:+SPD/-ATK
+252HP/+200DEF/+58SPD
-Rest
-Sleep Talk
-Surf
-HP Grass/Electric
Milotic is really an interesting pokèmon, with his Marvel Scale ability. So i think a status-absorber will really be useful. While asleep, it's really difficult to destroy it. Surf is a good STAB move without accuracy drops, and HP is used to hit those bulky water that loves to come in Milotic to set-up.
Clefable @Toxic Orb
NAT:+SPD/-SPA
+252HP/+212SPD/+44ATK
-Wish
-Protect
-Heal Bell
-Facade
I just love this pink guy. It's quite unpredictable, and his Magic Guard abilty is one of the best in the game, i think. This is a mix between a Wish-Staller and a Facade user. I'm not so sure about this, so please tell me what do you think. Wish is obliviuosly useful on this team, because other teammates doesn't have reliable recovery moves.
Donphan @Leftovers
+ATK/-SPA
+252ATK/+204DEF/+52HP
-Stealth Rock
-Rapid Spin
-Earthquake
-Assurance
It's a nice spinner, and a very reliable SR user. It has Assurance, and this helps him to hurt Levitate-Ghosts like Mismagius and Rotom that likes to come on it. Earthquake with his 120 base attack does some damage.
Spiritomb @Choice Band
NAT:+ATK/-SPA
+252HP/+252ATK/+6DES
-Trick
-Curse
-Pursuit
-Sucker Punch
I'm not sure at all on wich moveset use on Spiritomb.
This is a mix between a Pursuit-trapper and a Curse Spiritomb.
Curse is to destroy last pokèmon or to force a switch, while Trick could be a nice surprise with choice band. Pursuit could work well with Curse and psichic pokèmon (that are called by Weezing), while Sucker Punch is a very useful move in today's extremely offensive metagame. It's a good Spin bolcker.
WEAKNESS
Note that:
DRAPION:-Weak to Ground => Weezing has Immunity
WEEZING:-Weak to Psichic => Drapion has Immunity
=> Spiritomb has Immunity
MILOTIC:-Weak to Grass =>x0,5 vs Weezing
=>x0,5 vs Drapion
-Weak to Electric =>Donphan has Immunity
CLEFABLE:-Weak to Fighting =>Spiritomb has Immunity
DONPHAN:-Weak to Grass =>x0,5 vs Weezing
=>x0,5 vs Drapion
-Weak to Ice =>x0,5 vs Milotic
-Weak to Water =>x0,5 vs Milotic
SPIRITOMB: -no weakness-
Thank you for your attention.
I'll add a Threat list soon.
I always have tought of building a team based on toxic spikes in UU and, at last, i completed it. So here it is:
BUILDING PROCESS
First at all i needed a toxic spiker. So, with only a weakness to Ground type attacks, i decided to use Drapion.

Then i should put some more defense in my team. Drapion has weakness to ground-attacks, so why not put a levitate pokèmon?
It Immediately came to mind Weezing, with his huge defense and the ability to phaze the setting-up guys, like DDFeraligatr.


Now, i really need a Special Wall. I have always liked water-type pokèmon, so i putted Milotic.



Okay, the defensive core is up. So now i need some support. Maybe a cleric that can pass the always welcome wish and stall a little? Of course, it is Clefable.




I was thinking about doing a little more damage on the switch-ins. I think a Stealth rock user will be very useful. And if it could blow away the opponent's entry hazard, it is much more useful.
It also covers Milotic orrible weakness to Electric-Moves. It is Donphan!





My team looks well... now i realized that i need a ghost pokèmon to prevent rapid-spinners to cause me problems. It also covers some of my teammates' weaknesses. Welcome to Spiritomb!






MEMBER ANALYSIS

Drapion @Black Sludge
NAT:+DEF/-SPA
+252HP/+252DEF/+6SPE
-Toxic Spikes
-Taunt
-Crunch
-Protect/Knock Off
My lead, with a nice 95 speed he can set up the Toxic Spikes or Taunt the other leads. Protect is listed here to protect drapion from fake-out leads like Ambipom. I was thinking of using Knock Off over Protect to make opponent's wall less durable. A grounded-poison can also absorb Toxic Spikes

Weezing @Black Sludge
NAT:+DEF/-ATK
+252HP/+252DEF/+6SPA
-Pain Split
-Haze
-Flametrhower
-Shadow Ball/Dark Pulse
Weezing is a really nice guy. He can sponge hard hits, while fading all the boost of the opponent's pokèmon. Unfortunately the only recovery move outside of Rest he has is Pain Split, and is not SO reliable.
Thunderbolt is here just for coverage and Shadow Ball and Dark Pulse could be a nice surprise for the Psichic which comes so easy on it. I don't really think he could score KO's, but it helps.

Milotic @Leftovers
NAT:+SPD/-ATK
+252HP/+200DEF/+58SPD
-Rest
-Sleep Talk
-Surf
-HP Grass/Electric
Milotic is really an interesting pokèmon, with his Marvel Scale ability. So i think a status-absorber will really be useful. While asleep, it's really difficult to destroy it. Surf is a good STAB move without accuracy drops, and HP is used to hit those bulky water that loves to come in Milotic to set-up.

Clefable @Toxic Orb
NAT:+SPD/-SPA
+252HP/+212SPD/+44ATK
-Wish
-Protect
-Heal Bell
-Facade
I just love this pink guy. It's quite unpredictable, and his Magic Guard abilty is one of the best in the game, i think. This is a mix between a Wish-Staller and a Facade user. I'm not so sure about this, so please tell me what do you think. Wish is obliviuosly useful on this team, because other teammates doesn't have reliable recovery moves.

Donphan @Leftovers
+ATK/-SPA
+252ATK/+204DEF/+52HP
-Stealth Rock
-Rapid Spin
-Earthquake
-Assurance
It's a nice spinner, and a very reliable SR user. It has Assurance, and this helps him to hurt Levitate-Ghosts like Mismagius and Rotom that likes to come on it. Earthquake with his 120 base attack does some damage.

Spiritomb @Choice Band
NAT:+ATK/-SPA
+252HP/+252ATK/+6DES
-Trick
-Curse
-Pursuit
-Sucker Punch
I'm not sure at all on wich moveset use on Spiritomb.
This is a mix between a Pursuit-trapper and a Curse Spiritomb.
Curse is to destroy last pokèmon or to force a switch, while Trick could be a nice surprise with choice band. Pursuit could work well with Curse and psichic pokèmon (that are called by Weezing), while Sucker Punch is a very useful move in today's extremely offensive metagame. It's a good Spin bolcker.
WEAKNESS
Note that:
DRAPION:-Weak to Ground => Weezing has Immunity
WEEZING:-Weak to Psichic => Drapion has Immunity
=> Spiritomb has Immunity
MILOTIC:-Weak to Grass =>x0,5 vs Weezing
=>x0,5 vs Drapion
-Weak to Electric =>Donphan has Immunity
CLEFABLE:-Weak to Fighting =>Spiritomb has Immunity
DONPHAN:-Weak to Grass =>x0,5 vs Weezing
=>x0,5 vs Drapion
-Weak to Ice =>x0,5 vs Milotic
-Weak to Water =>x0,5 vs Milotic
SPIRITOMB: -no weakness-
Thank you for your attention.
I'll add a Threat list soon.