I like to compile teams that consist of my favorite Pokemon, but many of them are UU. So I decided to compile a team of some of my favorite Pokemon, with others that fit well on the team. So far it's done fairly well, winning about half my battles (usually because they give up). I want to make it a very good team so that someday, hopefully, I can make the Pokemon in the actual game. Here it is:
Altaria (Son Goku)
Item: Leftovers
Nature: Adamant
EVs: HP 64; Atk 184; Spe 152; Sp. Def. 110
E-Quake
Dragon Claw
Dragon Dance
Roost
Description: So far having Altaria as a lead has been kinda awkward, but he has served me well. He seemed to be the only one on my team qualified for it. I made him a little bulky so he can be good for sweeping and surviving attacks. Even after one Dragon Dance, Dragon Claw does considerable damage to a lot of Pokemon, even bulky ones like Hypno. Roost+natural cure works really well, and I use him to absorb status ailments. I haven't quite swept a team with him yet, but he's able to weaken Pokemon enough to have them finished off by the others.
Hariyama (Honda)
Item: Leftovers
Nature: Adamant
Ability: Thick Fat
EVs: HP 76; Atk 252; Def 180
Focus Punch
Substitute
Ice Punch
Payback
Description: This guy can be a real problem if my opponent doesn't respond in time. One Focus Punch will take its toll on any Pokemon, especially one from Hariyama's impressive attack. I've even pretty much swept teams with him before. Ice Punch and Payback are for coverage, and they deal with a lot of types of Pokemon. On another team, I used this same Hariyama with Bullet Punch instead of one of his attacks for priority, but I've found that doesn't work very well. I suppose Fake out is a viable option, but it doesn't pique my interest too much. Anyway, I gave him Thick Fat to absorb Ice Punches directed at Altaria, but Guts might be better, since Blastoise (who's also on my team) does that job well.
Blastoise (Adamantaim)
Item: Leftovers
Nature: Calm
EVs: HP 100; Def. 200; Sp. Atk 110; Sp.D 100
Counter
Rapid Spin
Ice Beam
Hydro Pump
Description: My special/physical spong on my team, who can absorb attacks fairly well. I've considered focusing his spread on one of his defenses, but I could use both, but considering I already have two physical sponges (Miltank and Weezing), Special Def. is probably more preferable. So far this Blastoise has been able to at least finish off other Pokemon. I used to run Aqua Jet/E-Quake/Rapid Spin/Yawn, but considering I already have plenty of physical attackers and Counter and Aqua Jet are not legal together, I switched to special attack and gave it Hydro Pump, Ice Beam and Recover. Rapid Spin has been quite useful, and the potential damage from Poison Spikes is made irrevelant by Miltank, who can just Heal Bell it off (see below). I've considered getting rid of Blastoise for Gastrodon recently, as it can recover, but I like Blastoise better, basically. Counter is just there for suprising, but usually Blastoise takes so much damage from Psychic attacks (which this team is quite weak to), that he can't use it well.
Nidoking (Demiurge)
Item: Choice Band
Nature: Adamant
Ability: Poison Point
EQ
Ice Punch
Thunder Punch
Megahorn
Description: My main sweeper of the team (if Nidoking can ever really be described as a sweeper), Nidoking hits the hardest and fastest of any of my Pokemon. I like the coverage of Megahorn, as Slowbro thinks he's safe from it and then loses 80~90% of his health. Nidoking is my second favorite (next to Dragonite), so I don't plan on changing him, but I have considered Drapion (who I really like too), for his resistence to Psychic, which this team really suffers from. If I replaced Nido with Drapion, I'd add Gastrodon instead of Blastoise for resistence to Ground, but that would hinder me because of the lack of Rapid Spin. I used to run Avalanche instead of Ice Punch, but since I normall plan on having Nido go first, I ditched Avalanche for the more powerful Ice Punch. So far, Nidoking has done a decent job at least taking down one of the opponents Pokemon.
Weezing (Berserker)
Item: Leftovers
Nature: Bold
EVs: HP 143; Def 152; Sp. Atk 100; Sp.D 115
Will o' Wisp
T-Bolt
Flamethrower
Explosion
Description: My main physical sponge, Weezing has been a good switch-in on numerous occasions. As I have said, he isn't good in the fact that he is so week to Psychic, which is the main weakness of my team, and this is a problem because Psychic I've found is a lot more of a common attack in UU. Nevertheless, Weezing has helped me a lot. I used to run one with HP Ice instead of WoW on another team, which was a surprise, but like I have said, I want to make this team on the game, and having HP I would like to avoid, since it's so hard to get.
Miltank (Elsie)
Item: Leftovers
Nature: Impish
Ability: Scrappy
EVs: HP 6; Def. 252; Spe 252
Seismic Toss
Heal Bell
Milk Drink
T-Wave
Description: Yes, I know this moveset is a bit outdated, used mostly in the ADV days, but I have found it very useful. I have been constantly walled by Spiritomb while using this team, so I switched to Scrappy to hit them, but I haven't gotten a chance to see how well it works; however I'm pretty confident because Spiritomb does not have very good HP+no good recovery moves. Miltank has been very good in my team, albeit lacking offensive capabilities. Heal Bell has been very useful, as this is a primarily defensive team. Seismic Toss is not to be underestimated, and I have killed pokemon with it. I originally had Thick Fat on Miltank to be a good combination with Altaria, but like I said, Spiritomb just walls me. I have also considered switching out Miltank with Ursaring with Quick Feet and Swords Dance, because I lack a really solid sweeper.
So that's my team. I know it's very defensive, and has very little to actually hurt the opponent save Altaria, Nidoking and Hariyama, but it has been relatively successful nonetheless. I would appreciate your feedback.
Altaria (Son Goku)
Item: Leftovers
Nature: Adamant
EVs: HP 64; Atk 184; Spe 152; Sp. Def. 110
E-Quake
Dragon Claw
Dragon Dance
Roost
Description: So far having Altaria as a lead has been kinda awkward, but he has served me well. He seemed to be the only one on my team qualified for it. I made him a little bulky so he can be good for sweeping and surviving attacks. Even after one Dragon Dance, Dragon Claw does considerable damage to a lot of Pokemon, even bulky ones like Hypno. Roost+natural cure works really well, and I use him to absorb status ailments. I haven't quite swept a team with him yet, but he's able to weaken Pokemon enough to have them finished off by the others.
Hariyama (Honda)
Item: Leftovers
Nature: Adamant
Ability: Thick Fat
EVs: HP 76; Atk 252; Def 180
Focus Punch
Substitute
Ice Punch
Payback
Description: This guy can be a real problem if my opponent doesn't respond in time. One Focus Punch will take its toll on any Pokemon, especially one from Hariyama's impressive attack. I've even pretty much swept teams with him before. Ice Punch and Payback are for coverage, and they deal with a lot of types of Pokemon. On another team, I used this same Hariyama with Bullet Punch instead of one of his attacks for priority, but I've found that doesn't work very well. I suppose Fake out is a viable option, but it doesn't pique my interest too much. Anyway, I gave him Thick Fat to absorb Ice Punches directed at Altaria, but Guts might be better, since Blastoise (who's also on my team) does that job well.
Blastoise (Adamantaim)
Item: Leftovers
Nature: Calm
EVs: HP 100; Def. 200; Sp. Atk 110; Sp.D 100
Counter
Rapid Spin
Ice Beam
Hydro Pump
Description: My special/physical spong on my team, who can absorb attacks fairly well. I've considered focusing his spread on one of his defenses, but I could use both, but considering I already have two physical sponges (Miltank and Weezing), Special Def. is probably more preferable. So far this Blastoise has been able to at least finish off other Pokemon. I used to run Aqua Jet/E-Quake/Rapid Spin/Yawn, but considering I already have plenty of physical attackers and Counter and Aqua Jet are not legal together, I switched to special attack and gave it Hydro Pump, Ice Beam and Recover. Rapid Spin has been quite useful, and the potential damage from Poison Spikes is made irrevelant by Miltank, who can just Heal Bell it off (see below). I've considered getting rid of Blastoise for Gastrodon recently, as it can recover, but I like Blastoise better, basically. Counter is just there for suprising, but usually Blastoise takes so much damage from Psychic attacks (which this team is quite weak to), that he can't use it well.
Nidoking (Demiurge)
Item: Choice Band
Nature: Adamant
Ability: Poison Point
EQ
Ice Punch
Thunder Punch
Megahorn
Description: My main sweeper of the team (if Nidoking can ever really be described as a sweeper), Nidoking hits the hardest and fastest of any of my Pokemon. I like the coverage of Megahorn, as Slowbro thinks he's safe from it and then loses 80~90% of his health. Nidoking is my second favorite (next to Dragonite), so I don't plan on changing him, but I have considered Drapion (who I really like too), for his resistence to Psychic, which this team really suffers from. If I replaced Nido with Drapion, I'd add Gastrodon instead of Blastoise for resistence to Ground, but that would hinder me because of the lack of Rapid Spin. I used to run Avalanche instead of Ice Punch, but since I normall plan on having Nido go first, I ditched Avalanche for the more powerful Ice Punch. So far, Nidoking has done a decent job at least taking down one of the opponents Pokemon.
Weezing (Berserker)
Item: Leftovers
Nature: Bold
EVs: HP 143; Def 152; Sp. Atk 100; Sp.D 115
Will o' Wisp
T-Bolt
Flamethrower
Explosion
Description: My main physical sponge, Weezing has been a good switch-in on numerous occasions. As I have said, he isn't good in the fact that he is so week to Psychic, which is the main weakness of my team, and this is a problem because Psychic I've found is a lot more of a common attack in UU. Nevertheless, Weezing has helped me a lot. I used to run one with HP Ice instead of WoW on another team, which was a surprise, but like I have said, I want to make this team on the game, and having HP I would like to avoid, since it's so hard to get.
Miltank (Elsie)
Item: Leftovers
Nature: Impish
Ability: Scrappy
EVs: HP 6; Def. 252; Spe 252
Seismic Toss
Heal Bell
Milk Drink
T-Wave
Description: Yes, I know this moveset is a bit outdated, used mostly in the ADV days, but I have found it very useful. I have been constantly walled by Spiritomb while using this team, so I switched to Scrappy to hit them, but I haven't gotten a chance to see how well it works; however I'm pretty confident because Spiritomb does not have very good HP+no good recovery moves. Miltank has been very good in my team, albeit lacking offensive capabilities. Heal Bell has been very useful, as this is a primarily defensive team. Seismic Toss is not to be underestimated, and I have killed pokemon with it. I originally had Thick Fat on Miltank to be a good combination with Altaria, but like I said, Spiritomb just walls me. I have also considered switching out Miltank with Ursaring with Quick Feet and Swords Dance, because I lack a really solid sweeper.
So that's my team. I know it's very defensive, and has very little to actually hurt the opponent save Altaria, Nidoking and Hariyama, but it has been relatively successful nonetheless. I would appreciate your feedback.