AAA Role Compendium
This is the Role Compendium for the AAA tier. Each Pokemon that is here is, to varying degrees, viable in the AAA metagame, and as such, it will change as the viability rankings get updated. Feel free to discuss below whether a Pokemon should be added to or removed from a certain role; however, please refrain from discussing the order of a given subsection aside from glaring issues.
Each role will be split into 2 subsections: Common and Uncommon. Common is for Pokemon that are well, common. A commonly seen Pokemon that also commonly runs the relevant move/ability. Uncommon is for Pokemon that are either overall common but uncommonly run a particular option or uncommon/niche (B- under) Pokemon that typically run the same option.
Also, I keep forgetting to edit this in, but a big thanks to Greybaum for the original version of this!
Last Updated: August 25, 2025
Hazard Setters
Stealth Rock:
Common Users:














Uncommon Users:










Spikes:
Common Users:




Uncommon Users:







Toxic Spikes:
Uncommon Users:




Sticky Web:
Uncommon Users:


Common Users:















Uncommon Users:













Spikes:
Common Users:





Uncommon Users:










Toxic Spikes:
Uncommon Users:





Sticky Web:
Uncommon Users:



Hazard Control
Defog:
Common Users:
Uncommon Users:


Rapid Spin:
Common Users:


Uncommon:


Other removal:
(Court Change)
Spinblockers:
Common:



Niche:


Common Users:

Uncommon Users:



Rapid Spin:
Common Users:



Uncommon:



Other removal:

Spinblockers:
Common:




Niche:



Momentum
U-turn:
Common Users:















Uncommon Users:








Volt Switch:
Common Users:







Uncommon Users:
Flip Turn:
Common Users:



Uncommon Users:


Parting Shot:
Common Users:
Common Users:

















Uncommon Users:













Volt Switch:
Common Users:








Uncommon Users:


Flip Turn:
Common Users:




Uncommon Users:



Parting Shot:
Common Users:

Set-up Sweepers
Swords Dance:
Common Users:










Uncommon Users:





Nasty Plot:
Common Users:




Uncommon Users:




Bulk Up:
Common Users:
Uncommon Users:




Calm Mind:
Common Users:




Uncommon Users:





Iron Defense / Acid Armor:
Common Users:


Uncommon Users:



Dragon Dance:
Common Users:
Niche Users:


Quiver Dance:
Niche Users:
Other:
(Fiery Dance)
(Tail Glow)
(Take Heart) 
(Belly Drum)
(Cosmic Power)
(Shell Smash)
Common Users:











Uncommon Users:






Nasty Plot:
Common Users:





Uncommon Users:





Bulk Up:
Common Users:

Uncommon Users:





Calm Mind:
Common Users:





Uncommon Users:






Iron Defense / Acid Armor:
Common Users:



Uncommon Users:






Dragon Dance:
Common Users:

Niche Users:



Quiver Dance:
Niche Users:

Other:







Status Afflictors
Burn - Direct (Will-O-Wisp):
Common Users:


Niche Users:




Burn - Indirect (Lava Plume/Scald/Matcha Gotcha):
Common Users:

Uncommon Users:
Niche Users:

Paralysis - Direct (Thunder Wave/Stun Spore/Zap Cannon/Glare):
Common Users:




Uncommon Users:










Paralysis - Indirect (Discharge/Thunder):
Common Users:


Bad Poison - Direct (Toxic):
Common Users:


Uncommon Users:




Bad Poison - Indirect (Malignant Chain):
Common Users:
Common Users:



Niche Users:





Burn - Indirect (Lava Plume/Scald/Matcha Gotcha):
Common Users:


Uncommon Users:

Niche Users:


Paralysis - Direct (Thunder Wave/Stun Spore/Zap Cannon/Glare):
Common Users:





Uncommon Users:












Paralysis - Indirect (Discharge/Thunder):
Common Users:




Bad Poison - Direct (Toxic):
Common Users:



Uncommon Users:





Bad Poison - Indirect (Malignant Chain):
Common Users:

Utility
Knock Off:
Common Users:















Uncommon Users:











Wish:
Common Users:
Heal Bell:
Niche Users:

Common Users:
















Uncommon Users:













Wish:
Common Users:

Heal Bell:
Niche Users:


Wallbreakers
Physical Amplification (Sword of Ruin, Adaptability, etc.):
Common:














Uncommon:




Special Amplification (Sheer Force, Adaptability, Hadron Engine, etc.):
Common:









Uncommon:



Magic Guard - Physical:
Common:





Uncommon:






Magic Guard - Special:
Common:

Uncommon:


Magic Guard - Mixed:
Common:

Uncommon:




Weather - Desolate Land:
Common:




Uncommon:


Weather - Primordial Sea:
Common:



Uncommon:





Common:















Uncommon:





Special Amplification (Sheer Force, Adaptability, Hadron Engine, etc.):
Common:










Uncommon:







Magic Guard - Physical:
Common:






Uncommon:







Magic Guard - Special:
Common:


Uncommon:





Magic Guard - Mixed:
Common:


Uncommon:





Weather - Desolate Land:
Common:





Uncommon:




Weather - Primordial Sea:
Common:





Uncommon:








Dedicated Walls
Physically Defensive Amplification (Intimidate, Fluffy, etc.):
Common:










Uncommon:










Type Immunity Walls (Well-Baked Body, Volt Absorb, Earth Eater etc.)
Common:











Uncommon:










Regenerator - PhysDef:
Common:






Uncommon:







Regenerator - SpDef:
Common:







Uncommon:



Common:













Uncommon:













Type Immunity Walls (Well-Baked Body, Volt Absorb, Earth Eater etc.)
Common:












Uncommon:














Regenerator - PhysDef:
Common:







Uncommon:









Regenerator - SpDef:
Common:










Uncommon:






Speed Control
Naturally Fast (119+):
Common:




Uncommon:




Choice Scarfers:
Common Users:




Uncommon Users:






:zapdos-halar:
Extreme Speed:
Uncommon:


Sucker Punch:
Common:

Uncommon:

Rapid Spin:
Common:


Uncommon:
Surge Surfer:
Common:




Other (Amplification):
(Protosynthesis)
Other (Priority):
(Grassy Glide)
(Shadow Sneak)
(Ice Shard)
(Aqua Jet)
(Fake Out)
(First Impression)
(Vacuum Wave)
Common:






Uncommon:






Choice Scarfers:
Common Users:







Uncommon Users:









Extreme Speed:
Uncommon:



Sucker Punch:
Common:


Uncommon:



Rapid Spin:
Common:



Uncommon:

Surge Surfer:
Common:





Other (Amplification):

Other (Priority):







Last edited: