ORAS OU Abomasnow BO - Ice Spam // peak 1600's

Hello you awesome people, I am m0xx!

After getting bored of laddering, I've specialised on high level teambuilding a year ago. Apart from building serious squads, I've discovered the power of Porygon-Z, styled on my opponents with DD Zard and destroyed entire teams with my non Quiver Dance Volcarona.
This, Ladys and Gentlemen, is my new squad:
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For those just looking for the importable:
http://pastebin.com/a4X4Siys

I've put more time and passion into this team than you guys can even imagine, it's like my baby right now. Well, I wouln't send my baby into pointless 6v6 battles against fantasy creatures, but you get the point.

numero uno:

Snowlax (Abomasnow)

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@ Abomasite
Soundproof
232 HP / 20 Atk / 4 Def / 252 SpA
Quiet
- Hidden Power [Fire]
- Blizzard
- Giga Drain
- Ice Shard

There are lots of bad Abomasnow sets out there. Why use SD when you can't even outspeed the slowest of walls? Why use Earthquake when you will have to perfectly predict Heatran switching in?
Calm down broskis. This is the shit.
Blizzard + Giga Drain + Hidden Power Fire hits 90% of the OU Metagame for super effective Damage!
While this number may not be accurate, it gives you a feel of how unprepaired OU teams are for this monster. If your opponent doesn't have a bulky Fire Type or a Chansey, Abomasnow is going to have a field day.
Also this thing is fucking bulky. Don't believe me?
This spread allows it to take Choice Banded Scizors Bullet Punch, Scarfed T-Tars Stone Edge, Scarfed Keldeos Secret Sword and Life Orb Bisharps Iron Head.
If you're looking for calcs, check this out:
http://pastebin.com/KksAYsQC

Soundproof as your ability makes it easier to control weather. Also when facing a Mega Venusaur without HP Fire, Abomasnow walls it.


номер два:

Ruby (Starmie)

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@ Life Orb
Analytic

252 SpA / 4 SpD / 252 Spe
Timid
- Hydro Pump
- Psyshock (Thunderbolt suggested by Barian)
- Rapid Spin
- Ice Beam


This team is oriented towards hazard stacking, so we definately don't want Defog.
Since our team is very weak to Stealth Rocks and Spikes, Rapid Spin is a must have.
Life Orb Analytic Starmie is not only a reliable spinner, but also a revenge killer and a wallbreaker in one. I decided against Recover, because Ice Beam gives us important offensive presence while Psyshock kills Breloom and Keldeo while also denieing Azumarill and Manaphy a free switchin.
I know that Recover is a very good move, but just play Starmie a bit more carefully and it'll pay off for sure!


Nummer drei:

Wacken
(Heatran)

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@ Leftovers
Flash Fire
248 HP / 192 SpD / 68 Spe
Calm
- Lava Plume
- Earth Power
- Stealth Rock
- Toxic

defensive Heatran. nuff said.

Anzahl Weide:

Mercedes (Klefki)

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@ Leftovers
Prankster
252 HP / 4 Def / 252 SpD
Calm
- Flash Cannon
- Thunder Wave
- Spikes
- Magnet Rise

SpDef Klefki. nuff said. actually. no.
Klefki has 3 roles on this team:
1. Spikes stacking
2. T-wave support (Kyurem/Abomasnow)
3. Checking Pokemon like Latios, Weavile, Hoopa and Garchomp

Klefki is the most reliable Spike setter in the game. It's ability to paralize !anything! at the same time
is also key. ha. ha. ha.


Running out of languages:

Whitebeard (Landorus-T)

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@ Lum Berry/Earth Plate
Intimidate
252 Atk / 4 SpD / 252 Spe
Adamant
- Swords Dance
- Earthquake
- Stone Edge/Knock off
- Rock Polish

Before I made the last big update to the team this was a defensive Lando as well as my rocker.
even with Magma Storm Taunt Heatran at that time, I felt to weak to Clefable, Chansey, Sableye, Cresselia etc.
Dual Dance Landorus-T serves as an amazing wallbreaker as well as a decent late game cleaner.
The Lum Berry set lets you set up on Rotom and Sableye as well as having an easier time staying in on Scald if needed. Earth Power hits fat walls for more damage.

Stone Edge is the overall stronger move while Knock Off is more reliable and has the ability to OHKO Latios.

number six

Kapura (Kyurem-B)

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@ Life Orb
Teravolt
EVs: 20 Atk / 252 SpA / 236 Spe
Mild
- Ice Beam
- Earth Power
- Fusion Bolt
- Roost

236 Speed is enough to outrun Hoopa Unbound as well as Gardevoir before the Mega Evolution.
There is not much to add, Kyurem is just a fantastic wallbreaker that can profit very much from Hazards on the other side as well as Klefkis t-wave support.

________________________________________________________________________________________

So this is the squad. Thank you guys for reading and make sure to try out the team yourself.
Remember, Fire types are this teams savage. Both Charizards as well as Things like Scarfed Heatran, Entei and Volcarona have to be played around perfectly.

When I started building a team around Mega Abomasnow I hoped for a fun team that would perform decently.
Now after a lot of testing and laddering I can say that it has been performing far beyond my expectations. This team is power, use it wisely.

Obviously I am open for suggestions on how to make the team even stronger, just leave them down in the comments.




Ladder peak proof:
http://s24.postimg.org/kqkv2biit/ladder_peak2.png
 
Last edited:
Hey dude interesting team you got there. I have a few changes that can be made, since there are a few holes.

On Abomasnow I noticed that you have 20 ATK investment, but don't have a physical attacking move. I believe you should run Earthquake>Hidden Power Fire with this spread just because you can catch mons that otherwise wall Abomasnow on the switch, such as Heatran and Jiraichi. Also with this move pull, no steel ca directly switch into Abomasnow outside of Mega Scizor, which you have Heatran for to compliment.

For Heatran I would change it to Max Speed/Hp, with Magma Storm>Lava Plume. With max speed Heatran, you are able to out speed max speed offensive Scizor, which create problems for the team seeing as it could set up on Abomasnow or Kyurem. Magma Storm helps you to deal with stall better as well, and fat bulky teams. You also keep the bulk that you need with the Hp.

On Landorus if optional, you could possible go Choice Scarf>Double Dance. The reason why I sugges choice scarf is so you can have a nice pivot to get Abomasnow or Kyurem in safely, and then you are able to hit the opponent back with heavy damage in return! Also this provides some great speed control, since most of the team is otherwise slow. Sableye can be dealt with by Mega Aboma, or Kyruem even.

Last, on starmie you can run Thunderbolt>Psyshock. If Aboma gets worn down too easily, Mega Slowbro can put lots of stress on the team. Thunderbolt makes it so that you can hit it for Supoer Effective Damage, and whats even better is you are still able to hit Keldeo, so it's completely worth it.

In conclusion:

@ Abomasite
Soundproof
232 HP / 20 Atk / 4 Def / 252 SpA
Quiet
- Earthquake
- Blizzard
- Giga Drain
- Ice Shard

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Stealth Rock
- Toxic

Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn

Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Rapid Spin
- Hydro Pump
- Thunderbolt
- Ice Beam

Gl with the team, I hope this rate helped! :)
 
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Hey dude interesting team you got there. I have a few changes that can be made, since there are a few holes.

On Abomasnow I noticed that you have 20 ATK investment, but don't have a physical attacking move. I believe you should run Earthquake>Hidden Power Fire with this spread just because you can catch mons that otherwise wall Abomasnow on the switch, such as Heatran and Jiraichi. Also with this move pull, no steel ca directly switch into Abomasnow outside of Mega Scizor, which you have Heatran for to compliment.

For Heatran I would change it to Max Speed/Hp, with Magma Storm>Lava Plume. With max speed Heatran, you are able to out speed max speed offensive Scizor, which create problems for the team seeing as it could set up on Abomasnow or Kyurem. Magma Storm helps you to deal with stall better as well, and fat bulky teams. You also keep the bulk that you need with the Hp.

On Landorus if optional, you could possible go Choice Scarf>Double Dance. The reason why I sugges choice scarf is so you can have a nice pivot to get Abomasnow or Kyurem in safely, and then you are able to hit the opponent back with heavy damage in return! Also this provides some great speed control, since most of the team is otherwise slow. Sableye can be dealt with by Mega Aboma, or Kyruem even.

Last, on starmie you can run Thunderbolt>Psyshock. If Aboma gets worn down too easily, Mega Slowbro can put lots of stress on the team. Thunderbolt makes it so that you can hit it for Supoer Effective Damage, and whats even better is you are still able to hit Keldeo, so it's completely worth it.

In conclusion:

@ Abomasite
Soundproof
232 HP / 20 Atk / 4 Def / 252 SpA
Quiet
- Earthquake
- Blizzard
- Giga Drain
- Ice Shard

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Stealth Rock
- Toxic

Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn

Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Rapid Spin
- Hydro Pump
- Thunderbolt
- Ice Beam

Gl with the team, I hope this rate helped! :)


Hi Barian!

I completely agree with Thunderbolt over Psyshock.This is a very good option while still killing Keldeo after rocks.
It also does more damage to Manaphy, which otherwise has a free swtich in if it is PhisDef Calm Mind.
I can't run Scarf Lando simplay because i otherwise lose to Clefable, Chansey, Cresselia and even CM Mega Sableye after one Calm Mind.
Magma Storm Heatran, especially without Taunt, can not beat these mons.

EQ on Abomasnow is also a good suggestion, I will try it!

Thanks for your rate!

m0xx
 
Nice hail hazard stacking team. Ill try to make my changes help with hazard stacking.

Ok so first I recommend you use a defensive starmie with recover over offensive starmie. This will maximize starmie's longevity throughout the battle as you are more defensive and you have the ability to recover off. This is very useful facing things like keldeo and heatrans which otherwise threaten your whole team. This is also a more reliable Spinner to Spin away hazards that your opponent's lays up.

Another suggestion I have for you is Scarf Landorus-Therian over Double Dance Landorus-therian. This way you can get momentum from running u-turn and you can u-turn on things like rotom-w/hippowdown/landorus-therian and get a free switch into your kyurem-black or abomasnow-mega. This is also a better revenge killer for things like Mega-Pinsir as now you out speed with choice scarf.

I also feel like your team is pretty bisharp weak so i suggest you change 248 HP / 192 SpD / 68 Spe to 248 HP / 176 Def / 84 SpD on heatran. You already have a special wall in Klefki and running this physical defensive spread of heatan allows you to take a +2 LO bisharp Knock Off so you can hit the bisharp back with a super effective lava plume and to better deal with Talonflame. You can also consider changing Earth Power to Roar as Earth Power are mainly there to hit other heatrans but you already have a starmie and running roar will allow you to force switches to abuse your hazard stacking of spikes and rocks and you also force out mons that want to set up on you.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 232 HP / 24 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Scald
- Recover
- Rapid Spin

Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Knock Off
- Stone Edge

Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 176 Def / 84 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Lava Plume
- Roar
- Toxic
 
Nice hail hazard stacking team. Ill try to make my changes help with hazard stacking.

Ok so first I recommend you use a defensive starmie with recover over offensive starmie. This will maximize starmie's longevity throughout the battle as you are more defensive and you have the ability to recover off. This is very useful facing things like keldeo and heatrans which otherwise threaten your whole team. This is also a more reliable Spinner to Spin away hazards that your opponent's lays up.

Another suggestion I have for you is Scarf Landorus-Therian over Double Dance Landorus-therian. This way you can get momentum from running u-turn and you can u-turn on things like rotom-w/hippowdown/landorus-therian and get a free switch into your kyurem-black or abomasnow-mega. This is also a better revenge killer for things like Mega-Pinsir as now you out speed with choice scarf.

I also feel like your team is pretty bisharp weak so i suggest you change 248 HP / 192 SpD / 68 Spe to 248 HP / 176 Def / 84 SpD on heatran. You already have a special wall in Klefki and running this physical defensive spread of heatan allows you to take a +2 LO bisharp Knock Off so you can hit the bisharp back with a super effective lava plume and to better deal with Talonflame. You can also consider changing Earth Power to Roar as Earth Power are mainly there to hit other heatrans but you already have a starmie and running roar will allow you to force switches to abuse your hazard stacking of spikes and rocks and you also force out mons that want to set up on you.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 232 HP / 24 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Scald
- Recover
- Rapid Spin

Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Knock Off
- Stone Edge

Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 176 Def / 84 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Lava Plume
- Roar
- Toxic



Hey man
Scarfed Lando is something I've been considering for quit a while. The momentum aspect isn't too important since my wallbreakers (Abomasnow and Kyurem) are very bulky and don't need free switchins to work effectively. Also there is no reason to U-Turn on Rotom and Hippo if you can just kill these mons by SD'ing up. I do like the scarf tho to help me revenge killing things, which this team can't really do at all.
I'm also going to try out the Heatran set, I dig it!

Thanks for your suggestions

~m0xx
 
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