Ace Against the world

6A9 Ace Matador

veni, vidi, vici, VERSACE, VERSACE VERSACE
Ace against the world
Commentary:

I figured it was about time to retire this team, its basically a bulky stallish team centered around stopping common threats flat, and setting up my own uncommon threats (with status/screen support), to take the opponent of guard, and sweep.
I managed to attain a rating of around 1530~ the months back i laddered with it, i stopped then, as i didn't strive to attain anything above that.

At a glance:
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My Team + Explanations
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Im Hawtness (Heatran) (M) @ Leftovers
Ability: Flash Fire
EVs: 106 HP/152 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Will-o-wisp
- Fire Blast
- Substitute
- Earth Power
Basically comes in, and Will O Wisps something. Fire blasts or earth powers when necessary, i found it handled most offensive leads very well, although things like bronzong tended to switch, giving me a free sub.
Usually wow'd most leads, even if they had EQ. By most leads i mean gyra/cb tar/swampy

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Ima so smart D: (Azelf) @ Light Clay
Ability: Levitate
EVs: 252 HP/252 Spd
Timid nature (+Spd, -Atk)
- Stealth Rock
- Reflect
- Light Screen
- Taunt
Absolutely great at promoting sweeps, taunts if necessary, then sets up his screens and sr, i try to keep him alive as long as possible, because hes such a help to the team.
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Generic American (Blissey) (F) @ Leftovers
Ability: Natural Cure
EVs: 40 HP/252 Def/40 SAtk/176 SDef
Calm nature (+SDef, -Atk)
- Wish
- Ice Beam
- Toxic
- Protect
although i had seismic toss on him, i decided to opt for ice beam on the switch to platinum.
wish supports my team, toxic for zapdos and such.
Pretty standard stuff there, nothing much to say.
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Green Destiny (Salamence) (M) @ Lum Berry
Ability: Intimidate
EVs: 128 HP/234 Atk/148 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Earthquake
- Fire Fang
This catches so many people off guard, its amazing.
(at the time, Lum was VERY uncommon).
After a single dd, it out speeds shaymin, scarf tran e.t.c.
Lum berry rids me of annoying walls coming in to stop my sweep with status, or my very own outrage confusing me, and stopping my sweep.
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Paethelogic Fossil (Mamoswine) (F) @ Leftovers/Lum Berry
Ability: Oblivious
EVs: 172 HP/238 Atk/20 Def/80 SDef
Adamant nature (+Atk, -SAtk)
- Curse
- Earthquake
- Avalanche
- Substitute
Curse sub Mamoswine, a complete beast, sub prevents annoying status,
eq's there for a powerful stab move, but im not sure whether to run ice shard or Avalanche.
Skypiratecoud recommended i run Lum, to stop annoying status, however that lefties recovery is very appealing and lum seems pretty redundant with sub.
Opinions please.

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Servant <3 (Cresselia) (F) @ Flame Orb
Ability: Levitate
EVs: 252 HP/80 Def/176 SDef
Calm nature (+SDef, -Atk)
- Ice beam
- Psycho Shift
- Rest
- Sleep Talk
Psycho shift cresselia <3 stops physical attackers including cb tar in their tracks, and slows many with icy wind too.
Rest talk allows him to inflict status even while asleep, making her an asset to this team.
Not sure which move to run in her first slot, although icy wind was working pretty well.
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Threat list:
Bronzong- Heatran deals with it.
Infernape: heatran takes standard lo cc, and ohko's back with earth power. Azelf can come in and screen, allowing for mence to set up on it.
Gengar: Heatran usually kills this, or i bring in bliss to kill it with ice beam.
Cresselia: Azelf screens on it, taunts it, and i set up on it.
Heatran also puts in a dent with fire blast.
Blissey: Toxic stall it with my blissey, or azelf can taunt/screen and allow mence to come in and set up.
Tyranitar: I WoW or psycho shift this, easy going from there.
Lucario: Cress psycho shifts it, or mence sets up on it.
Salamence: Mamoswine, or burn it.
Gyrados: Burn nuff' said.
Scizor: heatran, or burn it, or fire fang it with mence (Sd BP never ohko's after intimidate).
Shaymin: ;_; I have to ice shard this, or ice beam it, something usually dies to the sub seeder set, inevitably.
Hippowdon: WoW it, pcyco shift it, toxic it, set up mamo on it.
Swampy: toxic it or burn it.
[Deoxys]: back when it was about, id fire blast it to death then set up my own screens. or just scout it's set with bliss/cress
Celebi: Fire blast, screen then avalanche/ice shard it, or set up mence on it
after a taunt from azelf, (lum can help if its not taunted).
Weavile: Easily crippled and killed.
Breloom: Cress takes the sleep, then i just wear attack it with mence or screen/taunt with azelf.
Zapdos: takes a load of damage from fire blast from tran, ice beam bliss hurts it, toxic does too, avalanche e.t.c.
Suicune:I have to taunt it, then screen and try my best to kill it with mence.
Rotom/s: heatran's fb, mence can hurt it bad after one or two dd's with outrage.
Conclusion ;P
I hope you enjoyed my RMT, i spent ages writing it out, so i hope you can appreciate it enough to leave some helpful comments!
Thanks for reading everyone!

Edits:
Avalanche on Mamoswine
Ice beam on Cresselia
(Not sure if i should change my dual screener to bronzong, or if i should put in cm cress over shift cress)
 
First off two burners on a team seems a little redundant. Heatran doesn't have to burn first time. You will probably burn a lot of TTars on the switch in anyway. SO why not make something else your lead (replace with Cresselai) and bring out Heatran later. TTar is a common switch in to Heatran so you may get lots of WoWs off that way. Swampy is also a common switch in so you can get that off too.

As a replacement for Cress I am going to suggest Sub Encore Walrein it is excellent for your team. Substitute and then encore a fighting / Electric move aimed at him to get a free switch into Mamo or Salamence, a free turn that if you're lucky you can use to set up and sweep. This will work better for salamence with Reflect up, but you already have that support that is good. You could lead with Azelf and try to pull your strategy with one of them earlier and then later with another one. This will be able to help you gain a good early foothold on the match. Forcing a few early kills and allowing you to gain early momentum.

Hope some of this helped :D
 
Thanks, for the rate, hmm, i see what you mean about the redundance of the two burners.
Maybe i should keep heatran, but replace cresselia for a cm sweeper variant.
Azelf wouldn't work as a lead, as its main task is too come in when the opponents team is crippled, and really give them the proverbial kick in the balls, by setting up 10 turn screens.
I really do see what you mean about the superficial status though, the one burner is enough i suppose.
Keep the advice coming, everyone.
 
How do you exactly tackle a SD Weavile (OHKOs every one in your team after a SD even w/o SR)? It could SD on you Azelf, Break the screens and sweep. Maybe you could change to Bronzong as your Dual Screener with Gyro Ball to stop that problem.
 
Sd weavile ay?
I switch in salamence if i somehow let it get in an sd, then it ice shards, and i switch to cress, and proceed to pcyco shift it.
Or i do the same with heatran.
After an intimidate and an sd, brick break/night slash won't ohko either.
However, switching to bronzong may be a good idea.
 
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