[SET]
Choice Band (Seaking) @ Choice Band
Ability: Water Veil
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Double-Edge
- Megahorn
- Hydro Pump
- Hidden Power [Grass]
[SET COMMENTS]
Seaking's high Attack and solid movepool make it a threatening wallbreaker and lead. Double-Edge is Seaking's most spammable attack, something helped by the rarity of Normal-resistant foes in ZU. Megahorn targets Grass-types, though its use is limited by the fact that ZU's best Grass-types, Tropius and Gloom, are neutral to Bug and thus take the same amount of damage from Double-Edge; in general, Megahorn provides an equally powerful attack as Double-Edge with no recoil, a midground in the event the opponent switches to a Pokemon that resists Normal, and the ability to 2HKO all variants of Mightyena. Hydro Pump OHKOes Rock-types such as Rhyhorn and Anorith and Ground-types such as Cubone, and it is Seaking's strongest move against certain physical walls such as Koffing. Hidden Power Grass 2HKOes an unboosted Corsola, preventing it from switching into Seaking. Water Veil is used to prevent Seaking from being crippled by Will-O-Wisp from foes such as Koffing and burns from Fire-type attacks from foes such as Ponyta and Quilava.
Seaking best fits on offense and balance teams looking for a threatening wallbreaker with few true walls. While it is best used in the lead slot, it is not confined in such a role and can be used in the back on teams with another Choice Band user or another dedicated lead. Corsola is Seaking's hardest check, with it having reliable recovery while not being 2HKOed by any of its moves barring Hidden Power Grass. Once Corsola sets up Calm Mind, Seaking is helpless against it. Thus, checks to Corsola such as Flaafy, Tropius, and Gloom make for great partners. Seaking struggles against Grass-types such as Gloom and Tropius, making it appreciate the support of teammates such as Ponyta, Quilava, and one's own Tropius. In return, Seaking is an effective check to aforementioned Fire-types themselves. Speedy offensive foes such as Elekid, Abra, Choice Band Aipom, and Choice Band Doduo can outspeed and KO Seaking, making bulky Pokemon such as the aforementioned Grass-types, Mightyena, and Corsola good teammates. Seaking can be used on sun teams, with it acting as an effective check to special walls and Fire-types.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/bp.272450/
https://www.smogon.com/forums/members/sleid.601970/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Choice Band (Seaking) @ Choice Band
Ability: Water Veil
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Double-Edge
- Megahorn
- Hydro Pump
- Hidden Power [Grass]
[SET COMMENTS]
Seaking's high Attack and solid movepool make it a threatening wallbreaker and lead. Double-Edge is Seaking's most spammable attack, something helped by the rarity of Normal-resistant foes in ZU. Megahorn targets Grass-types, though its use is limited by the fact that ZU's best Grass-types, Tropius and Gloom, are neutral to Bug and thus take the same amount of damage from Double-Edge; in general, Megahorn provides an equally powerful attack as Double-Edge with no recoil, a midground in the event the opponent switches to a Pokemon that resists Normal, and the ability to 2HKO all variants of Mightyena. Hydro Pump OHKOes Rock-types such as Rhyhorn and Anorith and Ground-types such as Cubone, and it is Seaking's strongest move against certain physical walls such as Koffing. Hidden Power Grass 2HKOes an unboosted Corsola, preventing it from switching into Seaking. Water Veil is used to prevent Seaking from being crippled by Will-O-Wisp from foes such as Koffing and burns from Fire-type attacks from foes such as Ponyta and Quilava.
Seaking best fits on offense and balance teams looking for a threatening wallbreaker with few true walls. While it is best used in the lead slot, it is not confined in such a role and can be used in the back on teams with another Choice Band user or another dedicated lead. Corsola is Seaking's hardest check, with it having reliable recovery while not being 2HKOed by any of its moves barring Hidden Power Grass. Once Corsola sets up Calm Mind, Seaking is helpless against it. Thus, checks to Corsola such as Flaafy, Tropius, and Gloom make for great partners. Seaking struggles against Grass-types such as Gloom and Tropius, making it appreciate the support of teammates such as Ponyta, Quilava, and one's own Tropius. In return, Seaking is an effective check to aforementioned Fire-types themselves. Speedy offensive foes such as Elekid, Abra, Choice Band Aipom, and Choice Band Doduo can outspeed and KO Seaking, making bulky Pokemon such as the aforementioned Grass-types, Mightyena, and Corsola good teammates. Seaking can be used on sun teams, with it acting as an effective check to special walls and Fire-types.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/bp.272450/
https://www.smogon.com/forums/members/sleid.601970/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Last edited: