Gen 3 [ADV] Shuppet [QC 2/2] [GP 1/1] [Done]

plznostep

Flittle Fanatic
is a Community Contributor
[SET]
name: Stallbreaker
move 1: Shadow Ball
move 2: Hidden Power Fighting
move 3: Substitute
move 4: Thunder Wave / Toxic / Will-O-Wisp
item: Leftovers
ability: Insomnia
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Shuppet finds a niche thanks to being the only Ghost-type in the entire metagame, giving it useful immunities to Normal- and Fighting-type attacks, like Aipom's Double Edge and Brick Break, Delcatty's Body Slam, and Mankey's Cross Chop. It also boasts great utility in Thunder Wave, Will-O-Wisp, and Toxic to break down the opposing team. Shadow Ball is great neutral coverage thanks to the rarity of Dark-types. Hidden Power Fighting allows Shuppet to threaten Normal-types such as Castform and Aipom, which are immune to Shadow Ball, and Rock- and Steel-types like Lileep and Magnemite for a moderate amount of damage. Substitute allows Shuppet to take advantage of Choice-locked Normal-types such as Aipom, Pidgeotto, and Taillow by easing prediction as it forces them out. For Shuppet's last moveslot, you have the choice of either Thunder Wave, Toxic, or Will-O-Wisp. Thunder Wave helps slow down fast Pokemon like Elekid and Aipom to support slow Pokemon like Croconaw and Cubone, and it also cripples defensive walls like Lileep and Dustox. Will-O-Wisp threatens physical attackers like Mankey, Pidgeotto, and Koffing on the switch in. Toxic cripples general defensive walls like Lileep and helps Shuppet break down the opposing team more easily.

Shuppet can fit on offensive and balance structures alike because of its ability to disrupt teams and deal with Normal-types like Delcatty well. Partners such as Chinchou, Elekid, and Growlithe particularly enjoy Shuppet's ability to take advantage of Delcatty. Shuppet can struggle with strong physical walls like Lileep, so strong special wallbreakers like Seaking and Chinchou can help Shuppet break through these walls. Physical and special wallbreakers also appreciate Shuppet's ability to spread crippling status onto various walls in the metagame, with it particularly helping cleaners like Elekid and Aipom. Many special walls like Delcatty and Dustox also appreciate Shuppet's presence, as strong Normal-types like Aipom and Pidgeotto can break through them easily, so Shuppet's ability to dissuade them from using their Normal-type moves is valuable. Pairing Shuppet with Thunder Wave users such as Magnemite and other paralysis spreaders like Butterfree is also a great option to help circumvent Shuppet's low Speed while allowing it to fish for full paralysis with Substitute.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/plznostep.595639/
Quality checked by:
https://www.smogon.com/forums/members/bp.272450/
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Grammar checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/

[STRATEGY COMMENTS]
Other Options
=============

Taunt can be used to stop Pokemon like Delcatty and Lileep from using their recovery moves, but it is usually better to just spread status instead. Knock Off also sees use to remove items from Pokemon like Dustox and Lileep, but again, status moves are usually preferred.

Checks and Counters
===================

**Physical Walls**: Shuppet can struggle to break physical walls like Lileep and Koffing due to its lackluster power, although these walls must be careful about status from Shuppet.

**Strong Attackers**: Shuppet's only defensive utility is through its Ghost typing; its defensive stats are horrible, meaning Pokemon like Seaking and Rhyhorn can threaten to OHKO Shuppet with even neutral moves like Hydro Pump and Earthquake.

**Status Spreaders**: Shuppet is completely ruined by burn and Toxic poison, which cancel out its Leftovers recovery, from users such as Koffing and Dustox, respectively. Paralysis from Pokemon like Magnemite and Nosepass also makes it slower then Pokemon like Cubone and Rhyhorn, which can in turn OHKO it.

**Faster Attackers**: Faster attackers like Elekid and Masquerain can threaten to OHKO Shuppet because of its lackluster bulk. Aipom and Pidgeotto can also OHKO it with their other moves like Aerial Ace and Shadow Ball if you predict incorrectly.
 
Last edited:

BP

Upper Decky Lip Mints
is a Contributor to Smogon
[SET]
name: Stallbreaker
move 1: Shadow Ball
move 2: Hidden Power Fighting
move 3: Substitute
move 4: Thunder Wave / Toxic / Will-O-Wisp
item: Leftovers
ability: Insomnia
nature: Adamant
evs: 76 HP / 252 Atk / 180 Spe

[SET COMMENTS]
Paragraph 1:
Shuppet finds a niche in the tier thanks to being the only Ghost-type in the entire metagame, giving it useful immunities for Normal- and Fighting-types like Aipom, Delcatty, and Mankey while boasting great utility in Thunder Wave, Will-O-Wisp, and Toxic to break down the opposing team. Shadow Ball is Shuppet's STAB move of choice and deserves as a great neutral move into the tier thanks to the absence of Dark-types in the tier. Hidden Power Fighting allows Shuppet to threaten Normal-types such as Castform and Aipom who are immune to Shadow Ball while also threatening Lileep for a moderate amount of damage.. Substitute allows Shuppet to take advantage of Choice-locked Normal-types such as Aipom, Pidgeotto, and Taillow to disrupt the enemy team with status. Lastly, Shuppet has all status options available with Thunder Wave for slowing down fast Pokemon like Elekid and Aipom while also crippling defensive walls like Lileep and Dustox, Will-O-Wisp for crippling physical attackers with a burn like Mankey and Pidgeotto, and finally Toxic to break down general defensive walls like Lileep.

Split each status move into its own sentence and go into greater detail about the benefits of each i.e. Thunderwave for slower teammates. Its usage of status heavily relies on the teammates its paired with Although toxic is usually just a catch all if stuff doesn't care about T-wave or Wisp.

Talk about what its EVs do at the very end


Paragraph 2:
Shuppet can fit on offensive and balance structures alike due to its ability to disrupt teams and deal with Normal-types like Delcatty well. Partners such as Chinchou, Elekid, and Growlithe particularly enjoy Shuppet's ability to take advantage of Delcatty. Shuppet can struggle with strong physical walls (like what?) as well, so strong special breakers like Seaking and Chinchou can help Shuppet break through these walls. Many special walls (like what?) also appreciate Shuppet's presence as strong Normal-types (Like what?) can break through them easily, so Shuppet's ability to dissuade them from using their Normal moves is valuable.

Mention how Shuppet appreciates Thunder-Wave (Nosepass, Chinchou, Magnemite, Etc.) and Sleep Powder (Butterfree) users due to its poor speed.

Mention how while Shuppet does pack a punch it appreciates other physical wall breakers due to it not being able to suffice as a teams sole physical back bone.

Mention teammates who appreciate Shuppets usefulness as a status spreader and disruptor I.E. cleaners, sweepers, and other offensive threats like Rhyhorn


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/plznostep.595639/
Quality checked by:
https://www.smogon.com/forums/members/bp.272450/

Grammar checked by:


[STRATEGY COMMENTS]
Other Options
=============

Taunt can be used to stop Pokemon like Delcatty and Lileep from using their recovery moves but it is usually better to just spread status instead. Knock Off also sees use to remove items on Pokemon like Dustox and Lileep but again, status moves are usually preferred.

Checks and Counters
===================

**Physical Walls**: Shuppet can struggle to break physical walls like Lileep and Koffing due to it's lackluster power, although these walls must be careful about status from Shuppet.

**Strong Attackers**: Shuppet's only defensive utility is through its Ghost typing; its defensive stats are horrible meaning even neutral moves from Pokemon like Seaking and Rhyhorn can threaten Shuppet

Status Spreaders

Faster Attackers


Good work just missing some important stuff here and there. QC 1/2 once implemented!

 

Gangsta Spongebob

"Mama I'm a Criminal" - Badass Smoking Caterpillar
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Top Contributor
QC 2/2 when implemented

Add Remove Comment
[SET]
name: Stallbreaker
move 1: Shadow Ball
move 2: Hidden Power Fighting
move 3: Substitute
move 4: Thunder Wave / Toxic / Will-O-Wisp
item: Leftovers
ability: Insomnia
nature: Adamant
evs: 16 HP / 252 Atk / 240 Spe

[SET COMMENTS]
Shuppet finds a niche in the tier thanks to being the only Ghost-type in the entire metagame, giving it useful immunities for Normal- and Fighting-types like Aipom, Delcatty, and Mankey This section's wording is a bit off, as Shuppet isn't immune to these Pokemon, but their attacks. I would specify these specific Pokemon with their moves i.e. "Aipom's Double-Edge and Brick Break" to fix this. while boasting great utility in Thunder Wave, Will-O-Wisp, and Toxic to break down the opposing team. Shadow Ball is Shuppet's STAB move of choice and deserves serves as a great neutral move thanks to the absence rarity of Dark-types. Nuzleaf kind of exists Hidden Power Fighting allows Shuppet to threaten Normal-types such as Castform and Aipom who are immune to Shadow Ball while also threatening Rock-types like Lileep for a moderate amount of damage. It also threatens Steel-types, as Magnemite takes a ton of damage, and Aron is double weak to Fighting. Substitute allows Shuppet to take advantage of Choice-locked Normal-types such as Aipom, Pidgeotto, and Taillow to disrupt the enemy team with status to ease prediction as it forces them out. Shuppet would sometimes prefer to damage its opponent than spread status. Thunder Wave helps slow down fast Pokemon like Elekid and Aipom to support slow Pokemon like Croconaw and Cubone while also crippling defensive walls like Lileep and Dustox, Will-O-Wisp threatens physical attackers like Mankey, Pidgeotto and Koffing on the switch in. Toxic cripples general defensive walls like Lileep and helps Shuppet break down the opposing team more easily. I recommend breaking each status move into its own sentence to help readability. Also mention how these are all one moveslot. 240 speed EV's allows Shuppet to outspeed Cubone with the rest of the EV's being put into Attack and HP. No need to specify HP if it's just a dump. Also why not max/max at this point?

Shuppet can fit on offensive and balance structures alike due to its ability to disrupt teams and deal with Normal-types like Delcatty well. Partners such as Chinchou, Elekid, and Growlithe particularly enjoy Shuppet's ability to take advantage of Delcatty. Shuppet can struggle with strong physical walls like Lileep as well, so strong special wallbreakers like Seaking and Chinchou can help Shuppet break through these walls. Physical Wallbreakers like Rhyhorn and Aipom also help Shuppet out a lot since while Shuppet has decent attack, it is not enough to suffice as a teams sole physical breaker. You already talk about how Shuppet struggles against walls, I recommend rewording the next sentence to say physical and special wallbreakers enjoy Shuppet's ability to spread status while removing this one. These offensive threats also appreciate Shuppet's ability to spread crippling status onto various walls in the metagame and particularly helps cleaners like Elekid and Voltorb. Use another example over offensive Voltorb, which isn't good. Many special walls like Delcatty and Dustox also appreciate Shuppet's presence as strong Normal-types like Aipom and Pidgeotto can break through them easily, so Shuppet's ability to dissuade them from using their Normal-type moves is valuable. Pairing Shuppet with Thunder Wave users such as Magnemite and other paralysis spreaders like Butterfree is also a great option to help circumvent Shuppet's low speed while allowing it to fish for full paralysis with Substitute.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/plznostep.595639/
Quality checked by:
https://www.smogon.com/forums/members/bp.272450/
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Grammar checked by:

[STRATEGY COMMENTS]
Other Options
=============

Taunt can be used to stop Pokemon like Delcatty and Lileep from using their recovery moves but it is usually better to just spread status instead. Knock Off also sees use to remove items on Pokemon like Dustox and Lileep but again, status moves are usually preferred.

Checks and Counters
===================

**Physical Walls**: Shuppet can struggle to break physical walls like Lileep and Koffing due to it's its lackluster power, although these walls must be careful about status from Shuppet.

**Strong Attackers**: Shuppet's only defensive utility is through its Ghost typing; its defensive stats are horrible meaning even neutral moves from Pokemon like Seaking and Rhyhorn can threaten Shuppet How much do they threaten Shuppet? Mention and specify examples of foes that can OHKO or 2HKO it.

**Status Spreaders**: Shuppet is completely ruined by all status from users such as Koffing and Dustox with Bburn and Toxic cancelling out its Leftovers recovery and Paralysis making it slower then Pokemon like Cubone and Rhyhorn who can in turn OHKO it. Mention specific Pokemon with the status they spread.

**Faster Attackers**: Faster attackers like Elekid, Masquerain, and many other attackers can threaten to OHKO Shuppet due to it's its lackluster bulk. Mention how the Normal-type Wallbreakers Shuppet has to check, like Aipom and Pidgeotto, can OHKO it with their STABs or coverage too.
 
add remove comment

[SET]
name: Stallbreaker
move 1: Shadow Ball
move 2: Hidden Power Fighting
move 3: Substitute
move 4: Thunder Wave / Toxic / Will-O-Wisp
item: Leftovers
ability: Insomnia
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Shuppet finds a niche in the tier thanks to being the only Ghost-type in the entire metagame, giving it useful immunities for Normal- and Fighting-attacks from Pokemon to Normal- and Fighting-type attacks, like Aipom's Double Edge and Brick Break, Delcatty's Body Slam, and Mankey's Cross Chop, while boasting Chop. It also boasts great utility in Thunder Wave, Will-O-Wisp, and Toxic to break down the opposing team. Shadow Ball is Shuppet's STAB move of choice and serves as a great neutral move is great neutral coverage thanks to the rarity of Dark-types. Hidden Power Fighting allows Shuppet to threaten Normal-types such as Castform and Aipom, (comma) who which are immune to Shadow Ball, (comma) while also threatening and Rock- and Steel-types like Lileep and Magnemite for a moderate amount of damage. Substitute allows Shuppet to take advantage of Choice-locked Normal-types such as Aipom, Pidgeotto, and Taillow to ease by easing prediction as it forces them out. For Shuppet's last moveslot, you have the choice of either Thunder Wave, Toxic, or Will-O-Wisp. (period) Thunder Wave helps slow down fast Pokemon like Elekid and Aipom to support slow Pokemon like Croconaw and Cubone, (comma) while also crippling and it also cripples defensive walls like Lileep and Dustox. Will-O-Wisp threatens physical attackers like Mankey, Pidgeotto, (comma) and Koffing on the switch in. Toxic cripples general defensive walls like Lileep and helps Shuppet break down the opposing team more easily.

Shuppet can fit on offensive and balance structures alike due to because of its ability to disrupt teams and deal with Normal-types like Delcatty well. Partners such as Chinchou, Elekid, and Growlithe (the two preceding commas were bold) particularly enjoy Shuppet's ability to take advantage of Delcatty. Shuppet can struggle with strong physical walls like Lileep, so strong special wallbreakers like Seaking and Chinchou can help Shuppet break through these walls. Physical and Special special wallbreakers also appreciate Shuppet's ability to spread crippling status onto various walls in the metagame, (comma) with it particularly helping cleaners like Elekid and Aipom. Many special walls like Delcatty and Dustox also appreciate Shuppet's presence, (comma) as strong Normal-types like Aipom and Pidgeotto can break through them easily, so Shuppet's ability to dissuade them from using their Normal-type moves is valuable. Pairing Shuppet with Thunder Wave users such as Magnemite and other paralysis spreaders like Butterfree is also a great option to help circumvent Shuppet's low speed Speed while allowing it to fish for full paralysis with Substitute.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/plznostep.595639/
Quality checked by:
https://www.smogon.com/forums/members/bp.272450/
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Grammar checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/

[STRATEGY COMMENTS]
Other Options
=============

Taunt can be used to stop Pokemon like Delcatty and Lileep from using their recovery moves, (comma) but it is usually better to just spread status instead. Knock Off also sees use to remove items on from Pokemon like Dustox and Lileep, (comma) but again, status moves are usually preferred.

Checks and Counters
===================

**Physical Walls**: Shuppet can struggle to break physical walls like Lileep and Koffing due to its lackluster power, although these walls must be careful about status from Shuppet.

**Strong Attackers**: Shuppet's only defensive utility is through its Ghost typing; its defensive stats are horrible, (comma) meaning even neutral moves from Pokemon like Seaking and Rhyhorn can threaten to OHKO Shuppet with Earthquake and Hydro Pump even neutral moves like Hydro Pump and Earthquake.

**Status Spreaders**: Shuppet is completely ruined by all status from users such as Koffing with burn and Dustox with Toxic cancelling out its Leftovers recovery burn and Toxic poison, which cancel out its Leftovers recovery, from users such as Koffing and Dustox, respectively. Paralysis from Pokemon like Magnemite and Nosepass also makes it slower then Pokemon like Cubone and Rhyhorn, (comma) who which can in turn OHKO it.

**Faster Attackers**: Faster attackers like Elekid, (comma) and Masquerain, (comma) and many other attackers can threaten to OHKO Shuppet due to because of its lackluster bulk. Aipom and Pidgeotto can also OHKO it with their other moves like Aerial Ace and Shadow Ball if you predict incorrectly.

GP Team done
 

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