Doubles ADV Tauros

zee

same ship, same paradox
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[SET]
name: Choice Band
move 1: Double-Edge
move 2: Earthquake
move 3: Hidden Power Ghost
move 4: Return / Hyper Beam / Facade
item: Choice Band
ability: Intimidate
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
  • Tauros's base 110 Speed and powerful Normal-type attacks backed by Choice Band ensure it hits hard and fast. Additionally, it's one of the few viable Intimidate options in ADV Doubles.
  • Double-Edge is Tauros's best attack and what it wants to use the majority of the time, 2HKOing every Pokemon that isn't immune or resistant to Normal. Frailer Pokemon like Starmie and Sceptile faint to it outright.
  • Earthquake 2HKOes Tyranitar and Metagross while Hidden Power Ghost OHKOes Gengar.
  • Tauros's shallow movepool means its best option for its last attacking slot is a second Normal-type move in addition to Double-Edge. Return scores the same 2HKOs against foes like Latias and Zapdos without incurring recoil damage but fails to OHKO Starmie and misses out on the roll to OHKO Raikou. Hyper Beam can be used for burst damage on a turn where Tauros is likely to be taken out after it moves, and Facade can provide surprisingly strong damage if Tauros finds itself hit by Thunder Wave or Will-O-Wisp.
  • Tauros wants to use Intimidate on physical attackers like Tyranitar or Snorlax and eliminate a specific foe or punch holes in opposing teams so revenge killers like Sceptile, Gengar, and Raikou can clean up. Snorlax makes a great partner for absorbing the special attacks commonly aimed at Tauros, and Snorlax appreciates having Intimidate support to patch up its Defense. Raikou also actively threatens a lot of Tauros's problematic matchups like Starmie and Gengar. Lastly, Starmie threatens the majority of the tier's Normal resists as it can OHKO Steelix, bulkless Tyranitar, and Gengar while also 2HKOing most Metagross.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/zee.501951/
Quality checked by:
https://www.smogon.com/forums/members/bunnyy.192134/
https://www.smogon.com/forums/members/smudge.550367/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
 
Last edited:
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[SET]
name: Choice Band
move 1: Double-Edge
move 2: Earthquake
move 3: Hidden Power Ghost
move 4: Return / Hyper Beam / Facade
item: Choice Band
ability: Intimidate
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
  • Tauros's base 110 Speed and powerful Normal-type attacks backed by Choice Band ensure it hits hard and fast. Additionally, it's one of the few viable Intimidate options in ADV Doubles.
  • Double-Edge is Tauros's best attack and what it wants to use the majority of the time, (make period) 2HKOing at worst every Pokemon that isn't immune to Normal in the tier. Frailer Pokemon like Starmie and Sceptile faint to it outright. ("It 2HKOs every non-resistant Pokemon while frailer targets like Starmie and Sceptile faint to it outright.")
  • Earthquake and Hidden Power Ghost are coverage options, with the former hitting Steel- and Rock-types such as Metagross, Tyranitar, and Steelix, while the latter hits Gengar for an OHKO. (would rewrite to "Earthquake 2HKOs (Steel- and Rock-types like) Tyranitar and Metagross, while Hidden Power Ghost OHKOes Gengar.")
  • Tauros's shallow movepool means its best option for its last attacking slot is a second Normal move. Return isn't too much weaker than Double-Edge, mostly missing the OHKOs it gets while still scoring the same 2HKOs on Pokemon like Latias and Zapdos, and doesn't come with any recoil damage. ("Return scores the same 2HKOs against foes like Latias and Zapdos without incurring recoil damage, but fails to guarantee OHKOs against Starmie and Raikou*") Hyper Beam can be used for burst damage on a turn where Tauros is likely to be taken out after it moves, and Facade can provide surprisingly strong damage if Tauros finds itself hit by Thunder Wave or Will-O-Wisp.
*raikou isn't always OHKOed by Double-Edge but Return outright rules that possibility out; weave this in if you find it important
  • Tauros wants to use Intimidate on something useful physical attackers like Tyranitar or Snorlax, and trade one for one ("eliminate a specific opposing target"?) or pump out high amounts of damage before it faints. It's a tool that sets up well for revenge killers like Sceptile, Gengar, and Raikou. ("punch holes through teams so revenge killers like Sceptile, Gengar, and Raikou can clean up after it faints"?) Snorlax makes a great partner for absorbing the special attacks commonly aimed at Tauros, and Snorlax appreciates having Intimidate support to patch up its Defense. Raikou also actively pressures (yes, but this makes me think of raikou's ability lol) threatens a lot of Tauros's problematic matchups like Starmie and Gengar while acting as an even faster attacker than Tauros (for what does this matter?). Lastly, Starmie threatens the majority of the tier's Normal resists, (rc?) as it can OHKO Steelix, bulkless Tyranitar, and Gengar while also dealing a significant chunk to 2HKOing most variants of* Metagross.
* 252 SpA Starmie Hydro Pump vs. 252 HP / 0 SpD Metagross: 179-211 (49.1 - 57.9%) -- 97.7% chance to 2HKO but like....

[CREDITS]
Written by:
credit to yourself https://www.smogon.com/forums/members/zee.501951/
Quality checked by:
https://www.smogon.com/forums/members/user2.102/
https://www.smogon.com/forums/members/user3.103/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/

1/2
 
  • Love
Reactions: zee
Just fix the line about Double Edge 2HKOing non-immunes as it's a little misleading (need to factor in resists).

No other problems, great work.

Uy6too4.png
 
1/1 GP Team done
add remove comment
[SET]
name: Choice Band
move 1: Double-Edge
move 2: Earthquake
move 3: Hidden Power Ghost
move 4: Return / Hyper Beam / Facade
item: Choice Band
ability: Intimidate
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
  • Tauros's base 110 Speed and powerful Normal-type attacks backed by Choice Band ensure it hits hard and fast. Additionally, it's one of the few viable Intimidate options in ADV Doubles.
  • Double-Edge is Tauros's best attack and what it wants to use the majority of the time, 2HKOing every Pokemon that isn't immune or resistant to Normal. Frailer Pokemon like Starmie and Sceptile faint to it outright.
  • Earthquake 2HKOs 2HKOes Tyranitar and Metagross (rc) while Hidden Power Ghost OHKOes Gengar.
  • Tauros's shallow movepool means its best option for its last attacking slot is a second Normal-type move in addition to Double-Edge. Return scores the same 2HKOs against foes like Latias and Zapdos without incurring recoil damage (rc) but fails to OHKO Starmie and misses out on the roll to OHKO Raikou. Hyper Beam can be used for burst damage on a turn where Tauros is likely to be taken out after it moves, and Facade can provide surprisingly strong damage if Tauros finds itself hit by Thunder Wave or Will-O-Wisp.
  • Tauros wants to use Intimidate on physical attackers like Tyranitar or Snorlax (rc) and eliminate a specific foe or punch holes in opposing teams so revenge killers like Sceptile, Gengar, and Raikou can clean up. Snorlax makes a great partner for absorbing the special attacks commonly aimed at Tauros, and Snorlax appreciates having Intimidate support to patch up its Defense. Raikou also actively threatens a lot of Tauros's problematic matchups like Starmie and Gengar. Lastly, Starmie threatens the majority of the tier's Normal resists as it can OHKO Steelix, bulkless Tyranitar, and Gengar while also 2HKOing most Metagross.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/zee.501951/
Quality checked by:
https://www.smogon.com/forums/members/bunnyy.192134/
https://www.smogon.com/forums/members/smudge.550367/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
 
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