Tournaments ADVLTL I - Announcements and Administrative Decisions

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JoaF

We're exquisitely lucky, you and I...
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Artwork by KaenSoul

Host Team: JoaF, mason, adorluigi
Tournaments Rules and General Guidelines
Spreadsheet
(coming soon!)

This thread will handle all the information that players and manager will need for the tournament. If you have any questions, please feel free to contact either one of the hosts. The reward for winning this tournament is $150.

How does ADVLTL work?
There will be 6 teams, each with their own manager and assistant manager. Management duos will do a SPL-style auction on Pokemon Showdown!, where they will take turns nominating and bidding in an auction for players who signed up to assemble their teams with limited credits available. The teams will then play one another for 5 weeks, with a new opponent each week. This will culminate with a Playoffs week consisting of the Top 4 teams overall from the 5-week main season.
Semifinals will see #1 vs. #4 and #2 vs #3, Finals will be the winner from each of the semi-final rounds.

How does one signup as a player?

Player signups are projected to begin Sunday May 25th and will be open until 24 hours before the auction (see below; about two weeks). You should include your name, timezone, metagames you are willing to play, and any expected inactivity. Do not sign up if you cannot commit to the entire tournament. ADVLTL I is expected to run until the end of July.

If I am selected as a captain, can I still play for my team?

Each team will be allowed to self-purchase one manager for 15k or both for 40k auction credits. Managers must inform the tournament hosts 24 hours before the auction date.

When is the ADVLTL I Auction?

The auction time will be decided by managers soon.
The General Manager of a team is essentially the boss of a team. The GM is the final word in all decisions (barring the hosts) regarding their team. The GM decides which players play on the team, who plays in what position, and even handles the team finances. Managers also make sure that the team keeps running on a day to day basis. If a team fails to complete their matches by the end of the allotted time, the onus is on the manager to inform the hosts as to what happened in order to make sure that proper activity calls are made.

Because of these responsibilities, The General Manager is probably the most important part of the team. As such, the position of GM is not one to be taken lightly.

• General Managers are chosen largely on a subjective opinion of the hosts as well as ADV Moderation Team as to who they believe would be fit for the position. Being fit for the position includes the knowledge of excellent battlers in the community (for fielding a competent team), having above average activity on the forums, Pokémon Showdown and/or Discord (in order to ensure that you don’t abandon your team), as well as possessing a necessary amount of “gravitas” (If you can’t make a player do what you tell them to, such as play an undesirable metagame, you’re not going to make a good manager).

General Managers are required to acquire one Assistant Manager. The General Manager gets full sovereignty in choosing their assistant manager. The assistant manager is essentially the second in command for the team. They have all of the functions and roles as the General Manager does, the GM just trumps them in head-to-head decisions.

Lastly, the General Manager has the following duties:

• They shall choose one Assistant Manager.
• They shall make the hosts aware of any player retentions by the time player signups close.
• They shall be present at the live auction, or appoint someone (the Assistant Manager) to participate in the live auction in their stead.
• They shall send the hosts weekly rosters.
• They shall ensure to the best of their abilities that their battlers complete their matches on time.
• In the event that a match fails to be completed, they shall inform the hosts as to why the match failed to be completed, and what their battler did in order to finish the match.
• They shall communicate any grievances with the hosts.
Total money for teams is 120,000 credits.

In the weeks preceding the Live Auction, a time will be chosen where at least 1 Manager or Assistant Manager from each team can meet and perform a live auction in order to choose players. The Manager and/or Assistant Manager present will be expected to remain at the auction for the entire duration, which should take approximately 3 hours.

Once a time is set, all attending Managers + Hosts will enter the place where the auction will be held - most likely a group chat for the auction. Spectators are allowed to join in to watch the auction, but will not be able to speak. Discussion on the bidding should be relegated to the ADV Discord.

The hosts will first ask a team to nominate a player. The order by which teams will nominate players will go in a randomized snaking pattern from the first chosen team to the last chosen team, then the last chosen team to the first chosen team. Details of said player will be displayed and bidding will commence, starting at 3000 credits, with the nominating team automatically placing the first bid. The auction will then be in real time. Managers will simply put in their bids in the chat, raising a minimum of 500 credits. If after 15 seconds there are no new bids, the player is sold to the highest bid in the channel. Updated credit totals will be displayed and then the next manager in the rotation will be prompted to nominate a player.

Managers: It is necessary for you to field a roster of 10 starters and a minimum of 2 substitutes. No more than 15 players per team. Playing Managers and retains are included in the roster number. Players will be locked into playing only the tiers they signed up for the entirety of ADVLTL I. This does not apply to tiebreakers.

There is no midseason this year. Therefore, it is highly recommended that all teams spend all of their credits in the auction, as there is no use for them afterwards.
The league stages consist of a Round Robin tournament. Every team will face every other team once through 5 weeks of play. Each manager will submit to the hosts a roster no later than the deadline of the previous week. This roster will list the starting players and what metagames they will play.

When the week starts, teams' players will face off in their respective metagames / tiers. The ADV Ubers from Team A will face the ADV Ubers from team B, ADV UUBL will face ADV UUBL and so on. Whichever team wins the most battles will be declared the victor for the week. Rather than score based on how many individual battles a team wins, the primary thing that matters is who beat the most teams. As such, points are awarded based only on wins and losses versus teams as a whole, not individual players. Beating a team in a week’s matchups is worth two points, tying with a team is worth one point, and losing is worth none, simple as that. At the end of the round robin, the top 4 teams in the points proceed to the playoffs. Semifinals will see #1 vs. #4 and #2 vs #3, Finals will be the winner from each of the semi-final rounds.
In the case of ties during playoff rounds, a tiebreaker match will be played to determine which team moves on. Tier played will be decided by a pick strike structure where the lower seeded team picks one tier, higher seeded team picks one tier and bans three, then lower seed bans 3. The played tier is then ultimately decided by a roll between the 2 picked tiers and 2 tiers that remained unbanned. Example Scenario: Team 4 picks LC. Team 1 picks Ubers, and bans UU, UUBL, and Orre. Team 4 bans ZU, NU, and DOU. RU and PU remain unbanned. !pick Ubers, RU, PU, LC to decide which tier is played for the tiebreaker.

There are a few regulatory things during the league stages that need to be outlined.

1. Substitutes – At any point in time during the week, a team may make a substitution for a currently slotted player. In order to do this a manager must post in the thread, tagging the hosts, the opposing managers and the opposing player stating which player is substituting out, and which player is substituting in. A player that has substituted out for a week cannot be substituted back in. In addition, in order to catch any attempts at garnering favorable matchups in any format (where the lineup you choose affects pairings), all substitutions are subject to veto by the hosts if the substitution is suspected to be attempting to “game” the system.

2. Activity decisions – There are inevitably times where two players simply fail to complete a match; however, the nature of the tournament system sometimes makes it advantageous to purposely fail to play (such as when a team is up 5-4 in a week). Because of this, it is necessary to make activity decisions on matches. Hosts are required to make thorough investigations regarding each and every potential failed match during a week. If both parties are deemed to be equally apathetic or enthusiastic about getting the match done, but just have not had the opportunity to make it happen, the match will result in a no contest. However, if it is deemed that one party made significantly more effort than the other in attempting to get the match done, then a win will be awarded to that player. Things that will make it very likely that you will lose via activity include: failing to VM your opponent immediately upon the week’s start, scheduling a match and being documented as missing the match time, failing to provide any concrete times for which you can be reached, failing to respond to an opponent’s VM at all. Note that this is a tournament that requires a very high level of activity and diligence, if you don’t think you can get your matches done, quite simply don’t sign up.

3. Rule Breaking – There is no excuse for breaking any of the predetermined rules. If you are caught breaking a rule, you will lose your match. There is no lenience with regards to this. Break a rule, you lose. Period.

4. Reversing Rulings - No ruling will be retroactively overturned once the week following the week that the ruling has been made has ended. This includes: activity rulings / rulings based on rule breaking / anything else under the sun. I'm not going back in time to reevaluate every single decision I've made throughout the tournament because you think you were robbed 1-2 wins along the way and now they're the difference between you and a playoff spot. Any appeals to a ruling must be made during the week that the ruling is made; beyond that, all rulings are final once the week ends.

The Managers for the first edition of ADVLTL will be:

:sableye: Sky Pillar Sableyes - Colteor and Valerie
:baltoy: Go Go Baltoys - SEROO and Lhions
:wingull: A Flock of Wingulls - Zpanther19 and Zacpz
:solrock: Santalune Solrocks - mielke and Plague
:graveler: Zero Grav Gravelers - Theycallmephil and Oathkeeper
:registeel: Regi Gang - THE_CHUNGLER and Teh
Self Manager Purchases:
The deadline for manager self purchases is 24 hours before the auction time.

Reminders
  • Replays are required for all matches.
  • Slots: ADV Ubers/ADV UUBL/ADV UU/ADV RU/ADV NU/ADV PU/ADV ZU/ADV LC/ADV DOU/ORRE COLOSSEUM
  • Each team will have minimum 12 players (10 starters + 2 substitutes). You will have 120k credits to work with.
  • Orre Colosseum Rules
 
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Auction:

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Amaranth16500
zee16000
Tack14500
Melninja14000
Msousa7500
roxie6000
Fragments5000
A Welcome Guest4500
gulch4500
Shengineer4000
AC73500
HeyYa!_Forte3000
PoseidonWrath3000
CyberOdin✝3000
THE_CHUNGLER0
LpZ30000
Charmriah20000
evakiyama!13500
oopsgtg7000
Bella5500
For 4LOM5000
Wenderz5000
ExguardiaN4500
zioziotrip4500
Ninja4000
Zpice3000
Hachimaki3000
Colteor0
Shing25500
feen16500
Grandmas Cookin12500
Rabia11500
Oskari10500
Baoba10000
Quarante84500
Indulge in dreams4000
magialice3000
Larry3000
Akiak3000
mielke0
Eeveeto23000
muks12000
jam10000
Celdanami9500
BP8000
UDM 317500
BluesEnergy007000
Stox6000
Bhol5000
FBISurveillanceMan4000
Just_Leonardo4000
Dastardlydwarf3000
THE918th3000
Tempokin3000
Zacpz0
SpoiledBerries20000
Alder ST13500
plznostep13000
BlackKnight_Gawain10000
Parpar10000
AIRedzone5500
Shiritu5000
bydy4500
2xNoodle3500
Rambode3000
Vaictador3000
Charku3000
Lialiabeast3000
Hubriz3000
Lhions0
Nnico Iosi15000
Aurist13000
Heysup12000
ThatOneApple11500
Zcarlett10500
Cow8500
Elian7000
Politoad With An A6000
Adriyun4500
DonBoneJones4000
seraphz4000
sundays3000
estra3000
Astrø3000
Oathkeeper0
LpZ30000Sky Pillar Sableyes
Shing25500Santalune Solrocks
Eeveeto23000A Flock of Wingulls
Charmriah20000Sky Pillar Sableyes
SpoiledBerries20000Go Go Baltoys
feen16500Santalune Solrocks
Amaranth16500Regi Gang
zee16000Regi Gang
Nnico Iosi15000Zero Grav Gravelers
Tack14500Regi Gang
Melninja14000Regi Gang
evakiyama!13500Sky Pillar Sableyes
Alder ST13500Go Go Baltoys
Aurist13000Zero Grav Gravelers
plznostep13000Go Go Baltoys
Grandmas Cookin12500Santalune Solrocks
Heysup12000Zero Grav Gravelers
muks12000A Flock of Wingulls
Rabia11500Santalune Solrocks
ThatOneApple11500Zero Grav Gravelers
Oskari10500Santalune Solrocks
Zcarlett10500Zero Grav Gravelers
jam10000A Flock of Wingulls
BlackKnight_Gawain10000Go Go Baltoys
Baoba10000Santalune Solrocks
Parpar10000Go Go Baltoys
Celdanami9500A Flock of Wingulls
Cow8500Zero Grav Gravelers
BP8000A Flock of Wingulls
Msousa7500Regi Gang
UDM 317500A Flock of Wingulls
oopsgtg7000Sky Pillar Sableyes
Elian7000Zero Grav Gravelers
BluesEnergy007000A Flock of Wingulls
Stox6000A Flock of Wingulls
Politoad With An A6000Zero Grav Gravelers
roxie6000Regi Gang
Bella5500Sky Pillar Sableyes
AIRedzone5500Go Go Baltoys
Bhol5000A Flock of Wingulls
For 4LOM5000Sky Pillar Sableyes
Wenderz5000Sky Pillar Sableyes
Shiritu5000Go Go Baltoys
Fragments5000Regi Gang
ExguardiaN4500Sky Pillar Sableyes
bydy4500Go Go Baltoys
A Welcome Guest4500Regi Gang
gulch4500Regi Gang
zioziotrip4500Sky Pillar Sableyes
Quarante84500Santalune Solrocks
Adriyun4500Zero Grav Gravelers
DonBoneJones4000Zero Grav Gravelers
FBISurveillanceMan4000A Flock of Wingulls
seraphz4000Zero Grav Gravelers
Indulge in dreams4000Santalune Solrocks
Shengineer4000Regi Gang
Ninja4000Sky Pillar Sableyes
Just_Leonardo4000A Flock of Wingulls
2xNoodle3500Go Go Baltoys
AC73500Regi Gang
Rambode3000Go Go Baltoys
Vaictador3000Go Go Baltoys
magialice3000Santalune Solrocks
Charku3000Go Go Baltoys
sundays3000Zero Grav Gravelers
Zpice3000Sky Pillar Sableyes
Dastardlydwarf3000A Flock of Wingulls
THE918th3000A Flock of Wingulls
Lialiabeast3000Go Go Baltoys
HeyYa!_Forte3000Regi Gang
estra3000Zero Grav Gravelers
Hubriz3000Go Go Baltoys
Astrø3000Zero Grav Gravelers
PoseidonWrath3000Regi Gang
CyberOdin✝3000Regi Gang
Larry3000Santalune Solrocks
Hachimaki3000Sky Pillar Sableyes
Akiak3000Santalune Solrocks
Tempokin3000A Flock of Wingulls
Lhions0Go Go Baltoys
THE_CHUNGLER0Regi Gang
Oathkeeper0Zero Grav Gravelers
Zacpz0A Flock of Wingulls
mielke0Santalune Solrocks
Colteor0Sky Pillar Sableyes

Schedules out soon!
 

ADVLTL I Schedule -​

Week 1:​

:Solrock: Santalune Solrocks vs Sky Pillar Sableyes :Sableye:
:registeel: Regi Gang vs Go Go Baltoys :baltoy:
:wingull: A Flock of Wingulls vs Zero Grav Gravelers :Graveler:

Week 2:​

:wingull: A Flock of Wingulls vs Santalune Solrocks :Solrock:
:registeel: Regi Gang vs Sky Pillar Sableyes :Sableye:
:Graveler: Zero Grav Gravelers vs Go Go Baltoys :baltoy:

Week 3:​

:Solrock: Santalune Solrocks vs Regi Gang :registeel:
:Graveler: Zero Grav Gravelers vs Sky Pillar Sableyes :Sableye:
:wingull: A Flock of Wingulls vs Go Go Baltoys :baltoy:

Week 4:​

:Solrock: Santalune Solrocks vs Zero Grav Gravelers :Graveler:
:wingull: A Flock of Wingulls vs Regi Gang :registeel:
:baltoy: Go Go Baltoys vs Sky Pillar Sableyes :Sableye:

Week 5:​

:Solrock: Santalune Solrocks vs Go Go Baltoys :baltoy:
:registeel: Regi Gang vs Zero Grav Gravelers :Graveler:
:Sableye: Sky Pillar Sableyes vs A Flock of Wingulls :wingull:
 
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RE: Tempokin

Tempokin has left the Wingulls' team server and expressed disinterest in continuing the tournament. As a result, Tempokin will be infracted and barred from joining the next iteration of ADVLTL. The Wingulls have chosen pixie909 as their replacement player.
 
Re: Tiebreakers in Playoffs
“In the case of ties during playoff rounds, a tiebreaker match will be played to determine which team moves on. Tier played will be decided by a pick strike structure where the lower seeded team picks one tier, higher seeded team picks one tier and bans three, then lower seed bans 3. A 3 tier tiebreaker is then played, consisting of the 2 picked tiers and a roll of 2 tiers that remained unbanned.

Example Scenario: Team 4 picks LC. Team 1 picks Ubers, and bans UU, UUBL, and Orre. Team 4 bans ZU, NU, and DOU. RU and PU remain unbanned. !pick RU, PU to decide which 3rd tier is played for the tiebreaker.”
 
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