Hey ya'll, my name is Ian and I have used this team for a while on the UU shoddy battle serve and it has done really well for me. Plz tell me whatcha think.
Highest Position on the UU Shoddy Battle Server: 4
An Overview:
Descriptions:
(Bold Moves are changed moves)
Uxie (BrockMyCock)@Leftovers
Ability: Levitate
EV's: 252 HP, 32 Def, 224 Sp.Def
Nature: Bold
Moveset:
~Thunder Wave
~Psychic
~Stealth Rock
~U-turn
Raikou (Wildabeast)@Shuca Berry
Ability: Pressure
EV's: 6 HP, 252 Sp.Atk 252 Speed
Nature: Timid
Moveset:
~Calm Mind
~Thunderbolt
~Hidden Power Ice
~Substitute
Rhyperior (Dosidon)@Life Orb
Ability: Solid Rock
EV's: 6 HP, 252 Atk, 252 Speed
Nature: Jolly
Moveset:
~Rock Polish
~Rock Slide
~Earthquake
~Megahorn
Azumarill (Pikablu)@Leftovers
Ability: Huge Power
EV's: 252 HP, 248 Atk, 8 Speed
Nature: Admant
Moveset:
~Substitute
~Aqua Jet
~Focus Punch
~Double-Edge
Meganium (Bronchiosaurus)@Leftovers
Ability:Overgrow
EV's: 252 HP, 16 Atk, 240 Def
Nature: Impish
Moveset:
~Synthesis
~Aromatherapy
~Earthquake
~Seed Bomb
Blaziken(Bursyamo)@Choice Scarf
Ability:Blaze
EV's: 252 Atk, 4 Def, 252 Speed
Nature: Adamant
Moveset:
~Flare Blitz
~Thunderpunch
~Superpower
~Earthquake
Highest Position on the UU Shoddy Battle Server: 4
An Overview:






Descriptions:
(Bold Moves are changed moves)

Uxie (BrockMyCock)@Leftovers
Ability: Levitate
EV's: 252 HP, 32 Def, 224 Sp.Def
Nature: Bold
Moveset:
~Thunder Wave
~Psychic
~Stealth Rock
~U-turn
Comments/Moveset: This is my lead and Uxie is a really kick ass one. Thunder wave is used over yawn for instant crippling of an opponent. Psychic is for a powerful STAB move that is needed. The only reason why I used Psychic over U-Turn is because it is more powerful. Stealth rock is used the turn after T-wave and a pretty obvius move. I swapped u-turn in for memento because it just gave my team better flow as well as was a reat move for scouting switches and allowing my pokemon free switch-ins.
EV's/Nature: 252 HP is for Bulk, Bold is for better Def. The Sp.Def ev's is for taking on the new spiritomb leads which allow uxie to be 3HKO'd by it's shadow ball.
EV's/Nature: 252 HP is for Bulk, Bold is for better Def. The Sp.Def ev's is for taking on the new spiritomb leads which allow uxie to be 3HKO'd by it's shadow ball.

Raikou (Wildabeast)@Shuca Berry
Ability: Pressure
EV's: 6 HP, 252 Sp.Atk 252 Speed
Nature: Timid
Moveset:
~Calm Mind
~Thunderbolt
~Hidden Power Ice
~Substitute
Comments/Moveset: Raikou is the best UU Electric pokemon and one of the best special sweepers in UU. Raikou's base speed and Sp.Atk allow it to do a lot of damage in the UU environmet. Calm mind is for boosting it's sweeping potential. Thunderbolt is for powerful STAB, and HP ice compliments it very well by providing that pseudo Bolt-Beam combo. I used hp ice over grass or fighting because it damages grass types and altaria who can otherwise come in easy on this set if Raikou didn't have it. At first I had Shadow Ball, but this Raikou then became susceptible to status, so Substitute is a great way to protect against it. Plus a SE shadpw ball does about as much as a STAB Thunderbolt, so I switched it. Shuca berry's main purpose is for Dugtrio, and if I CM'd on the switch then I can take the EQ and OHKO back with HP ice.
EV's/Nature: Special sweeping ev spread and timid for speed. Pretty standard.
EV's/Nature: Special sweeping ev spread and timid for speed. Pretty standard.

Rhyperior (Dosidon)@Life Orb
Ability: Solid Rock
EV's: 6 HP, 252 Atk, 252 Speed
Nature: Jolly
Moveset:
~Rock Polish
~Rock Slide
~Earthquake
~Megahorn
Comments/Moveset: After Cresselia's bumping up to BL, I felt like Mismagius was kind of holding back my team offensively. So I decided to take it up a notch with a speedy, powerful sweeper. Rock Polish Rhyperior fit this role perfectly, and he takes out a lot of pokemon that team used to have trouble with, such as Fire types (Lacking a 4x Hidden Power), and it also helps take down pokes my team could have trouble with if their counters/checks are gone. Earthquake is a great ass move, hitting anything that doesn't resist it for great damage, and with STAB and a base 140 Atk stat it's a fun move to throw around. Rock Slide I felt was more useful on a RP Rhyperior because of the Flinch rate and how it has better accuracy then Stone Edge, because seriously, nothing is more annoying than having a sweep ended because of a move missing. Megahorn rounds the set out hitting every poke in the game for at least neutral damage and hitting the bulky grass, psychic, and dark walls (Like Tangrowth, Uxie, and Umbreon) for large damage. Though I miss the resistances/immunities Mismagius brought to the team, Rhyperior's ability to drive right through teams and take a couple of hits (Non Water and Grass of course) while doing it made him the better choice.
EV's/Nature: Pretty standard EV's for a RP Rhyperior. Jolly and max Speed allows it to outrun everything in the tier besides Electrode and certain choice scarfers. Max Attack for best sweeping potential and the rest put into HP.
EV's/Nature: Pretty standard EV's for a RP Rhyperior. Jolly and max Speed allows it to outrun everything in the tier besides Electrode and certain choice scarfers. Max Attack for best sweeping potential and the rest put into HP.

Azumarill (Pikablu)@Leftovers
Ability: Huge Power
EV's: 252 HP, 248 Atk, 8 Speed
Nature: Admant
Moveset:
~Substitute
~Aqua Jet
~Focus Punch
~Double-Edge
Comments/Moveset: The Sub puncher Azumarill is one of my favorite pokemon in the entire game because if it can pull off it's strategy it can demolish many pokemon. Come in on something you can kill with aqua jet, but sub the turn you get in so you can keep your sub the next turn (BUT make sure you can take their attack!), then AJ. Now your set with a sub to take on their next pokemon. Focus punch is a very powerful move that makes this set so strong. Double-Edge gives good type coverage with aqua jet, and the reason i used it over ice punch is because then i'm not straight up walled by water types, since focus punch only works if i'm behind a sub. Plus because Azumarill has such high HP it can take the recoil from Double-Edge really well. Overall, Azumarill is a pretty simple pokemon to use, and despite it's simplicity kicks ass.
EV's/Nature: 252 HP is to set up 101 subs, but with Azumarill's good 80 base defenses the subs are still pretty tough for taking on weak normal attacks. 248 Atk is for close to max power and the reaminder dumped into speed. The reason 8 speed is that it allows Azumarill to outrun all 4 Speed Ev'd base 50's. It allows my Azumarill to beat other sub punching azumarill because i'll go second, allowing me to wipe out subs and does not allow them to have a chance to focus punch.
EV's/Nature: 252 HP is to set up 101 subs, but with Azumarill's good 80 base defenses the subs are still pretty tough for taking on weak normal attacks. 248 Atk is for close to max power and the reaminder dumped into speed. The reason 8 speed is that it allows Azumarill to outrun all 4 Speed Ev'd base 50's. It allows my Azumarill to beat other sub punching azumarill because i'll go second, allowing me to wipe out subs and does not allow them to have a chance to focus punch.

Meganium (Bronchiosaurus)@Leftovers
Ability:Overgrow
EV's: 252 HP, 16 Atk, 240 Def
Nature: Impish
Moveset:
~Synthesis
~Aromatherapy
~Earthquake
~Seed Bomb
Comments/Moveset: This pokemon makes a great physical wall with it's good HP and great Defenes. Meganium is a very underrated pokemon that shuld be UU, but that's another story. I decided to change up the Meganium set from suggestions because they sounded more fitting. Synthesis is a great move on a Cleric/wall like Meganium so i added that as a more reliable way of restoring health than leech seed. Also, since my team HATES status, Aromatherapy is an awesome move on Meganium for curing me of any status's I might have encountered. Aromoatherapy allows me to be more reckless and offensive than before because if i get statused I still have Meganium to cure me of that. Meganium makes a great check to certain CM pokemon, like Raikou, Mismagius, and Slowbro. I went with physical attacks over special for taking down these CM pokemon that could otherwise set up on meganium. Seed bomb destroys mismagius's subs and doesn't take much froma boosted shadow ball, seed bomb takes large chuncks out of slowbro, and eq takes out raikou. Without Meganium my team would be very weak to DD feraligatr, but meganium stops it in it's tracks. Seed Bomb is a 2HKO on Feraligatr while a +1 Ice punch fails to 2HKO meganium back, sometimes fails to even 3HKO. Overall, Meganium is just a very strong defensive pokemon that stops a lot of pokemon from sweeping.
EV's/Nature: As mentioned earlier, the ev's allow meganium to not be 2HKO's by DD Feraligatr after +1. The 16 Atk ev's are just for an extra amount of power.
EV's/Nature: As mentioned earlier, the ev's allow meganium to not be 2HKO's by DD Feraligatr after +1. The 16 Atk ev's are just for an extra amount of power.

Blaziken(Bursyamo)@Choice Scarf
Ability:Blaze
EV's: 252 Atk, 4 Def, 252 Speed
Nature: Adamant
Moveset:
~Flare Blitz
~Thunderpunch
~Superpower
~Earthquake
Comments/Moveset: So yeah, that is the set i am running for this revenge killing Blaziken. My team still needs a revenge killer to take out those faster threats that threaten my team, like alakazam, sceptile, swellow, raikou, mismagius, or anything else. Flare Blitz is for STAB plus does a good amount in CM Cresselia. Superpower is a great move on Blaziken sporting STAB and is a great move for doing a lot of damage to Special walls or CM Raikou. The last two moves are mainly filler because I find myself mainly only using the first two. Earthquake takes out Fire types and Electric types and no recoil damage. Thunderpunch is mainly for a couple of pokes that resist Blaziken's STAB's, like Slowbro, Moltres, and the rare Charizard. I kinda just thought of this set, so any advice for that would be awesome. Blaziken would have been more effective before the tier changes, but with Cress coming down to UU means that this Blaziken will not be as effective as a revenge killer with that should be OU wall coming in on it's attacks. Didnt run a mix set because I didn't want to take away any of it's power. After using this set for some time, I have learned just how kickass this set does. Seriously, this thing either late game sweeps with Flare Blitz ( And when it gets into that last 3rd, Blaze activates and it just is killer). The scarf surprises many people, they might switch in something they shouldn't have, like an alakazam, thinking it can take it. But, sadly, they are wrong and end up dead.
EV's/Moveset: Basically standard, max speed and attack. Decided to run Adamant as I am still outrunning a lot of pokemon with scarf, plus porygon-z is mainly timid so it would outspeed me any way. Rest is put into Defense to take priority attacks better (Left with 1 hp one time so it was good i did that).
EV's/Moveset: Basically standard, max speed and attack. Decided to run Adamant as I am still outrunning a lot of pokemon with scarf, plus porygon-z is mainly timid so it would outspeed me any way. Rest is put into Defense to take priority attacks better (Left with 1 hp one time so it was good i did that).
Former team Members:
The new tier changes astounded me to no end, why would they drop cress and z to UU while moving up two pokemon that worked as great counters against them. These 2 pokemon were awesome on my team, scarfkrow revenge killing very effectively, and Gallade after a SD finishing off teams as well as having a great priority move. It also led to porygon-z to being my special attacker as well as wall breaker over magmortar. I will never forget there service to my team.






Honchkrow and Gallade were removed due to the tier changes, and since then thegame has become much more Speciall attacking. Drapion was my original member in the 6th spot, but was removed due to lackluster speed and his mediocre attack even after a SD, but still did good with his 25% chance snipes. Magmortar did awesome for me, but due to porygon-z being dropped down to UU, he accomplished magmortar's niche better. However, I soon realized that cress was a major threat to my team, so I ran Mismagius. It can set up on cresselia and it is faster. Now with Cress out of the picture, i felt i didn't need Mismagius anymore and felt rock polish rhyperior was a great late game sweeper/early game opener.
All were great choices and did well for me. *Sheds a tear*.
So that's my team. Anyways, please tell me whatcha think of it. Thanks!
UPDATE 3/6/10: Changed Rhyperior for Mismagius in case anyone wants to comment on this new team change.