Giratina @ Assault Vest
Ability: Pressure
Level: 50
Tera Type: Ghost
EVs: 92 HP / 212 Atk / 204 SpD
Careful Nature
- Shadow Sneak
- Stone Edge
- Earthquake
- Poltergeist
I haven't a clue why I started using tina, way back when I did. Pretty solid imo for the lack of usage(you'll rarely see o, and really just about never a.) I almost gave up on this when I randomly switched from AV to rest pp stall, that would likely work, if not for timer. As is, I like this w/ av ok. It can take so little dmg, mainly special, that it's absurd. I'm pretty sure this lives 2 Dracos from terrain non specs/lo etc mir, something like a scarf volt switch I might catch on a switch does under 30. Takes 2 unboosted barrages from obvious, can OHKO terad ones that are affected by ghost and not dark, through Polt into sneak terad myself(or at least that should be what the atk is for.) Seems to still take 4 shots of scale from kor, though I'll tera if fire thrown at me seems unlikely. Stone Edge is for Ho-oh mainly, it gets fairly littke use though cause burns trash any hope vs ho oh even w/ that. EQ is much better, hits all sorts of stuff and doesn't need them to have their item still. Tina has a plethora of surprising mus, like vs ogre, mir if a wee bit careful, kinda, essentially, caly s, etc. But it cannot go against plenty of stuff, mainly non restricted interestingly enough. Dozo hard walls, ting wins, pao is cruel, etc. I think I've tried both caly s and lunala over this, not w/ the same other 5 but...meh. I like this one. I could be convinced now is not the time for tina, but I would be more easily convinced to try other moves, or support like...idk. Screens aren't a reasonable fir, but if AV I can't wisp so maybe burn support. Or t spikes.
Scream Tail @ Rocky Helmet
Ability: Protosynthesis
Level: 50
Tera Type: Water
EVs: 244 HP / 4 Atk / 68 Def / 28 SpD / 164 Spe
Jolly Nature
- Thunder Wave
- Play Rough
- Substitute
- Wish
This is surely here for kor, and indeed, it can do well for that. I suppose it's my main thing for both urshifus, and I just really like wish. Ofc there's mola, but everyone brings mir vs me, I don't track everything and couldn't w/ my memory, but I highly doubt it's benched even 10% vs me, they see it as ok. I'm not sure that it is-tina can work them over, etc, but if it's very common and a shoe in, I don't want extra weaks to it. Ofc I did still go water tera, and this isn't really a mir answer whatsoever...I'm sure mola can work. Main thing is it's slow(usually this is liked but...) That means even if you ran it for some reason, sub won't block glis and win on timer if they stay. This does that, and has t wave for all sorts of shenanigans, mainly easing prediction vs kor since fire>>>electric in usage. Play rough is for kor, obviously, but also urshifus, misc. weaks, and to have an attack(kinda important.) Fairly surprising dmg from it IF SE. I put water ALSO for kor, they can only go forward typically w/ fire, so it's sorta to be expected. I've had this do lots, nd others it's totally flopped. I actually really like everything but the typing tbf. Ghost is common, and zacian which is why I put dirge(I forget the rest, like why not dozo. Mir gets dirge fine.) I might just have to get better at picking to use this well but, well, that maybe won't happen. Um, I DO know I want helmet here, or ogre can never even be brought vs rapid strike, who in rain tera band, or maybe even just two, highly threatens tina. Oh, water is for that too.
Sneasler @ Choice Scarf
Ability: Poison Touch
Level: 50
Tera Type: Bug
EVs: 12 HP / 228 Atk / 4 Def / 12 SpD / 252 Spe
Adamant Nature
- Close Combat
- Dire Claw
- U-turn
- Switcheroo
This is from a while ago, now w/ bug tera. I like switch scarf a bunch, and a grounded poison is important to me even now that I finally consider boots in teams, I hate t spikes. Usual moves for what this intends to do, U-turn on pao seems great so I went bug to bring to sash(death w/ poison touch, or jaboca ogre once I acquire that item.) It resists ground for base, so does just a tiny bit otherwise. EVs are tweaked some from max/max, but I do no have the reasons. This mon is too 'slow' for many scarfs even natured, ty meta this gen, so I went Adamant for the base 130. By far biggest issue seems to be the question of is it scarf or not, kill them to give this frisk lol. Well anyways, it seems ok. Dire claw is ridiculous, and cc can chip a zacian ok so this isn't just a pao wanabe even before dire claw effect. I want a grounded poison here, but it could be a different one. Idk, maybe the issue is set but I'm just not feeling that, very seaky scarfer cause it's obvious what this usually does.
Kyogre @ Leftovers
Ability: Drizzle
Level: 50
Tera Type: Ground
EVs: 252 HP / 244 SpA / 12 Spe
Modest Nature
IVs: 0 Atk
- Water Spout
- Thunder
- Ice Beam
- Thunder Wave
I've had much hatred for kyogre on and off again. Right now I'm lukewarm towards it-I do get two good ish sources of para spreading, and take out the fat things weak to water like ting and garg. Idk, weird mon in this meta imo, much is ofc directed to stopping spout spam, cause w/ etra that could run through everything if not, so you see faster things all over, mir, g knot on caly though it's not THAT crazy, waterpon, etc. Kor weather wars are scary+irritating too. EVs go for parad caly s, not sure I can or should care to do that w/ tina, we see someday. Spout is water of choice cause...is spout. I rarely truly miss surf or origin pulse, but I might even try one if I get jaboca. VERY hard call imo. Thunder is crucial even after switching from blunder policy, has decent para chance, but isn't stopped by taunt, gives coverage, etc. Although this has all that and ice beam for the dragon switch ins, I think I'd again be against it if not for t wave. I seem to get both very lucky with THEM having para turns, and unlucky w/ ME having them, so the more I spread it the better, plus spe. That might be for everyone though, para op. Trickiest part w/ using this atm is I have neither the item or tera I want for a bit longer, I want fairy(stupid kor scale shots, even some outrage which was more common last I looked) and Jaboca(the pao deal is whole reason, kinda a major reason. IMO pao is supreme this meta, I can kinda see ting being more common, but that is the only one that ain't legend and it stupid too anyway. Pao is good into that, the lion's share of kegends must be mindful, and it has access to stuff for it's walls I guess, plus you COULD halve them or fish for ohko if you really that desparate. ofc main issue w/ it is the dmg plus flinch rate, but I digress.)
Frosmoth @ Heavy-Duty Boots
Ability: Ice Scales
Level: 50
Tera Type: Electric
EVs: 204 HP / 28 Def / 252 SpA / 12 SpD / 12 Spe
Modest Nature
- Giga Drain
- Ice Beam
- Quiver Dance
- Tera Blast
My fave is back. I REALLY missed using it. I think HDB are key here, unsure. It helps to not have to auto switch in on SR setters, and tera, since ting could do rock and same w/ glimm and whoever, on the switch. I've relatively recently dropped av, partly cause conflict so ofc, but also to try QD. Does not disappoint at all! My main fear was spe isn't good enough, but that often isn't true. It's not unheard of for this to outspeed everything for me evetually, against specials can get many boosts. Part of why I went electric is so para doesn't undo any part of that, it woulda won today for ex. vs a mir, treads, and uhh....ogre, if I had kept spe boosts to be faster than treads. Then there's the dmg of it which can be huge, and goes well w/ giga drain. Defensively, I can get so many set up opportunities w/ everything that special FIRE can just bounce off, esp in rain. It just all goes together well, or at least better than av. Idk what EVs do, probably something about unboosted pao(stupid noob lo gets me ofc,) and really I can't even guess the rest sadly. Electric is partly to stop para, but eases set up vs mir by a lot, and the targets of my former rock tera TEND to be weak to both, so I figured it's at least worth a shot. Frosmoth is very ineteresting to me. A lot of things like bm luna, plenty of legend, and even lots of special se attackers get dunked, but there is the issue of physical frailty, slowness pre like at least 2 QD, and typing. Does go good w/ ogre, rain stops fire from doing big stuff if it's special. This tends to be great into flutter, should be a steal w/ electric now, and is my main answer iirc to the not uncommon primarina. Basically same boat as tina in that I'm OK(ish) w/ a change of mon or set, but I'd want to look at support for it first. Like this might want the burn help too, so they could work together w/...something idk ho oh or w/e. Or could be a tails for snow+veil, or w/e idk. Really fun mon though, I do low key like a sheer cold immunity and the immunity to freezing. That has gotten tina and ogre a bit.
Skeledirge @ Covert Cloak
Ability: Unaware
Level: 50
Tera Type: Steel
EVs: 252 HP / 244 Def / 4 SpA / 4 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Yawn
- Torch Song
- Hex
- Slack Off
I really like dozo, but I feel like every time I do run it I eventually get fed up and look at options, not to sure why. This should be even more ideal into zacian(oof electric tera,) but tbf not so into kor as much(still a fair bit,) and isn't helping w/ mir anyways. I KNOW for sure this slot should hold cloak, I guess I wanted a mon to set up on garg? I mean dozo can w/ curse cloak, I think I've even tried that...hm. Part of it may be torch song going through sub, so glis mainly but also the odd wo chien I guess. Oh, and there's caly i which is a pain often. Oh well, normal evs, have yawn for like...no specific reason, but it can be op. I guess terad this takes a hit from caly s even a bit chipped, and hurts back, unlike most dozo. It does ok...or so it sometimes seems, but for now is the first I'd replace if I stay good vs glis.
I write a whole bunch cause I feel like I need to defend these, esp given my rate I make weird choices, it real bad. I still think misplays tank everything, bad at preview kinda, and sometimes other stuff. Anyways, I think I'm very slowly figuring things out and trying to be careful. I may get somewhere someday but tbh I am somewhat dubious. I will update when ogre gets fixed.