Alomomola (Water) [QC 1/3] [GP 0/1]

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[OVERVIEW]

* Alomomola's ability Regenerator paired with it's huge HP stat allows it to have a high sustain and act as a great wall for physical attackers.
* Alomomola has great physical defence but lack lustre special defence.
* With its arguable most important move Wish, Alomomola is able to take hits and heal itself back to full or alternatively taking advantage of it's ability Regenerator and using Wish to heal up other Pokemon in your team whilst healing yourself as well.
* Although Alomomola has a very low special defence stat, it can take advantage of using the move Mirror Coat as its high HP stat allows Alomomola to take hits from some super effective moves and fire back with huge power.
* Alomomola's can reliably wear down the opposition with moves such as Scald, Toxic, Knock off but can quickly become set up fodder to set up Pokemon with Taunt or Substitute.
* Alomomola acts as a great wall but has next to no offensive presence, this means it relies solely on utility and status to chip away at foes.
* Alomomola's greatest role is acting as a pivot, taking physical hits and passing on wishes to teammates.
* Alomomola fits better on stall teams than on offensive teams, it is also useful on balance.

[SET]

Name: Defensive Utility
Move 1: Wish
Move 2: Scald
Move 3: Protect
Move 4: Mirror Coat
Item: Leftovers
Ability: Regenerator
Nature: Bold
EVs: 64 HP / 252 Def / 192 Spd

[SET COMMENTS]
Moves
========

* Mirror Coat is used to kill special threats lured in that Alomomola can live. It is most used for luring Mega Charizard-Y and Magearna. Although Toxic can be used instead of this to good effect.
* Scald is used mainly for chip damage as well as the 30% chance to burn the target. Mainly used for neutralising physical attackers.
* Protect is used for multiple reasons on Alomomola, Not taking damage after using Wish. Protect is also useful for gaining extra leftovers, Scouting for Choice locked threats such as Xurkitree to deal with better or even to PP stall.
* Wish is arguably Alomomola's most important move. Sending wishes to teammates, scouting damage and calcing spreads, keeping itself healthy.

Set Details
========

* Regenerator allows for high sustain and multiple switch-ins to many heavy hitting Pokemon. and is the main reason for it being used on so many water type teams.
* Leftovers is used on this set to outlast other opponents. Using Mirror Coat usually means that in order for Alomomola to efficiently kill special attackers it must take a fair bit of damage, leftovers with Protect usually allows it to gain a fair bit of HP back before switching out and getting its Regenerator boost overall giving Alomomola even higher sustain.
* 64 HP paired with 192 Spd allows it to take special attacks from Pokemon such as Rotom/Magearna/Latios/Mega Charizard-Y and OHKO them back with Mirror Coat.
* 252 Defence with a Bold nature allows for Alomomola to tank most of the neutral match ups physical hits. This defensive spread makes sure a lot of Physical hits so less than 50% in order to allow Alomomola to Wish/Protect with out dying and being able to get in Scalds every now and then. Notable calc from this spread is that Banded Excadrill does 50.7% maximum roll which is not a 2HKO after Leftovers.
* A more specially defensive spread of 88 / 168 / 252 with a Calm nature can be viably used instead. This spread always survives Life Orb Tapu Koko's Volt Switch and Xurkitree's unboosted Thunderbolt, allowing it to Mirror Coat against them safely.

Usage Tips
========

* Take advantage of Alomomola's ability each game by switching it in as much as possible against physical Pokemon.
* Make sure you calculate to make sure Alomomola's Regenerator always brings it back in on a healthy amount of HP.
* Try to keep Mirror Coat hidden on you Alomomola until you are 100% sure they are attacking. Once revealed Mirror Coat is a lot harder to pull off.
* Utilise Wish as much as possible to heal up the rest of your team.
* This EV spread allows Alomomola to live volt switch from almost all variations of every Pokemon that uses it, make sure to take advantage of your Mirror Coat on their pivot.
* Mirror Coat does not work on Dark type Pokemon, make sure you do not try to use it on one.
* Be careful when using Wish or Protect against potential set up Pokemon otherwise your wall could just become set up fodder.
* Alomomola's use of Knock off early game can help to clear out the items of its switch ins. A great example of this is Chansey and its Eviolite. Although it is not advised to challenge walls of Alomomola unless on the switch with Knock Off as a lot of them carry Toxic.
* If you wish to use Mirror Coat successfully during a match, you will want to keep Alomomola's HP topped up to a point of it living any attack.
* As Scald is very spammable don't be afraid to take damage in order to fire off this move as Regenerator will give you a majority of it back.

Team Options
========

* Alomomola's ability Regenerator paired with the move Wish gives it amazing synergy with other Bulky water types.
* Toxapex as a full out special wall paired with Alomomola is great for dealing with the special hits Alomomola can not take. Toxapex also has the Regenerator ability meaning switching between the two to wall whatever is sent out usually ends up being a no draw back play. Toxapex also has access to Toxic Spikes potentially putting everything that Alomomola walls on a timer. Toxapex can also counter some set up Pokemon with the move Haze. It also only takes neutral damage from grass attacks.
* Lanturn is a must have paired with Alomomola as the ability Volt-Absorb allows it to wall the Electric Pokemon that scare out Alomomola. It also gets the move Heal Bell which helps Alomomola keep its longevity even once it is status'd.
* Mantine is another great special wall to support Alomomola although Mantine's main support would be in the use of Defog, Clearing hazards that would cancel out Alomomola's regenerator health is crucial to bulky teams.
* Quagsire is great support for Alomomola, even though it is another physical wall, Quagsire is the answer to set up Pokemon. Its ability Unaware allows it to take normal damage from Pokemon that have set up with moces such as Swords Dance or Bulk Up. It is also another Electric immunity and gets the move Earthquake to combat Electric types.
* Azumarill is the icing on the cake to work with Alomomola as it gets the ability Sap Sipper. This allows it to absorb all grass attacks. It also gets the move Perish Song, this move helps to beat Pokemon behind a sub that Alomomola can not hit.
* Empoleon/Swampert for phasing out Pokemon and setting up stealth rock to help weaken the opposition. Empoleon can also be used as utility as it has access to defog.
* Keldeo/Kingdra/Sharpedo/Gyarados do not have to wait until the end up the game to start a sweep as any damage taken early on can be healed later in the battle.
* Mega Slowbro also benefits highly from Alomomola's support as Calm Mind + Iron Defence Mega Slowbro can check set up sweepers as well as capitalise on Alomomola's use of Knock Off. It is a lot more likely a Slowbro will beat a Chansey at +6 if it does not have its Eviolite.
* Tapu Fini does not get any form of recovery so Wish support from Alomomola is greatly appreciated. Make sure to take note of Misty Terrain as you will not be able to status Grounded Pokemon with Alomomola whilst it is up.

[STRATEGY COMMENTS]
Other Options
=============

*Physically defensive Alomomola with Rocky Helmet and Toxic/Knock Off instead of Mirror Coat. Is another option that can check physical attackers a lot better.

Checks and Counters
===================

**Electric Types**: Electric types such as Xurkitree are able to fully set up on Alomomola. The special defence EVs will not live many STAB Thunderbolts. There are generally less physically offensive Electric Type Pokemon used.

**Grass Types**: Grass types such as Choice Band Tapu Bulu can get burnt and still 1v1 with Horn Leech and Grassy Terrain. Other Grass types such as Cradily have storm drain to counter.

**Wall Breakers**: Whilst Alomomola can beat a lot of physical attackers, some wall-breakers such as Choice Banded Diggersby or Dragonite can run right through Alomomola. Z-Moves are also threatening although the use of protect lets Alomomola take reduced damage. Burning them early on allows for an easier time.

**Stall Breakers**: Any Pokemon that carries Taunt/Substitute and a set up move is the biggest threat to Alomomola. This limits its recovery to just Leftovers and Regenerator as well as losing the chance to burn with scald. Examples of Stall Breakers that beat Alomomola include; Gliscor, Mew and Mega Sableye. Anything that carries Toxic can also cripple Alomomola

**Set up Sweepers**: Following on from Substitute users, Set up Pokemon with Swords Dance/Bulk Up or Calm Mind/Quiver Dance/Nasty Plot are a huge issue for Alomomola, especially the special attacking set up Pokemon.
 
Last edited:
am qc, this does not count for qc 1/3

[OVERVIEW]

- alomomola's most important role is being a great pivot. it can switch in on most physical hits and pass wishes to teammates
- you should definitely mention it fits better on stall archetypes although it can be used on balance archetypes as well
- you don't need to mention stats -- just say it has great hp and defense but poor special defense

[SET]

name: Defensive Utility
move 1: Wish
move 2: Scald
move 3: Protect
move 4: Mirror Coat
item: Leftovers
ability: Regenerator
nature: Bold
evs: 116 HP / 218 Def / 176 Spd

im pretty sure this set doesnt revolve around mirror coat, its more focused on being a defensive pivot. wish is a lot more important for that, mirror coat is just used to lure in stuff like zard y

also it might just be that i just woke up but i don't see an ability slot in your set

i'm not sure about those evs either since band ttar isnt even very common in mono but i'll leave that to a member of the qc team

[SET COMMENTS]

Moves

- change the order to wish > scald > protect > mirror coat
- elaborate on mirror coat. its best niche on water teams is luring in zard y
- don't slash it but mention toxic as an alternate option instead of mirror coat

Set Details

- seems good

Usage Tips

- scald is a very spammable move on alomomola. in most cases, alomomola prefers to take a bit of damage merely to fire off a scald as regenerator tends to heal up enough

Team Options

- mention it fits best on stall archetypes
- tapu fini definitely shouldnt be in the sweepers list. give it a seperate bullet and add that it greatly appreciates wish support, as it gets no recovery
- mention the same for empoleon and swampert as well. empoleon also provides a special tank to take special hits while swampert boasts an immunity to electric type moves.

[STRATEGY COMMENTS]

Other Options

- don't post another set, just say an alternate set with maximum defense evs is usable.
- mention knock off or remove it from overview
- rocky helmet
- refresh?
- healing wish?

Checks and Counters

- its 'wallbreakers' and 'stallbreakers' not wall-breakers and stall-breakers
- add setup sweepers that don't mind burns
- add strong special attackers
 
Working over terrors's amcheck. It's basically perfect except for Other Options, in which I wouldn't mention any of that except Rocky Helmet. Implement everything else, please!

Overview:
- Definitely mention that it has essentially no offensive presence, relying solely on utility and status to cripple foes.

Set:
- Use these EVs instead. Choice Band Tyranitar doesn't exist in Monotype. This spread still always survives Mega Charizard Y's Solar Beam and Choice Specs Magearna's Thunderbolt and has superior mixed bulk.
- Knock Off should absolutely be slashed after Mirror Coat. While Mega Charizard Y is no longer a big threat, being able to Mirror Coat Magearna and Mega Venusaur is still valuable. However, Knock Off's utility is amazing and should not be understated. Removing opposing items improves the effectiveness of stall teams considerably.

[SET]
name: Defensive Utility
move 1: Wish
move 2: Scald
move 3: Protect
move 4: Mirror Coat / Knock Off
item: Leftovers
ability: Regenerator
nature: Bold
evs: 64 HP / 252 Def / 192 Spd

Moves:
- As terrors said, need elaboration on Mirror Coat. Add Magearna as another example alongside Mega Charizard Y.
- Make Protect and Wish more concise. There are only a few ideas that you need to get across:

Wish gives Alomomola and its teammates a huge source of recovery.
Protect makes Wish reliable and makes prediction against Choice-locked threats such as Xurkitree much easier while also helping to stall for status damage on the foe and Leftovers healing.

Set Details:
- Explain the new EVs.
- You can add that a more specially defensive spread of 88 / 168 / 252 with a Calm nature can be viably used instead. This spread always survives Life Orb Tapu Koko's Volt Switch and Xurkitree's unboosted Thunderbolt, allowing it to Mirror Coat against them safely.

Usage Tips:
- Add a note about using Knock Off early-game to remove items from switch-ins.
- However, Alomomola should not try to Knock Off or otherwise challenge walls other than on the switch, as many carry Toxic, which would seriously cripple Alomomola.
- Explain that making sure Alomomola is topped off on HP is often crucial for successfully using Mirror Coat.
- Add something about using Toxic as well, since we would like to have it in Moves.

Team Options:
- Empoleon can also use Defog, add that utility, as it's one of the reasons to use Empoleon at all.
- Add Mega Slowbro, which can use a very effective Calm Mind + Iron Defense to check other setup sweepers. It also appreciates Knock Off Alomomola's support, as Chansey can be beaten at +6 if it's lost its Eviolite.

Other Options:
- Only Rocky Helmet should be here.

Checks and Counters:
- Add stallbreakers. Gliscor, Mew, and Mega Sableye all beat Alomomola easily.
- Add Toxic, which cripples Alomomola.
- Regarding setup sweepers that terrors mentioned, specifically special attackers and Substitute users.

QC 1/3
psnqb7S.gif
 
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Working over terrors's amcheck. It's basically perfect except for Other Options, in which I wouldn't mention any of that except Rocky Helmet. Implement everything else, please!

Overview:
- Definitely mention that it has essentially no offensive presence, relying solely on utility and status to cripple foes.

Set:
- Use these EVs instead. Choice Band Tyranitar doesn't exist in Monotype. This spread still always survives Mega Charizard Y's Solar Beam and Choice Specs Magearna's Thunderbolt and has superior mixed bulk.
- Knock Off should absolutely be slashed after Mirror Coat. While Mega Charizard Y is no longer a big threat, being able to Mirror Coat Magearna and Mega Venusaur is still valuable. However, Knock Off's utility is amazing and should not be understated. Removing opposing items improves the effectiveness of stall teams considerably.

[SET]
name: Defensive Utility
move 1: Wish
move 2: Scald
move 3: Protect
move 4: Mirror Coat / Knock Off
item: Leftovers
ability: Regenerator
nature: Bold
evs: 64 HP / 252 Def / 192 Spd

Moves:
- As terrors said, need elaboration on Mirror Coat. Add Magearna as another example alongside Mega Charizard Y.
- Make Protect and Wish more concise. There are only a few ideas that you need to get across:

Wish gives Alomomola and its teammates a huge source of recovery.
Protect makes Wish reliable and makes prediction against Choice-locked threats such as Xurkitree much easier while also helping to stall for status damage on the foe and Leftovers healing.

Set Details:
- Explain the new EVs.
- You can add that a more specially defensive spread of 88 / 168 / 252 with a Calm nature can be viably used instead. This spread always survives Life Orb Tapu Koko's Volt Switch and Xurkitree's unboosted Thunderbolt, allowing it to Mirror Coat against them safely.

Usage Tips:
- Add a note about using Knock Off early-game to remove items from switch-ins.
- However, Alomomola should not try to Knock Off or otherwise challenge walls other than on the switch, as many carry Toxic, which would seriously cripple Alomomola.
- Explain that making sure Alomomola is topped off on HP is often crucial for successfully using Mirror Coat.
- Add something about using Toxic as well, since we would like to have it in Moves.

Team Options:
- Empoleon can also use Defog, add that utility, as it's one of the reasons to use Empoleon at all.
- Add Mega Slowbro, which can use a very effective Calm Mind + Iron Defense to check other setup sweepers. It also appreciates Knock Off Alomomola's support, as Chansey can be beaten at +6 if it's lost its Eviolite.

Other Options:
- Only Rocky Helmet should be here.

Checks and Counters:
- Add stallbreakers. Gliscor, Mew, and Mega Sableye all beat Alomomola easily.
- Add Toxic, which cripples Alomomola.
- Regarding setup sweepers that terrors mentioned, specifically special attackers and Substitute users.

QC 1/3
psnqb7S.gif

Added all the changes I believe.
 
AM QC check, doesn't count for 2/3, implement what you agree with an leave the rest for QC. Comments in Bold.
[OVERVIEW]

* Alomomola's ability Regenerator paired with it's huge HP stat allows it to have a high sustain and act as a great wall for physical attackers.
* Alomomola has great physical defence but lackluster special defence. Lack Lustre and Lackluster mean v different things; also it's physical def is only decent, its its HP that's great
* With its arguable most important move Wish, Alomomola is able to take hits and heal itself back to full or alternatively taking advantage of it's ability Regenerator and using Wish to heal up other Pokemon in your team whilst healing yourself as well. It's not really arguable, so really cut th fluff. You don't even need to say it's the best at all.
* Although Alomomola has a very low special defence stat, it can take advantage of using the move Mirror Coat as its high HP stat allows Alomomola to take hits from some super effective moves and fire back with huge power.
* Alomomola's can reliably wear down the opposition with moves such as Scald, Toxic, Knock off but can quickly become set up fodder to set up Pokemon with Taunt or Substitute. It's not that reliable at wearing things down? It's not wearing down anything unless it's v offensive or weak to water/toxic damage.
* Alomomola acts as a great wall but has next to no offensive presence, this means it relies solely on utility and status to chip away at foes.
* Alomomola's greatest role is acting as a pivot, taking physical hits and passing on wishes to teammates.
* Alomomola fits better on stall teams than on offensive teams, it is also useful on balance.

[SET]

Name: Defensive Utility
Move 1: Wish
Move 2: Scald
Move 3: Protect
Move 4: Mirror Coat / Knock Off
Item: Leftovers
Ability: Regenerator
Nature: Bold
EVs: 64 HP / 252 Def / 192 Spd

[SET COMMENTS]
Moves Fix bullet order's to match the set order like I have done here.
========

* Wish is arguably Alomomola's most important move. Sending wishes to teammates, scouting damage and calcing spreads, keeping itself healthy. Elaborate, how does it do this Describe wish and how it lets u heal teammates.
* Scald is used mainly for chip damage as well as the 30% chance to burn the target. Mainly used for neutralising physical attackers. or wearing down switchins immune to toxic
* Protect is used for multiple reasons on Alomomola, Not taking damage after using Wish. Protect is also useful for gaining extra leftovers, Scouting for Choice locked threats such as Xurkitree to deal with better or even to PP stall. or just scouting for coverage, also condense really
* Mirror Coat is used to kill special threats lured in that Alomomola can live. It is most used for luring Mega Charizard-Y and Magearna. Although Toxic can be used instead of this to good effect no it cant, toxic isn't hitting mag for squat.
* Going to agree with Eien here, Koff is a good option (also this should really be there already, you have to implement everything qc tells you to unless you can convince them otherwise)
* also toxic here, not slashed but mention in moves. This should already be here after Eien told you to include it (when working over terror's AM QC check).

Set Details
========

* Regenerator allows for high sustain and multiple switch-ins to many heavy hitting Pokemon. and is the main reason for it being used on so many water type teams. explain how regenerator lets it do this (by healing it)
* Leftovers is used on this set to outlast other opponents. Using Mirror Coat usually means that in order for Alomomola to efficiently kill special attackers it must take a fair bit of damage, leftovers with Protect usually allows it to gain a fair bit of HP back before switching out and getting its Regenerator boost overall giving Alomomola even higher sustain. move to usage tips
* 64 HP paired with 192 Spd allows it to take special attacks from Pokemon such as Rotom specify which one/which ones (not rotom-mow, thats for sure)/Magearna/Latios/Mega Charizard-Y and OHKO them back with Mirror Coat.
* 252 Defence with a Bold nature allows for Alomomola to tank most of the neutral match ups physical hits. This defensive spread makes sure a lot of Physical hits so less than 50% in order to allow Alomomola to Wish/Protect with out dying and being able to get in Scalds every now and then. Notable calc from this spread is that Banded Excadrill does 50.7% maximum roll which is not a 2HKO after Leftovers. condense this
* A more specially defensive spread of 88 / 168 / 252 elaborate as to which stats for each with a Calm nature can be viably used instead. This spread always survives Life Orb Tapu Koko's Volt Switch and Xurkitree's unboosted Thunderbolt, allowing it to Mirror Coat against them safely.

Usage Tips
========

* Take advantage of Alomomola's ability each game by switching it in as much as possible against physical Pokemon.
* Make sure you calculate to make sure Alomomola's Regenerator always brings it back in on a healthy amount of HP. no, sometimes letting alomomola take damage to mirror coatetc a threat is worth being at ~40
* Try to keep Mirror Coat hidden on you Alomomola until you are 100% sure they are attacking. Once revealed Mirror Coat is a lot harder to pull off.
* Utilise Wish as much as possible to heal up the rest of your team.
* This EV spread allows Alomomola to live volt switch from almost all variations of every Pokemon that uses it, make sure to take advantage of your Mirror Coat on their pivot.
* Mirror Coat does not work on Dark type Pokemon such as, make sure you do not try to use it on one.
* Be careful when using Wish or Protect against potential set up Pokemon otherwise your wall could just become set up fodder.
* Alomomola's use of Knock off early game can help to clear out the items of its switch ins. A great example of this is Chansey and its Eviolite. Although it is not advised to challenge walls of Alomomola unless on the switch with Knock Off as a lot of them carry Toxic.
* If you wish to use Mirror Coat successfully during a match, you will want to keep Alomomola's HP topped up to a point of it living any attack.
* As Scald is very spammable don't be afraid to take damage in order to fire off this move versus physical attackers, it's a waste vs most special mons as Regenerator will give you a majority of it back.
Toxic bullet here

Team Options
========

* Alomomola's ability Regenerator paired with the move Wish gives it amazing synergy with other Bulky water types.
* Toxapex as a full out special wall paired with Alomomola is great for dealing with the special hits Alomomola can not take. Toxapex also has the Regenerator ability meaning switching between the two to wall whatever is sent out usually ends up being a no draw back play not true. Toxapex also has access to Toxic Spikes potentially putting everything that Alomomola walls on a timer. Toxapex can also counter some set up Pokemon with the move Haze. It also only takes neutral damage from grass attacks. and can take toxic
* Lanturn is a must have paired with Alomomola as the ability Volt-Absorb allows it to wall the Electric Pokemon such as that scare out Alomomola. It also gets the move Heal Bell which helps Alomomola keep its longevity even once it is status'd toxicd, burns/para is bad but wouldn't make it neccesary.
* Mantine is another great special wall to support Alomomola although Mantine's main support would be in the use of Defog, Clearing hazards that would cancel out Alomomola's regenerator health is crucial to bulky teams. and taking on mega CHarizard Y
* Quagsire is great support for Alomomola, even though it is another physical wall, Quagsire is the answer to set up Pokemon. Its ability Unaware allows it to take normal damage from Pokemon that have set up with moces such as Swords Dance or Bulk Up. It is also another Electric immunity and gets the move Earthquake to combat Electric types.
* Azumarill is the icing on the cake to work with Alomomola as it gets the ability Sap Sipper. This allows it to absorb all grass attacks. It also gets the move Perish Song, this move helps to beat Pokemon behind a sub that Alomomola can not hit.
* Empoleon/Swampert for phasing out Pokemon and setting up stealth rock to help weaken the opposition. Empoleon can also be used as utility as it has access to defog. and they appreciate wish because of lacking recovery (I'm 90% sure eien said this too)
* Keldeo/Kingdra/Sharpedo/Gyarados do not have to wait until the end up the game to start a sweep as any damage taken early on can be healed later in the battle.
* Mega Slowbro also benefits highly from Alomomola's support as Calm Mind + Iron Defence Mega Slowbro can check set up sweepers as well as capitalise on Alomomola's use of Knock Off. It is a lot more likely a Slowbro will beat a Chansey at +6 if it does not have its Eviolite. condense this
* Tapu Fini does not get any form of recovery so Wish support from Alomomola is greatly appreciated. Make sure to take note of Misty Terrain as you will not be able to status Grounded Pokemon with Alomomola whilst it is up. and it prevents pokemon from toxicing alomomola and makes it easier to koff spam

[STRATEGY COMMENTS]
Other Options
=============

*Physically defensive Alomomola with Rocky Helmet and Toxic/Knock Off instead of Mirror Coat. Is another option that can check physical attackers a lot better.

Checks and Counters
===================

**Electric Types**: Electric types such as Xurkitree are able to fully set up on Alomomola. The special defence EVs will not live any STAB Thunderbolts. There are generally less physically offensive Electric Type Pokemon used. and the ones that exist still threaten alomomola

**Grass Types**: Grass types such as Choice Band Tapu Bulu can get burnt and still 1v1 with Horn Leech and Grassy Terrain. Other Grass types such as Cradily have storm drain to counter. or can leech,or be immune to toxic like ferro/mvenu, elaborate

**Wall Breakers**: Whilst Alomomola can beat a lot of physical attackers, some wall-breakers such as Choice Banded Diggersby or Dragonite can run right through Alomomola. Z-Moves are also threatening although the use of protect lets Alomomola take reduced damage. Burning them early on allows for an easier time. some don't mind burns as well because they are special mention, these

**Stall Breakers**: Any Pokemon that carries Taunt/Substitute and a set up move is the biggest threat to Alomomola. This limits its recovery to just Leftovers and Regenerator as well as losing the chance to burn with scald. Examples of Stall Breakers that beat Alomomola include; Gliscor, Mew and Mega Sableye. Anything that carries Toxic can also cripple Alomomola

**Set up Sweepers**: Following on from Substitute users, Set up Pokemon with Swords Dance/Bulk Up or Calm Mind/Quiver Dance/Nasty Plot are a huge issue for Alomomola, especially the special attacking set up Pokemon. if they don't mind burn/toxic, many of them really do so specify (I think Eien said this as well)
Overall, this analysis could do with a readthrough of http://www.smogon.com/forums/threads/spelling-and-grammar-standards.3588427/, as the grammar is in many cases lacking; definitally do that before GP. You should also implement everything a QC member (as opposed to AM QC like me, who you can dispute) tells you to implement.
 
Quantum Tesseract AM QC is fine. I don't really disagree with anything above, so I would implement the am qc. This is because the AM QC covers mostly errors Eien and terrors pointed out earlier. I'm doing this so the above QC check + AM QCs can be implemented properly. I will QC this after the above AM QC is implemented
 
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